Player Matchup

Terra
Terra
CreepyGhosty
Terra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 50L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spooky413
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 33L
1,219 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,304 Elo+

VS

Team Averages
Level 91
1,270 SR
1,328 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HuNGRy-WiL
Ah Muzen Cab
Level 49
God Stats
6W - 25L
1,159 SR
Queue Stats
56W - 146L
1,198 Elo+
Party 2
Freya
Freya
Kill-T3chWMB
Freya
Level 63
God Stats
5W - 29L
1,151 SR
Queue Stats
134W - 283L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,065
648
3,397
13,957
12,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
16
1 / 1 / 2
9,545
682
9,513
6,035
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spooky413
Danzaburou
14
1 / 1 / 1
8,888
635
6,966
11,603
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 1 / 3
10,105
722
9,692
19,036
20,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
HuNGRy-WiL
Ah Muzen Cab
12
4 / 0 / 1
9,324
666
5,341
3,671
1,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 2 / 4
9,588
685
11,670
13,593
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
W
1
3
2
0.67
L
Ah Muzen Cab
HuNGRy-WiL
Ah Muzen Cab
4
0
1
4.5
L
1
2
4
1.5
W
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
1
1
2
2
W
Danzaburou
Spooky413
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
26,703
31,595
Taken
36,300
20,979
Mitigated
27,696
7,535
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,692
834
3,174
7,045
19,036
20,327
113
5,072
13,964
37,980
0
W
3,397
683
888
1,527
13,957
12,944
0
8,372
5,115
16,146
0
L
Ah Muzen Cab
HuNGRy-WiL
Ah Muzen Cab
5,341
1,609
0
1,323
3,671
1,489
80
930
2,741
0
21,619
L
11,670
4,144
0
4,401
13,593
5,880
136
7,009
6,584
42,052
0
W
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
9,513
1,321
0
2,266
6,035
2,852
0
3,468
2,451
51,555
0
W
Danzaburou
Spooky413
Danzaburou
6,966
2,075
0
2,854
11,603
5,183
0
8,697
2,648
0
25,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
29,017
156
Minions Killed
167
0
Camps Cleared
0
747,587
Distance Traveled
683,026
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,105
722
52
4
0
289,979
3
W
Terra
9,065
648
23
2
0
263,018
0
L
Ah Muzen Cab
9,324
666
38
3
0
168,977
1
L
Freya
9,588
685
77
6
0
224,070
0
W
Morgan Le Fay
9,545
682
85
6
0
243,451
2
W
Danzaburou
8,888
635
48
3
0
241,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role