Player Matchup

Achilles
Achilles
Canceverus11
Achilles
Level 42
God Stats
0W - 2L
1,566 SR
Queue Stats
10W - 8L
1,520 Elo+
Solo
Cthulhu
Cthulhu
CarlosGar263
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,557 Elo+
Party 2
Skadi
Skadi
XxTADEO118xX
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 23L
1,557 Elo+
Party 2
Chang'e
Chang'e
jairAG11
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,557 Elo+
Party 2
Neith
Neith
marinettecrbr
Neith
Level 22
God Stats
10W - 7L
1,481 SR
Queue Stats
13W - 13L
1,492 Elo+
Party 2
Team Averages
Level 61
1,509 SR
1,536 Elo+

VS

Team Averages
Level 60
1,501 SR
1,429 Elo+
Xbalanque
Xbalanque
Dark_Gaming
Xbalanque
Level 120
God Stats
11W - 6L
1,516 SR
Queue Stats
120W - 151L
1,439 Elo+
Party 3
Shiva
Shiva
Garnapia-VIP
Shiva
Level 46
God Stats
17W - 11L
1,607 SR
Queue Stats
115W - 145L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
General_SunShine
Kukulkan
Level 62
God Stats
2W - 3L
1,467 SR
Queue Stats
17W - 25L
1,393 Elo+
Party 1
Osiris
Osiris
II1 J 1II
Osiris
Level 45
God Stats
13W - 11L
1,573 SR
Queue Stats
86W - 126L
1,411 Elo+
Solo
Freya
Freya
Paddy_Opatrick
Freya
Level 25
God Stats
4W - 6L
1,340 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Canceverus11
Achilles
20
6 / 8 / 11
16,369
1,023
19,981
35,690
63,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
CarlosGar263
Cthulhu
20
2 / 3 / 19
17,875
1,117
31,690
32,107
63,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 9 / 10
15,783
986
26,509
33,909
19,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
jairAG11
Chang'e
20
11 / 6 / 9
18,586
1,162
37,508
29,767
15,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 4 / 6
14,218
889
4,826
16,424
9,363
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dark_Gaming
Xbalanque
20
9 / 4 / 11
17,807
1,113
26,810
21,381
9,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 16
16,648
1,041
38,908
36,020
42,864
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 4 / 12
17,076
1,067
19,520
17,418
7,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
II1 J 1II
Osiris
20
8 / 5 / 15
17,418
1,089
29,347
25,859
29,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 13
15,590
974
24,672
26,548
11,997
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
22
Kills
30
30
Deaths
22
55
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
Canceverus11
Achilles
6
8
11
1.44
L
Cthulhu
CarlosGar263
Cthulhu
2
3
19
3.83
W
Xbalanque
Dark_Gaming
Xbalanque
9
4
11
3.63
W
7
5
16
3
W
4
4
12
2.5
W
Osiris
II1 J 1II
Osiris
8
5
15
3.1
W
2
4
13
2.13
L
3
9
10
0.89
L
Chang'e
jairAG11
Chang'e
11
6
9
2.58
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,514
Damage
139,257
147,897
Taken
127,226
170,970
Mitigated
102,112
28,494
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Canceverus11
Achilles
19,981
4,996
0
1,142
35,690
63,181
0
11,787
23,903
0
31,270
L
Cthulhu
CarlosGar263
Cthulhu
31,690
794
2,903
5,663
32,107
63,156
0
11,212
20,895
63,884
0
W
Xbalanque
Dark_Gaming
Xbalanque
26,810
12,094
160
1,745
21,381
9,635
0
11,363
10,018
0
59,494
W
38,908
6,214
870
5,672
36,020
42,864
0
16,996
18,833
315
57,051
W
19,520
1,867
0
138
17,418
7,629
0
13,296
4,122
81,522
0
W
Osiris
II1 J 1II
Osiris
29,347
10,467
241
915
25,859
29,987
0
12,855
13,004
0
49,717
W
24,672
9,233
0
4,961
26,548
11,997
0
14,688
11,860
41,640
0
L
26,509
10,502
0
0
33,909
19,282
0
8,037
25,872
0
50,385
L
Chang'e
jairAG11
Chang'e
37,508
1,245
9,027
9,298
29,767
15,988
0
6,832
22,935
77,885
0
L
4,826
1,107
0
461
16,424
9,363
0
6,639
9,785
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,831
Gold Earned
84,539
311
Minions Killed
330
4
Camps Cleared
18
1,537,826
Distance Traveled
1,511,629
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,369
1,023
20
1
2
281,931
4
L
Cthulhu
17,875
1,117
74
5
0
351,722
0
W
Xbalanque
17,807
1,113
62
4
6
278,840
1
W
Shiva
16,648
1,041
24
2
3
323,364
0
W
Kukulkan
17,076
1,067
175
11
0
280,817
0
W
Osiris
17,418
1,089
39
2
5
317,757
0
W
Freya
15,590
974
30
2
4
310,851
0
L
Skadi
15,783
986
66
4
0
285,140
0
L
Chang'e
18,586
1,162
107
7
2
320,784
1
L
Neith
14,218
889
44
3
0
298,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role