Player Matchup

Sylvanus
Sylvanus
DasherOP
Sylvanus
Level 66
God Stats
1W - 1L
1,298 SR
Queue Stats
64W - 25L
1,663 Elo+
Party 2
Persephone
Persephone
Godslayer883553
Persephone
Level 107
God Stats
5W - 1L
1,722 SR
Queue Stats
442W - 235L
1,635 Elo+
Party 2
Heimdallr
Heimdallr
Natalia543975
Heimdallr
Level 66
God Stats
1W - 0L
1,337 SR
Queue Stats
8W - 6L
1,465 Elo+
Party 2
Ares
Ares
TMFalgrim
Ares
Level 118
God Stats
7W - 0L
1,506 SR
Queue Stats
144W - 156L
1,399 Elo+
Solo
Vamana
Vamana
martinsoto161
Vamana
Level 153
God Stats
1W - 0L
1,486 SR
Queue Stats
45W - 26L
1,624 Elo+
Party 2
Team Averages
Level 102
1,470 SR
1,557 Elo+

VS

Team Averages
Level 99
1,454 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MrSetra
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,373 Elo+
Solo
Horus
Horus
NIGHT WOLF js
Horus
Level 126
God Stats
0W - 3L
1,187 SR
Queue Stats
94W - 102L
1,506 Elo+
Solo
Hercules
Hercules
boochi93
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iFaker sx
Cu Chulainn
Level 127
God Stats
2W - 1L
1,583 SR
Queue Stats
84W - 92L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DasherOP
Sylvanus
15
6 / 1 / 8
9,154
915
10,558
13,733
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Godslayer883553
Persephone
14
4 / 2 / 8
8,755
876
11,681
7,672
3,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Natalia543975
Heimdallr
14
3 / 2 / 11
8,166
817
24,298
11,292
7,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 3 / 14
7,968
797
7,935
14,966
21,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 12
8,813
881
12,247
14,503
20,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 3 / 4
7,847
785
5,475
12,849
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MrSetra
Bacchus
13
0 / 4 / 4
6,855
686
11,879
13,624
14,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 4
7,782
778
5,635
15,039
13,951
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
boochi93
Hercules
14
3 / 2 / 3
8,029
803
8,608
19,539
15,556
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cu Chulainn
iFaker sx
Cu Chulainn
11
0 / 4 / 5
6,745
675
9,973
12,078
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
15
Kills
8
8
Deaths
15
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
4
1.33
W
Sylvanus
DasherOP
Sylvanus
6
1
8
10
W
Persephone
Godslayer883553
Persephone
4
2
8
4
L
Bacchus
MrSetra
Bacchus
0
4
4
0.5
L
3
2
4
2.5
W
Heimdallr
Natalia543975
Heimdallr
3
2
11
4.25
W
Ares
0
3
14
2.33
L
Hercules
boochi93
Hercules
3
2
3
2.25
L
Cu Chulainn
iFaker sx
Cu Chulainn
0
4
5
0.63
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,719
Damage
41,570
62,166
Taken
73,129
71,614
Mitigated
69,127
31,979
Healing
32,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,475
1,373
990
1,501
12,849
13,160
0
5,558
7,291
0
11,019
W
Sylvanus
DasherOP
Sylvanus
10,558
2,846
8,708
5,409
13,733
18,304
494
2,028
11,465
13,961
0
W
Persephone
Godslayer883553
Persephone
11,681
1,469
779
1,214
7,672
3,924
571
1,973
5,377
24,937
0
L
Bacchus
MrSetra
Bacchus
11,879
339
0
2,456
13,624
14,945
0
5,601
8,023
21,379
0
L
5,635
3,019
6,067
6,708
15,039
13,951
0
5,870
9,169
0
10,667
W
Heimdallr
Natalia543975
Heimdallr
24,298
12,587
540
1,989
11,292
7,854
1,790
2,666
8,266
0
33,522
W
Ares
7,935
553
1,907
2,109
14,966
21,506
617
3,791
11,175
11,320
0
L
Hercules
boochi93
Hercules
8,608
1,308
4,324
8,772
19,539
15,556
0
8,263
11,276
0
15,645
L
Cu Chulainn
iFaker sx
Cu Chulainn
9,973
739
792
980
12,078
11,515
0
4,882
7,196
5,070
13,868
W
12,247
5,642
2,128
7,196
14,503
20,026
219
2,782
11,381
0
25,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
37,258
94
Minions Killed
84
0
Camps Cleared
0
863,241
Distance Traveled
1,016,774
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,847
785
12
1
0
195,872
0
W
Sylvanus
9,154
915
9
1
0
170,060
1
W
Persephone
8,755
876
30
3
0
165,791
0
L
Bacchus
6,855
686
26
3
0
198,180
1
L
Horus
7,782
778
14
1
0
219,983
0
W
Heimdallr
8,166
817
24
2
0
137,335
0
W
Ares
7,968
797
2
0
0
175,189
0
L
Hercules
8,029
803
19
2
0
206,131
3
L
Cu Chulainn
6,745
675
13
1
0
196,608
1
W
Vamana
8,813
881
29
3
0
214,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role