Player Matchup

Chernobog
Chernobog
HotdogGuzzler
Chernobog
Level 147
God Stats
2W - 2L
1,593 SR
Queue Stats
264W - 251L
1,578 Elo+
Solo
Bacchus
Bacchus
PrimalGr33d
Bacchus
Level 155
God Stats
2W - 1L
1,334 SR
Queue Stats
149W - 121L
1,650 Elo+
Solo
Tyr
Tyr
ProTikToker
Tyr
Level 50
God Stats
3W - 1L
1,624 SR
Queue Stats
13W - 2L
1,849 Elo+
Party 1
Cabrakan
Cabrakan
TNT8770
Cabrakan
Level 100
God Stats
3W - 0L
1,516 SR
Queue Stats
16W - 8L
1,670 Elo+
Party 1
Discordia
Discordia
swollinator
Discordia
Level 115
God Stats
20W - 15L
1,668 SR
Queue Stats
314W - 294L
1,696 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,689 Elo+

VS

Team Averages
Level 116
1,671 SR
1,601 Elo+
Bacchus
Bacchus
AGamerNerd
Bacchus
Level 125
God Stats
1W - 4L
1,553 SR
Queue Stats
62W - 71L
1,560 Elo+
Party 2
Awilix
Awilix
NotGaeJustLikePP
Awilix
Level 107
God Stats
1W - 1L
1,931 SR
Queue Stats
13W - 12L
1,644 Elo+
Party 2
Rama
Rama
Tony0331
Rama
Level 117
God Stats
3W - 2L
1,866 SR
Queue Stats
217W - 231L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
piwi1255
Sun Wukong
Level 89
God Stats
33W - 34L
1,531 SR
Queue Stats
327W - 297L
1,622 Elo+
Solo
Merlin
Merlin
serpentking_007
Merlin
Level 144
God Stats
18W - 29L
1,473 SR
Queue Stats
503W - 482L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HotdogGuzzler
Chernobog
19
2 / 4 / 9
12,259
557
17,381
21,826
9,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
PrimalGr33d
Bacchus
16
2 / 1 / 10
11,584
527
6,789
17,849
24,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 8
13,174
599
17,359
23,117
25,338
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
TNT8770
Cabrakan
18
8 / 2 / 6
12,257
557
11,863
17,676
13,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
swollinator
Discordia
17
4 / 4 / 12
11,340
515
16,224
12,119
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGamerNerd
Bacchus
11
1 / 4 / 3
8,527
388
7,596
19,236
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 8 / 3
10,168
462
8,817
21,042
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
3 / 3 / 2
11,501
523
11,735
19,689
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
piwi1255
Sun Wukong
16
1 / 4 / 1
9,866
448
9,144
16,908
11,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 1
9,608
437
8,887
11,539
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
25
Kills
11
12
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGamerNerd
Bacchus
1
4
3
0.63
W
Chernobog
HotdogGuzzler
Chernobog
2
4
9
1.63
L
4
8
3
0.69
W
Bacchus
PrimalGr33d
Bacchus
2
1
10
7
W
9
1
8
13
W
Cabrakan
TNT8770
Cabrakan
8
2
6
5.5
L
Rama
3
3
2
1.33
L
Sun Wukong
piwi1255
Sun Wukong
1
4
1
0.38
L
2
6
1
0.42
W
Discordia
swollinator
Discordia
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,616
Damage
46,179
92,587
Taken
88,414
77,289
Mitigated
60,032
36,349
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGamerNerd
Bacchus
7,596
831
0
3,504
19,236
26,189
0
8,464
10,772
21,825
0
W
Chernobog
HotdogGuzzler
Chernobog
17,381
12,669
0
10,492
21,826
9,421
3,240
2,809
19,017
44
132,142
L
8,817
2,792
0
437
21,042
8,803
0
8,429
12,613
0
92,022
W
Bacchus
PrimalGr33d
Bacchus
6,789
831
3,064
3,744
17,849
24,336
620
2,957
14,892
30,666
2,181
W
17,359
3,085
0
9,475
23,117
25,338
1,738
3,812
18,367
326
101,391
W
Cabrakan
TNT8770
Cabrakan
11,863
1,511
0
8,631
17,676
13,024
1,608
3,955
13,535
94,307
0
L
Rama
11,735
8,752
0
8,964
19,689
8,163
1,628
6,407
13,282
0
101,959
L
Sun Wukong
piwi1255
Sun Wukong
9,144
1,582
0
5,903
16,908
11,974
0
6,138
10,770
0
68,749
L
8,887
441
105
770
11,539
4,903
0
5,270
6,269
72,288
0
W
Discordia
swollinator
Discordia
16,224
2,061
0
943
12,119
5,170
83
4,070
8,049
88,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,614
Gold Earned
49,670
616
Minions Killed
581
0
Camps Cleared
0
2,178,179
Distance Traveled
2,012,071
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,527
388
19
1
0
432,997
12
W
Chernobog
12,259
557
174
8
0
430,566
1
L
Awilix
10,168
462
129
6
0
448,226
3
W
Bacchus
11,584
527
37
2
0
425,038
7
W
Tyr
13,174
599
147
7
0
489,401
4
W
Cabrakan
12,257
557
136
6
0
417,653
2
L
Rama
11,501
523
176
8
0
394,225
3
L
Sun Wukong
9,866
448
122
6
0
431,329
3
L
Merlin
9,608
437
135
6
0
305,294
5
W
Discordia
11,340
515
122
6
0
415,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role