Player Matchup

Ares
Ares
Danilös
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,566 Elo+
Party 1
Anubis
Anubis
ROOSMARY
Anubis
Level 135
God Stats
1W - 3L
1,703 SR
Queue Stats
12W - 16L
1,459 Elo+
Party 1
Thanatos
Thanatos
RicaZoF
Thanatos
Level 41
God Stats
0W - 2L
1,712 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 1
Team Averages
Level 100
1,638 SR
1,479 Elo+

VS

Team Averages
Level 65
1,560 SR
1,590 Elo+
Cthulhu
Cthulhu
DatFilmDo
Cthulhu
Level 104
God Stats
4W - 0L
1,681 SR
Queue Stats
93W - 124L
1,340 Elo+
Solo
Apollo
Apollo
Seiper15
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,695 Elo+
Party 2
Ra
Ra
TrollGamer24
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 16L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 2 / 7
11,570
723
12,600
19,908
29,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ROOSMARY
Anubis
16
3 / 5 / 7
10,992
687
12,454
12,969
8,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RicaZoF
Thanatos
18
5 / 3 / 6
11,598
725
13,578
16,088
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatFilmDo
Cthulhu
17
3 / 3 / 5
12,152
760
10,514
20,081
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Seiper15
Apollo
17
4 / 3 / 5
12,219
764
16,364
16,239
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 6 / 7
11,499
719
12,955
12,630
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
10
10
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
4
2
7
3.75
W
Cthulhu
DatFilmDo
Cthulhu
3
3
5
1.83
L
Anubis
ROOSMARY
Anubis
3
5
7
1.3
L
Thanatos
RicaZoF
Thanatos
5
3
6
2.67
W
Apollo
Seiper15
Apollo
4
3
5
2.17
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
39,833
48,965
Taken
48,950
46,284
Mitigated
34,212
12,964
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,600
620
0
4,862
19,908
29,162
221
9,661
10,247
29,266
0
W
Cthulhu
DatFilmDo
Cthulhu
10,514
1,017
499
4,796
20,081
22,125
624
9,711
10,370
33,924
0
L
Anubis
ROOSMARY
Anubis
12,454
702
0
0
12,969
8,542
456
6,954
6,015
48,632
0
L
Thanatos
RicaZoF
Thanatos
13,578
1,991
0
8,102
16,088
8,580
578
6,920
9,168
0
42,273
W
Apollo
Seiper15
Apollo
16,364
6,526
0
4,139
16,239
7,248
1,141
8,490
7,749
0
65,520
W
12,955
969
2,339
2,324
12,630
4,839
868
7,240
5,390
41,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
35,870
162
Minions Killed
175
0
Camps Cleared
0
844,073
Distance Traveled
859,851
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,570
723
14
1
0
310,429
3
W
Cthulhu
12,152
760
36
2
0
309,430
0
L
Anubis
10,992
687
91
6
0
234,973
0
L
Thanatos
11,598
725
57
4
0
298,671
0
W
Apollo
12,219
764
78
5
0
275,604
4
W
Ra
11,499
719
61
4
0
274,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role