Player Matchup

Hercules
Hercules
EdwardkTH
Hercules
Level 147
God Stats
2W - 3L
1,354 SR
Queue Stats
77W - 79L
1,441 Elo+
Party 2
Anubis
Anubis
TijomonHOQ
Anubis
Level 45
God Stats
5W - 5L
1,485 SR
Queue Stats
77W - 79L
1,441 Elo+
Party 2
Izanami
Izanami
porodefuego
Izanami
Level 6
God Stats
4W - 1L
1,548 SR
Queue Stats
4W - 9L
1,220 Elo+
Party 2
Team Averages
Level 66
1,462 SR
1,368 Elo+

VS

Team Averages
Level 32
1,515 SR
1,371 Elo+
Atlas
Atlas
DaPhoenixBeast
Atlas
Level 83
God Stats
15W - 14L
1,521 SR
Queue Stats
47W - 66L
1,402 Elo+
Party 1
Cupid
Cupid
Djxd55
Cupid
Level 7
God Stats
2W - 6L
1,524 SR
Queue Stats
3W - 13L
1,211 Elo+
Party 1
Lancelot
Lancelot
ExtraFriez
Lancelot
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EdwardkTH
Hercules
18
5 / 1 / 9
13,223
826
13,370
22,361
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TijomonHOQ
Anubis
18
7 / 2 / 6
12,175
761
16,929
13,920
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
porodefuego
Izanami
17
2 / 4 / 9
11,718
732
11,431
10,489
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
11,427
714
19,978
23,826
28,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Djxd55
Cupid
17
2 / 5 / 4
11,245
703
10,398
12,892
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
ExtraFriez
Lancelot
15
2 / 7 / 2
10,871
679
9,349
15,225
6,564
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
7
7
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Cupid
Djxd55
Cupid
2
5
4
0.8
W
Hercules
EdwardkTH
Hercules
5
1
9
9.5
L
Lancelot
ExtraFriez
Lancelot
2
7
2
0.43
W
Anubis
TijomonHOQ
Anubis
7
2
6
5
W
Izanami
porodefuego
Izanami
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
39,725
46,770
Taken
51,943
32,942
Mitigated
40,597
21,454
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,978
8,275
900
2,226
23,826
28,213
0
5,780
18,046
44,087
0
L
Cupid
Djxd55
Cupid
10,398
4,075
2,188
1,517
12,892
5,820
42
5,408
7,484
0
41,251
W
Hercules
EdwardkTH
Hercules
13,370
4,774
0
12,712
22,361
20,661
407
7,827
14,534
0
32,509
L
Lancelot
ExtraFriez
Lancelot
9,349
1,951
0
880
15,225
6,564
0
5,855
9,370
0
43,531
W
Anubis
TijomonHOQ
Anubis
16,929
1,203
0
7,472
13,920
7,619
1,562
5,442
8,478
73,394
0
W
Izanami
porodefuego
Izanami
11,431
4,206
0
1,270
10,489
4,662
597
6,750
3,739
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
33,543
206
Minions Killed
166
0
Camps Cleared
0
798,160
Distance Traveled
806,723
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,427
714
29
2
0
286,960
0
L
Cupid
11,245
703
87
5
0
242,826
0
W
Hercules
13,223
826
44
3
0
308,674
0
L
Lancelot
10,871
679
50
3
0
276,937
3
W
Anubis
12,175
761
86
5
0
248,271
7
W
Izanami
11,718
732
76
5
0
241,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role