Player Matchup

Thor
Thor
DEADLYHELLHOUND
Thor
Level 160
God Stats
7W - 7L
1,475 SR
Queue Stats
359W - 341L
1,521 Elo+
Party 3
Heimdallr
Heimdallr
PrinceXander68
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 3
Olorun
Olorun
UNHOLYANGEL13
Olorun
Level 153
God Stats
1W - 2L
1,428 SR
Queue Stats
305W - 293L
1,538 Elo+
Party 3
Thanatos
Thanatos
ballsout19
Thanatos
Level 148
God Stats
1W - 1L
1,386 SR
Queue Stats
15W - 18L
1,503 Elo+
Party 1
Terra
Terra
mattymatt2320
Terra
Level 31
God Stats
0W - 1L
1,289 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 1
Team Averages
Level 108
1,416 SR
1,504 Elo+

VS

Team Averages
Level 101
1,574 SR
1,498 Elo+
Baron Samedi
Baron Samedi
JaqRyan
Baron Samedi
Level 121
God Stats
2W - 1L
1,537 SR
Queue Stats
167W - 170L
1,605 Elo+
Party 2
Ra
Ra
Joxols
Ra
Level 113
God Stats
22W - 28L
1,456 SR
Queue Stats
340W - 410L
1,370 Elo+
Solo
Cernunnos
Cernunnos
LouieFlo
Cernunnos
Level 18
God Stats
6W - 4L
1,571 SR
Queue Stats
28W - 38L
1,487 Elo+
Party 2
Nemesis
Nemesis
THE4NIM4L98
Nemesis
Level 122
God Stats
26W - 24L
1,531 SR
Queue Stats
199W - 215L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
daginger69
Zhong Kui
Level 129
God Stats
7W - 3L
1,777 SR
Queue Stats
495W - 469L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,005
462
3,714
10,572
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
PrinceXander68
Heimdallr
9
1 / 3 / 2
5,159
397
6,852
13,121
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,453
496
4,955
8,362
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ballsout19
Thanatos
12
0 / 2 / 0
6,883
529
3,878
13,555
10,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,903
454
1,614
12,183
7,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaqRyan
Baron Samedi
13
2 / 1 / 1
7,239
557
7,792
6,399
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
11
1 / 1 / 6
6,291
484
5,336
4,521
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LouieFlo
Cernunnos
11
4 / 1 / 0
6,677
514
8,023
9,385
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
THE4NIM4L98
Nemesis
13
6 / 1 / 4
8,065
620
8,035
10,794
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
daginger69
Zhong Kui
13
3 / 1 / 5
7,937
611
9,257
7,993
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Baron Samedi
JaqRyan
Baron Samedi
2
1
1
2.5
W
Ra
1
1
6
4
W
Cernunnos
LouieFlo
Cernunnos
4
1
0
4
L
Heimdallr
PrinceXander68
Heimdallr
1
3
2
0.67
W
Nemesis
THE4NIM4L98
Nemesis
6
1
4
8
L
1
5
0
0.2
L
Thanatos
ballsout19
Thanatos
0
2
0
0
W
Zhong Kui
daginger69
Zhong Kui
3
1
5
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
38,443
57,793
Taken
39,092
29,804
Mitigated
17,696
26,036
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
961
0
3,240
10,572
3,837
0
1,977
8,595
0
32,553
W
Baron Samedi
JaqRyan
Baron Samedi
7,792
732
274
2,206
6,399
2,727
550
0
6,399
48,575
0
W
Ra
5,336
996
1,352
2,622
4,521
1,349
321
572
3,949
40,576
0
W
Cernunnos
LouieFlo
Cernunnos
8,023
4,000
0
4,680
9,385
3,094
1,481
742
8,643
0
38,735
L
Heimdallr
PrinceXander68
Heimdallr
6,852
2,548
0
3,383
13,121
4,429
0
5,151
7,970
0
30,481
W
Nemesis
THE4NIM4L98
Nemesis
8,035
3,627
0
2,014
10,794
4,456
0
2,638
8,156
0
56,842
L
4,955
2,447
231
1,780
8,362
3,713
0
4,288
4,074
41,551
3,325
L
Thanatos
ballsout19
Thanatos
3,878
462
0
11,526
13,555
10,758
0
7,379
6,176
0
51,939
W
Zhong Kui
daginger69
Zhong Kui
9,257
904
0
5,263
7,993
6,070
390
2,204
5,789
65,096
0
L
1,614
305
2,346
3,530
12,183
7,067
0
3,590
8,593
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
36,209
299
Minions Killed
405
0
Camps Cleared
0
1,166,801
Distance Traveled
1,243,080
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,005
462
63
5
0
279,919
2
W
Baron Samedi
7,239
557
86
7
0
216,197
0
W
Ra
6,291
484
53
4
0
238,103
0
W
Cernunnos
6,677
514
67
5
0
215,747
0
L
Heimdallr
5,159
397
30
2
0
200,284
1
W
Nemesis
8,065
620
92
7
0
290,685
2
L
Olorun
6,453
496
86
7
0
208,052
4
L
Thanatos
6,883
529
100
8
0
232,625
0
W
Zhong Kui
7,937
611
107
8
0
282,348
3
L
Terra
5,903
454
20
2
0
245,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role