Player Matchup

Nu Wa
Nu Wa
Jabzzyyy
Nu Wa
Level 105
God Stats
6W - 5L
1,603 SR
Queue Stats
460W - 417L
1,580 Elo+
Party 2
Sol
Sol
LeprosyParty
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 381L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
MoNsTeRWoLf1
Danzaburou
Level 138
God Stats
1W - 1L
1,744 SR
Queue Stats
65W - 43L
1,612 Elo+
Party 3
Thoth
Thoth
PeanutPyro
Thoth
Level 95
God Stats
12W - 8L
1,577 SR
Queue Stats
393W - 333L
1,632 Elo+
Party 2
Yemoja
Yemoja
b1ackblrd
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 50L
1,628 Elo+
Party 3
Team Averages
Level 114
1,585 SR
1,614 Elo+

VS

Team Averages
Level 122
1,631 SR
1,558 Elo+
Achilles
Achilles
BIGBADJRADS
Achilles
Level 41
God Stats
2W - 0L
1,701 SR
Queue Stats
29W - 36L
1,504 Elo+
Solo
Yemoja
Yemoja
Bamablood
Yemoja
Level 160
God Stats
6W - 3L
1,635 SR
Queue Stats
251W - 231L
1,562 Elo+
Party 1
Nox
Nox
LightningsRage
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 252L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SKYRIMpro123
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,514 SR
Queue Stats
46W - 39L
1,591 Elo+
Solo
Ah Puch
Ah Puch
XPBOX
Ah Puch
Level 160
God Stats
22W - 5L
1,805 SR
Queue Stats
344W - 308L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jabzzyyy
Nu Wa
19
4 / 5 / 8
11,401
713
21,137
16,009
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 8 / 7
12,141
759
16,300
23,333
11,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MoNsTeRWoLf1
Danzaburou
16
1 / 6 / 8
9,562
598
12,952
18,629
9,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
17
4 / 6 / 6
10,216
639
19,846
15,348
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
b1ackblrd
Yemoja
19
0 / 3 / 16
10,226
639
5,503
19,676
27,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGBADJRADS
Achilles
19
9 / 6 / 11
12,395
775
17,880
29,790
57,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Bamablood
Yemoja
18
1 / 3 / 23
11,997
750
3,943
19,890
27,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 3 / 19
11,360
710
9,241
16,677
14,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
SKYRIMpro123
Morgan Le Fay
20
10 / 5 / 9
12,778
799
27,861
19,688
11,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
XPBOX
Ah Puch
20
8 / 1 / 16
12,450
778
26,149
18,753
10,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
18
Kills
28
28
Deaths
18
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Achilles
BIGBADJRADS
Achilles
9
6
11
2.42
W
Yemoja
Bamablood
Yemoja
1
3
23
4.17
L
Nu Wa
Jabzzyyy
Nu Wa
4
5
8
1.6
L
9
8
7
1.56
W
0
3
19
3.17
L
Danzaburou
MoNsTeRWoLf1
Danzaburou
1
6
8
0.83
L
Thoth
4
6
6
1.17
W
Morgan Le Fay
SKYRIMpro123
Morgan Le Fay
10
5
9
2.9
W
Ah Puch
XPBOX
Ah Puch
8
1
16
16
L
Yemoja
b1ackblrd
Yemoja
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,738
Damage
85,074
92,995
Taken
104,798
65,327
Mitigated
121,540
36,696
Healing
48,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BIGBADJRADS
Achilles
17,880
2,462
2,028
4,721
29,790
57,909
55
16,111
13,679
0
24,492
W
Yemoja
Bamablood
Yemoja
3,943
627
12,948
4,355
19,890
27,431
320
9,656
10,234
9,577
0
L
Nu Wa
Jabzzyyy
Nu Wa
21,137
4,005
1,194
3,188
16,009
8,734
235
11,856
3,892
39,179
0
L
16,300
5,834
804
6,259
23,333
11,781
387
13,843
9,057
25,868
0
W
9,241
583
2,986
3,253
16,677
14,610
856
11,753
4,924
29,021
0
L
Danzaburou
MoNsTeRWoLf1
Danzaburou
12,952
4,562
3,206
4,049
18,629
9,446
991
14,616
3,770
0
28,496
L
Thoth
19,846
51
845
976
15,348
7,915
34
11,402
3,651
35,166
0
W
Morgan Le Fay
SKYRIMpro123
Morgan Le Fay
27,861
2,162
1,416
3,036
19,688
11,133
3,430
13,009
6,679
61,561
0
W
Ah Puch
XPBOX
Ah Puch
26,149
894
4,737
8,562
18,753
10,457
2,216
12,257
6,496
52,400
0
L
Yemoja
b1ackblrd
Yemoja
5,503
1,132
11,277
4,898
19,676
27,451
299
15,477
4,006
15,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
60,980
179
Minions Killed
188
0
Camps Cleared
0
1,412,954
Distance Traveled
1,453,734
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,395
775
16
1
0
271,544
0
W
Yemoja
11,997
750
9
1
0
272,942
2
L
Nu Wa
11,401
713
48
3
0
258,502
0
L
Sol
12,141
759
34
2
0
265,930
0
W
Nox
11,360
710
45
3
0
304,084
0
L
Danzaburou
9,562
598
43
3
0
277,477
2
L
Thoth
10,216
639
36
2
0
319,804
1
W
Morgan Le Fay
12,778
799
69
4
0
272,051
0
W
Ah Puch
12,450
778
49
3
0
333,113
0
L
Yemoja
10,226
639
18
1
0
291,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role