Player Matchup

Ra
Ra
ECHO344
Ra
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Level 7 WizardX
Cthulhu
Level 101
God Stats
2W - 1L
1,694 SR
Queue Stats
181W - 165L
1,466 Elo+
Party 2
Cupid
Cupid
Undy Wetter
Cupid
Level 97
God Stats
13W - 12L
1,575 SR
Queue Stats
112W - 103L
1,452 Elo+
Party 2
Pele
Pele
arusch05
Pele
Level 81
God Stats
4W - 6L
1,330 SR
Queue Stats
165W - 196L
1,382 Elo+
Solo
Mulan
Mulan
vSnagAlot6810
Mulan
Level 28
God Stats
3W - 2L
1,269 SR
Queue Stats
19W - 18L
1,381 Elo+
Party 2
Team Averages
Level 90
1,474 SR
1,433 Elo+

VS

Team Averages
Level 76
1,574 SR
1,448 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Imanol070908
Nu Wa
Level 87
God Stats
58W - 53L
1,557 SR
Queue Stats
130W - 142L
1,434 Elo+
Party 1
Cerberus
Cerberus
Oscar Perez2580
Cerberus
Level 25
God Stats
3W - 2L
1,677 SR
Queue Stats
21W - 39L
1,294 Elo+
Party 1
Achilles
Achilles
jay_dizzle10
Achilles
Level 102
God Stats
2W - 4L
1,485 SR
Queue Stats
79W - 95L
1,383 Elo+
Solo
Thanatos
Thanatos
muorosis
Thanatos
Level 8
God Stats
1W - 1L
1,651 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,431
643
5,019
4,180
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 5
5,574
557
2,983
6,669
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 3
5,607
561
4,271
3,768
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
3 / 0 / 1
5,604
560
3,522
7,424
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,936
594
4,716
7,062
3,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
2 / 2 / 0
4,702
470
1,598
6,074
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
4,514
451
2,690
4,659
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
0 / 1 / 0
4,352
435
793
5,068
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
jay_dizzle10
Achilles
8
1 / 2 / 0
5,062
506
3,226
8,795
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
muorosis
Thanatos
8
0 / 4 / 1
4,884
488
2,725
7,137
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
0
1
W
5
0
0
5
L
0
3
0
0
W
1
1
5
3.5
L
Cerberus
0
1
0
0
W
2
1
3
3.5
W
Pele
3
0
1
3.5
L
Achilles
jay_dizzle10
Achilles
1
2
0
0.5
L
Thanatos
muorosis
Thanatos
0
4
1
0.13
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
11,032
29,103
Taken
31,733
12,602
Mitigated
14,074
9,602
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,598
919
0
1,990
6,074
1,452
0
1,121
4,953
0
15,802
W
5,019
765
75
1,518
4,180
1,496
462
1,926
2,254
48,083
0
L
2,690
563
0
625
4,659
1,888
0
3,413
910
30,074
0
W
2,983
577
187
1,468
6,669
4,529
23
631
6,038
22,158
2,581
L
Cerberus
793
154
39
968
5,068
2,126
0
752
4,316
11,020
0
W
4,271
2,500
216
1,654
3,768
1,066
506
408
3,360
0
30,460
W
Pele
3,522
903
0
1,300
7,424
2,401
0
428
6,996
0
40,774
L
Achilles
jay_dizzle10
Achilles
3,226
1,431
0
3,744
8,795
5,608
0
324
8,471
0
23,186
L
Thanatos
muorosis
Thanatos
2,725
421
0
4,758
7,137
3,000
0
1,664
5,409
0
29,598
W
4,716
917
0
3,184
7,062
3,110
383
90
6,972
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
23,514
339
Minions Killed
196
0
Camps Cleared
0
970,414
Distance Traveled
879,448
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,702
470
25
3
0
151,110
1
W
Ra
6,431
643
100
10
0
183,883
2
L
Nu Wa
4,514
451
43
4
0
188,138
6
W
Cthulhu
5,574
557
38
4
0
199,094
0
L
Cerberus
4,352
435
27
3
0
173,168
0
W
Cupid
5,607
561
57
6
0
182,948
2
W
Pele
5,604
560
77
8
0
205,904
1
L
Achilles
5,062
506
50
5
0
168,218
0
L
Thanatos
4,884
488
51
5
0
198,814
2
W
Mulan
5,936
594
67
7
0
198,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role