Player Matchup

Apollo
Apollo
AWM-iChocoTV
Apollo
Level 69
God Stats
4W - 1L
1,226 SR
Queue Stats
74W - 82L
1,296 Elo+
Solo
Lancelot
Lancelot
Andredreh
Lancelot
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 27L
1,395 Elo+
Solo
Janus
Janus
Hugo_PsYcHo-RJ
Janus
Level 125
God Stats
2W - 12L
1,055 SR
Queue Stats
270W - 294L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
TheHobbitsSidePc
Sun Wukong
Level 49
God Stats
9W - 7L
1,494 SR
Queue Stats
124W - 142L
1,309 Elo+
Solo
Ah Puch
Ah Puch
roman_by_2005
Ah Puch
Level 156
God Stats
4W - 2L
1,579 SR
Queue Stats
324W - 373L
1,273 Elo+
Solo
Team Averages
Level 95
1,371 SR
1,333 Elo+

VS

Team Averages
Level 87
1,538 SR
1,396 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AdoptedMisfit
Merlin
Level 106
God Stats
0W - 1L
1,604 SR
Queue Stats
61W - 66L
1,355 Elo+
Solo
Ishtar
Ishtar
C-A-Y-A-O
Ishtar
Level 88
God Stats
36W - 44L
1,351 SR
Queue Stats
159W - 147L
1,282 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 89
God Stats
255W - 255L
1,439 SR
Queue Stats
278W - 280L
1,342 Elo+
Solo
Da Ji
Da Ji
zXBy-_JoKerXz
Da Ji
Level 46
God Stats
0W - 1L
1,796 SR
Queue Stats
34W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 1 / 2
7,933
467
6,167
10,911
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Andredreh
Lancelot
14
0 / 0 / 3
8,412
495
5,886
10,064
6,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 1 / 2
9,014
530
6,547
6,880
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheHobbitsSidePc
Sun Wukong
15
7 / 0 / 2
9,644
567
11,009
14,990
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
14
2 / 0 / 1
8,331
490
8,708
7,963
3,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 1
7,075
416
3,038
12,500
7,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
7,250
426
4,591
8,246
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
C-A-Y-A-O
Ishtar
13
0 / 2 / 0
7,752
456
4,812
9,899
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
caseyshay
Neith
14
1 / 1 / 0
8,330
490
6,196
11,204
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 0
7,861
462
5,765
16,993
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
W
Apollo
2
1
2
3
L
0
3
0
0
W
Lancelot
Andredreh
Lancelot
0
0
3
1.5
L
Ishtar
C-A-Y-A-O
Ishtar
0
2
0
0
W
1
1
2
2
W
Sun Wukong
TheHobbitsSidePc
Sun Wukong
7
0
2
8
L
Neith
caseyshay
Neith
1
1
0
1
W
Ah Puch
2
0
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
24,402
50,808
Taken
58,842
23,222
Mitigated
27,594
23,528
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,038
718
83
1,916
12,500
7,724
228
5,086
7,414
39,131
1,884
W
Apollo
6,167
2,909
0
6,379
10,911
3,807
499
1,863
9,048
0
47,013
L
4,591
93
201
1,025
8,246
3,414
680
4,135
4,111
44,922
0
W
Lancelot
Andredreh
Lancelot
5,886
398
0
4,013
10,064
6,014
672
0
10,064
0
45,744
L
Ishtar
C-A-Y-A-O
Ishtar
4,812
3,207
0
4,717
9,899
3,887
689
0
9,899
0
53,803
W
6,547
420
0
1,750
6,880
2,861
341
2,659
4,221
71,157
0
W
Sun Wukong
TheHobbitsSidePc
Sun Wukong
11,009
4,007
0
6,199
14,990
7,532
28
1,456
13,534
0
80,269
L
Neith
caseyshay
Neith
6,196
2,852
0
2,491
11,204
5,061
1,392
3,098
8,106
0
81,771
W
Ah Puch
8,708
841
0
5,187
7,963
3,008
543
1,711
6,252
71,864
0
L
5,765
1,403
0
5,089
16,993
7,508
0
2,936
14,057
0
58,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
38,268
478
Minions Killed
499
0
Camps Cleared
0
1,620,031
Distance Traveled
1,403,599
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,075
416
90
5
0
336,771
4
W
Apollo
7,933
467
85
5
0
312,374
3
L
Merlin
7,250
426
82
5
0
250,232
1
W
Lancelot
8,412
495
73
4
0
346,537
2
L
Ishtar
7,752
456
93
5
0
217,762
1
W
Janus
9,014
530
119
7
0
306,373
2
W
Sun Wukong
9,644
567
109
6
0
348,656
5
L
Neith
8,330
490
130
8
0
290,849
0
W
Ah Puch
8,331
490
92
5
0
306,091
1
L
Da Ji
7,861
462
104
6
0
307,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role