Player Matchup

Ao Kuang
Ao Kuang
CommasGang
Ao Kuang
Level 22
God Stats
18W - 10L
1,659 SR
Queue Stats
19W - 14L
1,525 Elo+
Party 3
Nemesis
Nemesis
Crucialzz
Nemesis
Level 87
God Stats
34W - 35L
1,462 SR
Queue Stats
107W - 100L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Phoenix2453
Morgan Le Fay
Level 49
God Stats
2W - 2L
1,532 SR
Queue Stats
69W - 107L
1,443 Elo+
Party 4
Ares
Ares
Tht_RicanKidd
Ares
Level 49
God Stats
6W - 8L
1,443 SR
Queue Stats
66W - 100L
1,442 Elo+
Party 4
Ishtar
Ishtar
Zazu23
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,328 Elo+
Party 3
Team Averages
Level 47
1,519 SR
1,456 Elo+

VS

Team Averages
Level 50
1,502 SR
1,388 Elo+
He Bo
He Bo
AzureSouI
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Set
Set
ChungyWhungyuWu
Set
Level 108
God Stats
13W - 16L
1,508 SR
Queue Stats
86W - 102L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
GenericCola13
Baron Samedi
Level 81
God Stats
1W - 1L
1,487 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Treemeister7
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
WiseCrackerJ
Sun Wukong
Level 11
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CommasGang
Ao Kuang
17
4 / 0 / 2
11,161
587
11,643
13,556
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Crucialzz
Nemesis
15
3 / 0 / 6
9,447
497
8,528
15,805
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Phoenix2453
Morgan Le Fay
17
7 / 1 / 6
10,988
578
16,275
10,409
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 5
9,134
481
6,245
13,546
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Zazu23
Ishtar
13
1 / 2 / 9
8,766
461
12,210
14,425
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AzureSouI
He Bo
12
0 / 4 / 0
7,643
402
4,692
11,515
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 1
8,935
470
10,615
19,804
8,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
GenericCola13
Baron Samedi
11
0 / 5 / 3
7,439
392
9,157
18,223
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Treemeister7
Danzaburou
12
1 / 3 / 1
8,114
427
6,507
12,210
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WiseCrackerJ
Sun Wukong
14
0 / 3 / 0
8,184
431
8,587
17,579
12,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
AzureSouI
He Bo
0
4
0
0
L
3
3
1
1.17
W
Ao Kuang
CommasGang
Ao Kuang
4
0
2
5
W
Nemesis
Crucialzz
Nemesis
3
0
6
6
L
Baron Samedi
GenericCola13
Baron Samedi
0
5
3
0.3
W
Morgan Le Fay
Phoenix2453
Morgan Le Fay
7
1
6
10
W
3
1
5
5.5
L
Danzaburou
Treemeister7
Danzaburou
1
3
1
0.5
L
Sun Wukong
WiseCrackerJ
Sun Wukong
0
3
0
0
W
Ishtar
Zazu23
Ishtar
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,901
Damage
39,558
67,741
Taken
79,331
41,797
Mitigated
48,310
29,253
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AzureSouI
He Bo
4,692
401
0
331
11,515
3,755
170
6,371
5,144
47,924
0
L
10,615
5,185
0
5,788
19,804
8,727
0
4,586
15,218
0
86,447
W
Ao Kuang
CommasGang
Ao Kuang
11,643
2,910
0
10,458
13,556
7,367
756
724
12,832
78,191
0
W
Nemesis
Crucialzz
Nemesis
8,528
2,780
0
5,648
15,805
7,306
119
3,066
12,739
0
73,007
L
Baron Samedi
GenericCola13
Baron Samedi
9,157
1,267
1,864
5,493
18,223
18,414
0
7,520
10,703
32,967
1,719
W
Morgan Le Fay
Phoenix2453
Morgan Le Fay
16,275
3,668
142
2,289
10,409
6,016
592
2,821
7,588
85,658
0
W
6,245
249
0
2,697
13,546
14,938
334
2,986
10,560
32,241
113
L
Danzaburou
Treemeister7
Danzaburou
6,507
3,389
0
4,162
12,210
4,638
984
3,322
8,888
0
58,700
L
Sun Wukong
WiseCrackerJ
Sun Wukong
8,587
2,554
0
4,265
17,579
12,776
0
12,251
5,328
0
57,715
W
Ishtar
Zazu23
Ishtar
12,210
7,448
0
8,019
14,425
6,170
1,067
4,530
9,895
0
60,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,496
Gold Earned
40,315
526
Minions Killed
452
0
Camps Cleared
0
1,899,035
Distance Traveled
1,791,602
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,643
402
97
5
0
364,306
4
L
Set
8,935
470
118
6
0
382,543
3
W
Ao Kuang
11,161
587
158
8
0
370,385
7
W
Nemesis
9,447
497
94
5
0
463,296
0
L
Baron Samedi
7,439
392
38
2
0
324,028
10
W
Morgan Le Fay
10,988
578
152
8
0
362,559
7
W
Ares
9,134
481
33
2
0
365,209
7
L
Danzaburou
8,114
427
97
5
0
352,681
3
L
Sun Wukong
8,184
431
102
5
0
368,044
3
W
Ishtar
8,766
461
89
5
0
337,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role