Player Matchup

Bacchus
Bacchus
CalmAura BK
Bacchus
Level 128
God Stats
4W - 4L
1,466 SR
Queue Stats
124W - 131L
1,386 Elo+
Party 1
Tyr
Tyr
Captjp702
Tyr
Level 83
God Stats
2W - 3L
1,371 SR
Queue Stats
10W - 9L
1,271 Elo+
Party 1
Hades
Hades
Inkneep
Hades
Level 15
God Stats
1W - 1L
1,557 SR
Queue Stats
7W - 6L
1,304 Elo+
Party 1
Hun Batz
Hun Batz
Tubercules
Hun Batz
Level 110
God Stats
0W - 2L
1,412 SR
Queue Stats
35W - 40L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
Z0MBIEKILLER416
Jing Wei
Level 119
God Stats
0W - 1L
1,641 SR
Queue Stats
100W - 112L
1,374 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,367 Elo+

VS

Team Averages
Level 89
1,496 SR
1,502 Elo+
Hel
Hel
IlIl KREMIE
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,564 Elo+
Party 2
King Arthur
King Arthur
OsoPitudo
King Arthur
Level 89
God Stats
9W - 4L
1,616 SR
Queue Stats
106W - 81L
1,527 Elo+
Party 3
Nemesis
Nemesis
PhilinGarcia
Nemesis
Level 49
God Stats
1W - 0L
1,335 SR
Queue Stats
19W - 13L
1,531 Elo+
Party 3
Artemis
Artemis
Soul Tiight
Artemis
Level 60
God Stats
7W - 4L
1,527 SR
Queue Stats
69W - 47L
1,571 Elo+
Party 3
Discordia
Discordia
theyurtz
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 118L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CalmAura BK
Bacchus
8
0 / 1 / 1
5,123
512
2,631
8,345
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 3 / 0
5,218
522
4,755
11,744
4,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Inkneep
Hades
10
1 / 0 / 1
5,462
546
3,697
6,523
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Tubercules
Hun Batz
9
2 / 1 / 1
5,473
547
3,798
6,538
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
8
0 / 1 / 0
4,813
481
1,614
5,879
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,481
548
3,293
2,845
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OsoPitudo
King Arthur
11
2 / 2 / 0
6,239
624
9,034
7,990
6,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
PhilinGarcia
Nemesis
9
1 / 1 / 1
5,690
569
5,164
9,461
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Soul Tiight
Artemis
10
2 / 0 / 0
5,390
539
2,904
3,985
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
theyurtz
Discordia
11
0 / 1 / 0
6,112
611
3,410
4,377
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CalmAura BK
Bacchus
0
1
1
0.5
L
1
3
0
0.33
W
0
0
2
1
L
Hades
Inkneep
Hades
1
0
1
1.5
W
King Arthur
OsoPitudo
King Arthur
2
2
0
1
W
Nemesis
PhilinGarcia
Nemesis
1
1
1
1.5
W
Artemis
Soul Tiight
Artemis
2
0
0
2
L
Hun Batz
Tubercules
Hun Batz
2
1
1
2.5
L
Jing Wei
0
1
0
0
W
Discordia
theyurtz
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
23,805
39,029
Taken
28,658
18,421
Mitigated
13,955
13,406
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CalmAura BK
Bacchus
2,631
269
1,281
1,294
8,345
5,933
0
2,879
5,466
9,725
301
L
4,755
521
0
3,786
11,744
4,929
0
0
11,744
0
29,268
W
3,293
448
431
1,098
2,845
790
434
450
2,395
34,896
0
L
Hades
Inkneep
Hades
3,697
327
32
2,959
6,523
3,344
0
2,653
3,870
35,021
0
W
King Arthur
OsoPitudo
King Arthur
9,034
902
0
1,020
7,990
6,411
0
234
7,756
0
45,438
W
Nemesis
PhilinGarcia
Nemesis
5,164
2,696
0
1,014
9,461
3,584
0
1,925
7,536
0
41,815
W
Artemis
Soul Tiight
Artemis
2,904
1,319
0
2,575
3,985
1,440
287
695
3,290
0
28,656
L
Hun Batz
Tubercules
Hun Batz
3,798
1,414
0
1,668
6,538
2,278
0
226
6,312
0
26,173
L
Jing Wei
1,614
1,409
0
2,386
5,879
1,937
0
945
4,934
0
28,428
W
Discordia
theyurtz
Discordia
3,410
345
0
1,265
4,377
1,730
330
2,823
1,554
48,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
28,912
243
Minions Killed
323
0
Camps Cleared
0
1,059,223
Distance Traveled
1,069,330
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,123
512
15
2
0
218,700
1
L
Tyr
5,218
522
49
5
0
236,818
1
W
Hel
5,481
548
62
6
0
220,456
0
L
Hades
5,462
546
68
7
0
187,737
2
W
King Arthur
6,239
624
66
7
0
222,103
1
W
Nemesis
5,690
569
73
7
0
244,660
1
W
Artemis
5,390
539
47
5
0
185,705
1
L
Hun Batz
5,473
547
56
6
0
243,547
2
L
Jing Wei
4,813
481
55
6
0
172,421
2
W
Discordia
6,112
611
75
8
0
196,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role