Player Matchup

Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
StevNuggs4hire
Danzaburou
Level 109
God Stats
4W - 6L
1,618 SR
Queue Stats
124W - 118L
1,555 Elo+
Party 1
Shiva
Shiva
SuperNatural361
Shiva
Level 63
God Stats
16W - 20L
1,570 SR
Queue Stats
180W - 206L
1,436 Elo+
Party 1
Pele
Pele
VapinJams
Pele
Level 105
God Stats
10W - 6L
1,562 SR
Queue Stats
204W - 179L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
adambomb247
Sylvanus
Level 148
God Stats
7W - 8L
1,526 SR
Queue Stats
457W - 449L
1,446 Elo+
Party 1
Team Averages
Level 103
1,555 SR
1,487 Elo+

VS

Team Averages
Level 130
1,551 SR
1,451 Elo+
Bellona
Bellona
Kaiyuh
Bellona
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,460 Elo+
Solo
Izanami
Izanami
SoulDestroyer108
Izanami
Level 87
God Stats
10W - 5L
1,635 SR
Queue Stats
130W - 122L
1,506 Elo+
Solo
Nu Wa
Nu Wa
arpins
Nu Wa
Level 160
God Stats
22W - 13L
1,638 SR
Queue Stats
262W - 263L
1,441 Elo+
Solo
Yemoja
Yemoja
gabchoo20
Yemoja
Level 127
God Stats
0W - 3L
1,294 SR
Queue Stats
44W - 45L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
xGAMER RAIOx
Baron Samedi
Level 157
God Stats
2W - 4L
1,690 SR
Queue Stats
42W - 51L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 0 / 5
11,056
526
16,639
9,730
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
StevNuggs4hire
Danzaburou
20
7 / 0 / 4
12,352
588
13,012
18,240
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 6
9,459
450
7,025
20,799
12,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
3 / 0 / 8
10,735
511
10,477
16,511
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
adambomb247
Sylvanus
13
1 / 2 / 7
9,385
447
8,475
20,084
21,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaiyuh
Bellona
16
1 / 3 / 2
9,286
442
8,669
20,808
12,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 1
9,465
451
9,638
16,097
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
arpins
Nu Wa
15
2 / 5 / 0
9,239
440
11,836
10,913
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
gabchoo20
Yemoja
13
1 / 1 / 2
9,083
433
9,062
16,389
16,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
xGAMER RAIOx
Baron Samedi
16
4 / 3 / 2
10,634
506
11,480
15,071
14,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
8
8
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
5
7.5
L
Bellona
Kaiyuh
Bellona
1
3
2
0.67
L
0
5
1
0.1
W
Danzaburou
StevNuggs4hire
Danzaburou
7
0
4
9
W
0
6
6
0.5
W
Pele
3
0
8
7
W
Sylvanus
adambomb247
Sylvanus
1
2
7
2.25
L
Nu Wa
arpins
Nu Wa
2
5
0
0.4
L
Yemoja
gabchoo20
Yemoja
1
1
2
2
L
Baron Samedi
xGAMER RAIOx
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,628
Damage
50,685
85,364
Taken
79,278
54,444
Mitigated
53,527
34,470
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,639
3,756
0
3,079
9,730
4,262
818
5,829
3,847
107,015
0
L
Bellona
Kaiyuh
Bellona
8,669
4,284
0
1,824
20,808
12,687
0
7,249
13,559
0
95,532
L
9,638
6,829
0
4,207
16,097
5,439
1,623
2,061
14,036
0
89,658
W
Danzaburou
StevNuggs4hire
Danzaburou
13,012
6,128
0
11,803
18,240
8,720
1,776
4,445
13,685
0
124,957
W
7,025
1,075
308
4,684
20,799
12,917
96
6,509
13,921
0
62,855
W
Pele
10,477
2,601
0
2,149
16,511
7,117
131
5,996
10,355
0
118,049
W
Sylvanus
adambomb247
Sylvanus
8,475
2,624
5,577
6,870
20,084
21,428
11
8,889
11,027
28,491
0
L
Nu Wa
arpins
Nu Wa
11,836
4,226
0
1,252
10,913
3,810
826
4,557
6,356
86,858
0
L
Yemoja
gabchoo20
Yemoja
9,062
1,170
5,235
4,149
16,389
16,753
0
7,136
9,253
45,270
1,342
L
Baron Samedi
xGAMER RAIOx
Baron Samedi
11,480
948
267
3,767
15,071
14,838
474
4,111
10,960
71,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
47,707
671
Minions Killed
637
0
Camps Cleared
0
2,000,555
Distance Traveled
1,854,459
41
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,056
526
186
9
0
402,043
11
L
Bellona
9,286
442
133
6
0
440,982
1
L
Izanami
9,465
451
158
8
0
358,628
1
W
Danzaburou
12,352
588
181
9
0
372,701
10
W
Shiva
9,459
450
112
5
0
343,825
2
W
Pele
10,735
511
156
7
0
508,331
13
W
Sylvanus
9,385
447
36
2
0
373,655
5
L
Nu Wa
9,239
440
143
7
0
351,020
5
L
Yemoja
9,083
433
66
3
0
360,102
2
L
Baron Samedi
10,634
506
137
7
0
343,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role