Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Leeticia
Khepri
Level 160
God Stats
7W - 3L
1,653 SR
Queue Stats
262W - 176L
1,619 Elo+
Party 2
Olorun
Olorun
MMEstrelinha
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 13L
1,768 Elo+
Party 2
Ymir
Ymir
condarkin
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,826 Elo+
Party 2
Team Averages
Level 118
1,531 SR
1,642 Elo+

VS

Team Averages
Level 106
1,518 SR
1,456 Elo+
Nu Wa
Nu Wa
BFC YAKUZA
Nu Wa
Level 22
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 3
Ganesha
Ganesha
DavidGM03
Ganesha
Level 158
God Stats
10W - 8L
1,582 SR
Queue Stats
237W - 216L
1,498 Elo+
Party 1
Loki
Loki
LoskiSelect
Loki
Level 86
God Stats
52W - 51L
1,511 SR
Queue Stats
170W - 178L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
MAXTER27
Kukulkan
Level 109
God Stats
5W - 4L
1,547 SR
Queue Stats
341W - 263L
1,522 Elo+
Party 1
Izanami
Izanami
PaNiery
Izanami
Level 154
God Stats
4W - 4L
1,664 SR
Queue Stats
27W - 33L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
4 / 0 / 0
5,663
708
2,102
4,479
1,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
7
2 / 2 / 1
4,411
551
4,294
6,634
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Leeticia
Khepri
7
2 / 2 / 4
4,896
612
3,224
8,100
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
9
1 / 1 / 3
5,404
676
3,390
5,259
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
4 / 0 / 3
5,874
734
4,204
5,217
2,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
0 / 4 / 0
3,672
459
1,653
4,470
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DavidGM03
Ganesha
6
0 / 3 / 5
4,261
533
2,113
6,932
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 2 / 1
4,172
522
1,183
4,221
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
MAXTER27
Kukulkan
9
4 / 1 / 0
5,392
674
3,546
2,728
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PaNiery
Izanami
7
0 / 3 / 2
4,290
536
5,376
7,094
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
5
5
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
0
4
W
Cupid
 
Cupid
2
2
1
1.25
L
Nu Wa
0
4
0
0
L
Ganesha
DavidGM03
Ganesha
0
3
5
0.83
W
Khepri
Leeticia
Khepri
2
2
4
2
L
1
2
1
0.75
L
Kukulkan
MAXTER27
Kukulkan
4
1
0
4
W
Olorun
1
1
3
2.5
L
Izanami
PaNiery
Izanami
0
3
2
0.33
W
Ymir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
13,871
29,689
Taken
25,445
11,982
Mitigated
10,207
12,152
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,102
438
0
2,405
4,479
1,230
0
695
3,774
35,413
0
W
Cupid
 
Cupid
4,294
2,720
530
3,092
6,634
1,659
0
657
5,967
0
21,282
L
Nu Wa
1,653
633
0
924
4,470
1,563
441
2,862
1,382
15,365
0
L
Ganesha
DavidGM03
Ganesha
2,113
194
0
1,525
6,932
4,004
0
4,092
2,838
8,080
0
W
Khepri
Leeticia
Khepri
3,224
949
0
1,631
8,100
4,436
0
1,511
6,579
10,362
1,364
L
1,183
303
0
742
4,221
1,427
0
2,099
1,984
0
15,281
L
Kukulkan
MAXTER27
Kukulkan
3,546
470
0
250
2,728
1,163
0
1,497
1,191
33,011
0
W
Olorun
3,390
1,642
372
2,582
5,259
2,312
1,219
3,022
2,227
30,193
4,599
L
Izanami
PaNiery
Izanami
5,376
4,302
0
2,428
7,094
2,050
0
1,459
5,635
0
27,907
W
Ymir
4,204
1,423
0
1,540
5,217
2,345
0
1,262
3,830
30,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
21,787
262
Minions Killed
185
0
Camps Cleared
0
792,188
Distance Traveled
673,559
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,663
708
79
10
0
173,524
0
W
Cupid
4,411
551
29
4
0
138,676
2
L
Nu Wa
3,672
459
22
3
0
81,780
2
L
Ganesha
4,261
533
0
0
0
159,019
2
W
Khepri
4,896
612
18
2
0
148,243
1
L
Loki
4,172
522
39
5
0
131,064
2
L
Kukulkan
5,392
674
67
8
0
160,182
3
W
Olorun
5,404
676
77
10
0
162,578
3
L
Izanami
4,290
536
57
7
0
141,514
2
W
Ymir
5,874
734
59
7
0
169,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role