Player Matchup

Thanatos
Thanatos
DEPRE117
Thanatos
Level 98
God Stats
5W - 11L
1,336 SR
Queue Stats
145W - 151L
1,341 Elo+
Solo
Cernunnos
Cernunnos
MealwormKing
Cernunnos
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 220L
1,358 Elo+
Party 2
Atlas
Atlas
NotSafeOutside
Atlas
Level 34
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 0L
1,785 Elo+
Solo
Vulcan
Vulcan
nefisto221188
Vulcan
Level 121
God Stats
24W - 25L
1,433 SR
Queue Stats
574W - 591L
1,355 Elo+
Solo
Anubis
Anubis
tobi614
Anubis
Level 63
God Stats
13W - 12L
1,504 SR
Queue Stats
120W - 145L
1,374 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,442 Elo+

VS

Team Averages
Level 102
1,453 SR
1,376 Elo+
Zhong Kui
Zhong Kui
Dwreckless421
Zhong Kui
Level 148
God Stats
3W - 4L
1,602 SR
Queue Stats
475W - 515L
1,429 Elo+
Solo
Thanatos
Thanatos
JuanDaPiMe
Thanatos
Level 109
God Stats
1W - 5L
1,230 SR
Queue Stats
204W - 210L
1,385 Elo+
Party 1
Merlin
Merlin
dante940211
Merlin
Level 85
God Stats
17W - 11L
1,488 SR
Queue Stats
245W - 272L
1,361 Elo+
Party 1
Nike
Nike
jaimeherrera2909
Nike
Level 43
God Stats
1W - 1L
1,526 SR
Queue Stats
51W - 77L
1,325 Elo+
Party 1
Ishtar
Ishtar
xt_Lone_Star_tx
Ishtar
Level 125
God Stats
20W - 29L
1,421 SR
Queue Stats
404W - 506L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEPRE117
Thanatos
14
10 / 0 / 2
8,613
663
8,938
12,825
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MealwormKing
Cernunnos
11
1 / 0 / 1
6,380
491
8,468
10,060
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 2
7,036
541
4,129
8,110
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
7,057
543
6,596
7,478
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
tobi614
Anubis
14
7 / 0 / 3
8,935
687
7,957
6,057
3,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dwreckless421
Zhong Kui
9
1 / 4 / 0
5,522
425
8,475
13,274
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JuanDaPiMe
Thanatos
9
0 / 7 / 0
5,388
414
4,536
13,040
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Merlin
10
1 / 5 / 0
5,744
442
3,970
7,447
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
6,062
466
705
7,888
5,075
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,512
424
7,384
9,643
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
22
Kills
2
2
Deaths
23
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DEPRE117
Thanatos
10
0
2
11
L
Zhong Kui
Dwreckless421
Zhong Kui
1
4
0
0.25
L
Thanatos
JuanDaPiMe
Thanatos
0
7
0
0
W
Cernunnos
MealwormKing
Cernunnos
1
0
1
1.5
W
2
1
2
3
L
Merlin
1
5
0
0.2
L
0
4
0
0
W
2
1
2
3
W
Anubis
tobi614
Anubis
7
0
3
8.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
25,070
44,530
Taken
51,292
23,330
Mitigated
22,880
27,271
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DEPRE117
Thanatos
8,938
2,888
0
14,647
12,825
6,425
207
1,993
10,832
0
59,556
L
Zhong Kui
Dwreckless421
Zhong Kui
8,475
651
224
6,729
13,274
7,079
0
2,469
10,805
37,297
0
L
Thanatos
JuanDaPiMe
Thanatos
4,536
2,105
57
5,312
13,040
4,946
0
4,889
8,043
0
37,503
W
Cernunnos
MealwormKing
Cernunnos
8,468
3,937
0
4,148
10,060
4,041
343
4,335
5,725
0
45,568
W
4,129
2,307
188
1,591
8,110
6,650
431
3,106
5,004
27,394
0
L
Merlin
3,970
161
0
1,684
7,447
2,828
66
5,033
1,988
32,815
0
L
705
157
0
0
7,888
5,075
0
4,366
3,522
0
30,700
W
6,596
1,619
93
1,770
7,478
3,112
479
3,011
4,467
44,180
0
W
Anubis
tobi614
Anubis
7,957
609
0
4,834
6,057
3,102
594
0
6,057
55,249
0
L
7,384
4,921
0
3,507
9,643
2,952
240
1,391
8,252
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
28,228
395
Minions Killed
283
0
Camps Cleared
0
1,233,786
Distance Traveled
1,196,215
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,613
663
103
8
0
274,099
3
L
Zhong Kui
5,522
425
51
4
0
225,913
0
L
Thanatos
5,388
414
49
4
0
260,434
0
W
Cernunnos
6,380
491
77
6
0
239,427
1
W
Atlas
7,036
541
32
2
0
222,028
1
L
Merlin
5,744
442
67
5
0
223,486
1
L
Nike
6,062
466
66
5
0
265,214
0
W
Vulcan
7,057
543
66
5
0
267,745
3
W
Anubis
8,935
687
117
9
0
230,487
1
L
Ishtar
5,512
424
50
4
0
221,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role