Player Matchup

Medusa
Medusa
A MediocreMouse
Medusa
Level 158
God Stats
5W - 2L
1,677 SR
Queue Stats
187W - 198L
1,401 Elo+
Party 4
Ymir
Ymir
BegunWhisper794
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 4
Nu Wa
Nu Wa
Emu8
Nu Wa
Level 157
God Stats
59W - 14L
1,787 SR
Queue Stats
60W - 17L
1,807 Elo+
Party 3
Thanatos
Thanatos
HansStrudelHaus
Thanatos
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
69W - 17L
1,857 Elo+
Party 3
Jormungandr
Jormungandr
butteredhitl3r
Jormungandr
Level 49
God Stats
21W - 3L
1,794 SR
Queue Stats
87W - 41L
1,805 Elo+
Party 3
Team Averages
Level 114
1,702 SR
1,665 Elo+

VS

Team Averages
Level 105
1,581 SR
1,475 Elo+
Thor
Thor
DEADLYHELLHOUND
Thor
Level 160
God Stats
7W - 7L
1,522 SR
Queue Stats
359W - 341L
1,528 Elo+
Party 1
Mercury
Mercury
Lasook
Mercury
Level 126
God Stats
1W - 4L
1,171 SR
Queue Stats
71W - 90L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
PrinceXander68
Danzaburou
Level 47
God Stats
3W - 1L
1,873 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 1
Merlin
Merlin
SmallTreeFrog
Merlin
Level 38
God Stats
0W - 1L
1,686 SR
Queue Stats
60W - 70L
1,467 Elo+
Party 2
Bacchus
Bacchus
UNHOLYANGEL13
Bacchus
Level 153
God Stats
2W - 3L
1,652 SR
Queue Stats
305W - 293L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,584
558
4,127
3,252
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 1
5,700
570
2,665
5,266
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Emu8
Nu Wa
10
1 / 1 / 2
6,073
607
5,356
2,732
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
10 / 0 / 0
7,651
765
12,728
10,859
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
butteredhitl3r
Jormungandr
11
2 / 1 / 3
6,302
630
5,086
6,823
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,789
479
3,475
10,041
3,726
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Lasook
Mercury
9
2 / 2 / 0
5,426
543
2,763
9,037
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
PrinceXander68
Danzaburou
8
0 / 2 / 0
4,386
439
1,916
6,250
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,461
446
1,882
6,375
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
8
0 / 5 / 1
4,498
450
5,589
8,562
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
0
0
1
0.5
L
0
1
1
0.5
W
Nu Wa
Emu8
Nu Wa
1
1
2
2
W
Thanatos
10
0
0
10
L
Mercury
Lasook
Mercury
2
2
0
1
L
Danzaburou
PrinceXander68
Danzaburou
0
2
0
0
L
0
3
0
0
L
Bacchus
0
5
1
0.1
W
Jormungandr
butteredhitl3r
Jormungandr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
15,625
28,932
Taken
40,265
14,697
Mitigated
16,300
18,657
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,127
1,681
0
2,261
3,252
1,165
1,122
0
3,252
0
36,157
W
2,665
726
0
2,153
5,266
3,361
270
538
4,687
18,912
4,803
L
3,475
878
167
2,235
10,041
3,726
0
1,552
8,448
0
17,394
W
Nu Wa
Emu8
Nu Wa
5,356
755
0
47
2,732
1,126
1,458
1,416
1,234
31,904
0
W
Thanatos
12,728
4,809
0
11,954
10,859
5,889
0
3,151
7,270
0
46,691
L
Mercury
Lasook
Mercury
2,763
1,372
0
278
9,037
2,980
0
3,943
4,988
0
25,621
L
Danzaburou
PrinceXander68
Danzaburou
1,916
536
0
1,599
6,250
1,565
0
1,266
4,922
0
17,286
L
1,882
0
0
557
6,375
2,196
0
3,682
2,505
22,434
0
L
Bacchus
5,589
905
0
1,751
8,562
5,833
0
1,823
6,678
21,440
0
W
Jormungandr
butteredhitl3r
Jormungandr
5,086
1,231
0
2,242
6,823
3,156
459
1,686
5,018
44,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
23,560
323
Minions Killed
167
0
Camps Cleared
0
951,455
Distance Traveled
934,332
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,584
558
57
6
0
185,688
1
W
Ymir
5,700
570
47
5
0
186,496
9
L
Thor
4,789
479
26
3
0
193,763
0
W
Nu Wa
6,073
607
61
6
0
182,843
2
W
Thanatos
7,651
765
58
6
0
197,736
6
L
Mercury
5,426
543
52
5
0
234,910
0
L
Danzaburou
4,386
439
27
3
0
164,271
1
L
Merlin
4,461
446
34
3
0
155,035
0
L
Bacchus
4,498
450
28
3
0
186,353
2
W
Jormungandr
6,302
630
100
10
0
198,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role