Player Matchup

Lancelot
Lancelot
ECHO344
Lancelot
Level 142
God Stats
9W - 11L
1,447 SR
Queue Stats
44W - 41L
1,473 Elo+
Party 2
Chang'e
Chang'e
Level 7 WizardX
Chang'e
Level 100
God Stats
14W - 7L
1,479 SR
Queue Stats
181W - 165L
1,457 Elo+
Party 2
Ra
Ra
Undy Wetter
Ra
Level 97
God Stats
4W - 2L
1,541 SR
Queue Stats
112W - 103L
1,442 Elo+
Party 2
Izanami
Izanami
vSnagAlot6810
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,358 Elo+
Party 2
Ganesha
Ganesha
xXGuga19Xx
Ganesha
Level 58
God Stats
9W - 9L
1,475 SR
Queue Stats
143W - 169L
1,385 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,423 Elo+

VS

Team Averages
Level 78
1,432 SR
1,415 Elo+
Susano
Susano
DattBoss
Susano
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 56L
1,408 Elo+
Solo
Merlin
Merlin
Hellael07
Merlin
Level 80
God Stats
3W - 6L
1,391 SR
Queue Stats
100W - 114L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
LMC_22__
Jormungandr
Level 136
God Stats
3W - 6L
1,423 SR
Queue Stats
160W - 154L
1,417 Elo+
Party 1
Izanami
Izanami
PloboH
Izanami
Level 40
God Stats
41W - 29L
1,581 SR
Queue Stats
75W - 70L
1,475 Elo+
Party 1
Cupid
Cupid
dacman1211
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ECHO344
Lancelot
14
9 / 2 / 1
9,032
565
8,239
11,369
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 3
9,453
591
10,459
10,628
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 4
9,675
605
10,140
12,701
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
13
0 / 1 / 2
7,424
464
6,224
9,867
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
xXGuga19Xx
Ganesha
12
0 / 1 / 5
7,843
490
5,204
16,406
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DattBoss
Susano
12
2 / 3 / 1
7,512
470
4,365
10,800
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Hellael07
Merlin
11
0 / 7 / 0
6,708
419
4,225
11,032
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LMC_22__
Jormungandr
12
3 / 1 / 1
7,650
478
11,189
12,939
12,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PloboH
Izanami
15
0 / 4 / 2
8,524
533
7,640
12,294
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
14
1 / 1 / 2
8,007
500
9,314
9,755
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
DattBoss
Susano
2
3
1
0.83
W
Lancelot
ECHO344
Lancelot
9
2
1
4.75
L
Merlin
Hellael07
Merlin
0
7
0
0
L
Jormungandr
LMC_22__
Jormungandr
3
1
1
3.5
W
6
0
3
7.5
L
Izanami
PloboH
Izanami
0
4
2
0.25
W
1
2
4
1.5
L
Cupid
1
1
2
2
W
Izanami
0
1
2
1
W
Ganesha
xXGuga19Xx
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
36,733
60,971
Taken
56,820
36,191
Mitigated
31,024
24,191
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DattBoss
Susano
4,365
561
0
3,850
10,800
4,169
0
4,563
6,237
0
40,239
W
Lancelot
ECHO344
Lancelot
8,239
1,679
0
950
11,369
5,082
228
1,856
9,513
0
60,853
L
Merlin
Hellael07
Merlin
4,225
543
0
1,237
11,032
4,861
0
8,146
2,886
40,428
0
L
Jormungandr
LMC_22__
Jormungandr
11,189
3,826
0
2,636
12,939
12,775
0
4,488
8,451
44,546
0
W
10,459
1,065
643
5,238
10,628
4,680
378
3,650
6,978
77,422
0
L
Izanami
PloboH
Izanami
7,640
5,089
0
2,306
12,294
5,368
1,380
6,100
6,194
0
74,698
W
10,140
1,795
327
6,837
12,701
5,874
634
676
12,025
89,387
0
L
Cupid
9,314
5,271
149
6,580
9,755
3,851
306
1,438
8,317
0
63,190
W
Izanami
6,224
3,307
0
3,608
9,867
3,834
290
3,173
6,694
0
59,387
W
Ganesha
xXGuga19Xx
Ganesha
5,204
409
414
6,174
16,406
16,721
80
6,059
10,347
20,768
6,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
38,401
534
Minions Killed
441
0
Camps Cleared
0
1,525,137
Distance Traveled
1,446,161
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,512
470
67
4
0
354,545
1
W
Lancelot
9,032
565
95
6
0
359,917
0
L
Merlin
6,708
419
74
5
0
264,079
3
L
Jormungandr
7,650
478
58
4
0
293,533
3
W
Chang'e
9,453
591
134
8
0
305,227
3
L
Izanami
8,524
533
141
9
0
257,696
2
W
Ra
9,675
605
168
11
0
286,231
4
L
Cupid
8,007
500
101
6
0
276,308
5
W
Izanami
7,424
464
130
8
0
275,470
0
W
Ganesha
7,843
490
7
0
0
298,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role