Player Matchup

Cthulhu
Cthulhu
glorianaventi
Cthulhu
Level 157
God Stats
16W - 10L
1,616 SR
Queue Stats
363W - 229L
1,626 Elo+
Party 1
Arachne
Arachne
saprwin
Arachne
Level 154
God Stats
6W - 2L
1,688 SR
Queue Stats
325W - 192L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soyboibummer
Morgan Le Fay
Level 103
God Stats
50W - 22L
1,679 SR
Queue Stats
328W - 203L
1,641 Elo+
Party 1
Team Averages
Level 138
1,661 SR
1,639 Elo+

VS

Team Averages
Level 82
1,309 SR
1,383 Elo+
Maui
Maui
KushKilla318
Maui
Level 105
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 7L
1,252 Elo+
Solo
Kali
Kali
T3CHN0M3CH4
Kali
Level 40
God Stats
27W - 22L
1,436 SR
Queue Stats
83W - 78L
1,493 Elo+
Solo
Yu Huang
Yu Huang
dante10122
Yu Huang
Level 100
God Stats
0W - 2L
1,193 SR
Queue Stats
14W - 16L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 0 / 5
7,836
784
6,155
8,616
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
saprwin
Arachne
13
5 / 0 / 3
8,226
823
7,477
9,549
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
soyboibummer
Morgan Le Fay
14
3 / 0 / 4
7,946
795
6,345
2,973
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,366
637
2,717
11,543
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 0
6,199
620
4,630
7,935
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
dante10122
Yu Huang
11
0 / 3 / 0
6,257
626
5,097
6,783
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
L
Yu Huang
dante10122
Yu Huang
0
3
0
0
W
Cthulhu
0
0
5
2.5
W
Arachne
saprwin
Arachne
5
0
3
6.5
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
12,444
21,138
Taken
26,261
13,332
Mitigated
15,494
12,829
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,717
1,043
216
2,595
11,543
8,052
0
5,789
5,754
14,029
0
L
4,630
2,324
0
1,158
7,935
4,454
0
3,074
4,861
0
18,492
L
Yu Huang
dante10122
Yu Huang
5,097
909
638
1,241
6,783
2,988
0
3,706
3,077
24,687
0
W
Cthulhu
6,155
807
313
4,322
8,616
7,393
432
3,304
5,312
26,268
0
W
Arachne
saprwin
Arachne
7,477
5,062
0
6,331
9,549
4,657
1,286
3,167
6,382
0
43,652
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
6,345
760
46
1,817
2,973
1,282
640
2,029
944
24,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
18,822
144
Minions Killed
98
0
Camps Cleared
0
614,901
Distance Traveled
481,035
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,366
637
22
2
0
132,261
1
L
Kali
6,199
620
33
3
0
194,385
3
L
Yu Huang
6,257
626
43
4
0
154,389
2
W
Cthulhu
7,836
784
53
5
0
209,646
1
W
Arachne
8,226
823
55
6
0
196,158
2
W
Morgan Le Fay
7,946
795
36
4
0
209,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role