Player Matchup

Mulan
Mulan
COMMANDOxxPrO
Mulan
Level 81
God Stats
1W - 3L
1,335 SR
Queue Stats
26W - 30L
1,463 Elo+
Party 1
Persephone
Persephone
WeatherBoy
Persephone
Level 121
God Stats
12W - 6L
1,642 SR
Queue Stats
112W - 94L
1,547 Elo+
Party 1
Skadi
Skadi
xELITEWHITEBOYx
Skadi
Level 146
God Stats
4W - 2L
1,557 SR
Queue Stats
180W - 163L
1,527 Elo+
Party 1
Team Averages
Level 116
1,511 SR
1,512 Elo+

VS

Team Averages
Level 55
1,468 SR
1,231 Elo+
Neith
Neith
JMT0401
Neith
Level 52
God Stats
1W - 1L
1,309 SR
Queue Stats
37W - 75L
1,217 Elo+
Party 2
Janus
Janus
RRCheese
Janus
Level 65
God Stats
2W - 0L
1,797 SR
Queue Stats
34W - 69L
1,286 Elo+
Party 2
Achilles
Achilles
Ripbrad
Achilles
Level 48
God Stats
11W - 16L
1,297 SR
Queue Stats
24W - 55L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
10,346
575
10,894
20,297
27,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
WeatherBoy
Persephone
16
1 / 4 / 4
11,593
644
17,652
11,207
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 1
12,060
670
15,779
15,437
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMT0401
Neith
18
2 / 0 / 11
11,977
665
13,971
13,328
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
RRCheese
Janus
17
2 / 5 / 9
12,046
669
9,616
14,569
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ripbrad
Achilles
19
9 / 1 / 4
13,082
727
16,126
24,843
31,311
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
13
13
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Neith
JMT0401
Neith
2
0
11
7.5
W
Janus
RRCheese
Janus
2
5
9
1.3
W
Achilles
Ripbrad
Achilles
9
1
4
11
L
Persephone
WeatherBoy
Persephone
1
4
4
0.75
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,325
Damage
39,713
46,941
Taken
52,740
38,916
Mitigated
41,566
5,045
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,894
1,170
0
1,448
20,297
27,186
0
4,100
16,197
0
34,123
W
Neith
JMT0401
Neith
13,971
4,698
0
1,992
13,328
4,960
1,754
5,794
7,452
0
52,413
W
Janus
RRCheese
Janus
9,616
271
1,140
3,431
14,569
5,295
370
4,743
9,590
52,492
0
W
Achilles
Ripbrad
Achilles
16,126
3,256
852
5,027
24,843
31,311
524
7,169
16,885
0
38,678
L
Persephone
WeatherBoy
Persephone
17,652
794
0
1,167
11,207
4,208
63
2,258
8,945
53,345
0
L
15,779
7,301
0
2,430
15,437
7,522
1,397
3,322
12,115
0
60,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
37,105
211
Minions Killed
200
0
Camps Cleared
0
881,435
Distance Traveled
986,420
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,346
575
39
2
0
300,679
2
W
Neith
11,977
665
75
4
0
317,335
0
W
Janus
12,046
669
82
5
0
290,360
5
W
Achilles
13,082
727
43
2
0
378,725
0
L
Persephone
11,593
644
82
5
0
295,660
3
L
Skadi
12,060
670
90
5
0
285,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role