Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
EliteDragon1737
Hades
Level 111
God Stats
2W - 3L
1,303 SR
Queue Stats
83W - 81L
1,562 Elo+
Party 3
Yemoja
Yemoja
Maxokiins
Yemoja
Level 125
God Stats
1W - 2L
1,289 SR
Queue Stats
114W - 123L
1,555 Elo+
Party 3
Zhong Kui
Zhong Kui
md94
Zhong Kui
Level 108
God Stats
3W - 4L
1,315 SR
Queue Stats
195W - 167L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xX410vKingpinXx
Tsukuyomi
Level 146
God Stats
3W - 3L
1,432 SR
Queue Stats
173W - 136L
1,621 Elo+
Party 2
Team Averages
Level 120
1,368 SR
1,566 Elo+

VS

Team Averages
Level 130
1,467 SR
1,569 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Axethekiller
Lancelot
Level 157
God Stats
0W - 1L
1,408 SR
Queue Stats
66W - 71L
1,562 Elo+
Solo
Achilles
Achilles
SecondChance404
Achilles
Level 61
God Stats
2W - 2L
1,515 SR
Queue Stats
107W - 100L
1,592 Elo+
Party 1
Vamana
Vamana
WSIoasis
Vamana
Level 142
God Stats
0W - 2L
1,357 SR
Queue Stats
142W - 151L
1,595 Elo+
Party 1
Hel
Hel
richiegualt
Hel
Level 129
God Stats
3W - 3L
1,555 SR
Queue Stats
198W - 199L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 2 / 14
10,944
730
18,028
14,211
7,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
0 / 5 / 12
8,798
587
15,912
18,055
13,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Maxokiins
Yemoja
17
1 / 1 / 15
10,337
689
4,379
9,645
10,139
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
md94
Zhong Kui
19
7 / 1 / 10
11,038
736
24,100
17,304
15,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
xX410vKingpinXx
Tsukuyomi
19
6 / 1 / 13
11,020
735
15,831
18,087
10,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 2 / 7
9,520
635
10,657
19,497
9,240
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Axethekiller
Lancelot
14
1 / 6 / 7
9,220
615
11,776
18,965
19,672
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
18
5 / 4 / 4
9,938
663
20,295
20,958
25,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
WSIoasis
Vamana
16
0 / 4 / 9
9,819
655
13,854
19,018
19,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 7
9,002
600
12,492
13,874
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
19
Kills
9
10
Deaths
19
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
14
6
L
Ao Kuang
 
Ao Kuang
2
2
7
2.75
L
Lancelot
Axethekiller
Lancelot
1
6
7
0.75
W
0
5
12
1.2
W
Yemoja
Maxokiins
Yemoja
1
1
15
8.5
L
Achilles
5
4
4
1.75
L
Vamana
WSIoasis
Vamana
0
4
9
1.13
W
Zhong Kui
md94
Zhong Kui
7
1
10
12
L
1
3
7
1.5
W
Tsukuyomi
xX410vKingpinXx
Tsukuyomi
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,250
Damage
69,074
77,302
Taken
92,312
57,199
Mitigated
83,253
47,761
Healing
44,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,028
1,920
869
3,923
14,211
7,934
879
4,031
10,043
0
39,553
L
Ao Kuang
 
Ao Kuang
10,657
1,368
2,097
5,239
19,497
9,240
0
8,614
10,883
16,285
0
L
Lancelot
Axethekiller
Lancelot
11,776
1,002
1,980
1,327
18,965
19,672
0
8,335
10,630
0
23,908
W
15,912
508
2,116
3,138
18,055
13,731
0
6,794
11,009
24,256
0
W
Yemoja
Maxokiins
Yemoja
4,379
1,889
18,516
4,294
9,645
10,139
130
1,483
7,946
7,826
0
L
Achilles
20,295
2,950
893
4,261
20,958
25,185
0
11,189
9,769
0
31,182
L
Vamana
WSIoasis
Vamana
13,854
5,224
2,198
3,603
19,018
19,771
106
9,439
9,579
0
36,513
W
Zhong Kui
md94
Zhong Kui
24,100
1,226
1,088
5,217
17,304
15,269
1,816
6,540
10,462
37,571
0
L
12,492
431
16,742
6,245
13,874
9,385
55
6,814
7,060
27,847
0
W
Tsukuyomi
xX410vKingpinXx
Tsukuyomi
15,831
3,588
2,267
6,333
18,087
10,126
1,322
4,301
13,396
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,137
Gold Earned
47,499
157
Minions Killed
153
0
Camps Cleared
0
1,352,931
Distance Traveled
1,388,707
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,944
730
57
4
0
291,495
0
L
Ao Kuang
9,520
635
15
1
0
305,275
3
L
Lancelot
9,220
615
32
2
0
278,286
3
W
Hades
8,798
587
13
1
0
232,980
0
W
Yemoja
10,337
689
9
1
0
239,038
0
L
Achilles
9,938
663
15
1
0
256,074
1
L
Vamana
9,819
655
55
4
0
273,053
1
W
Zhong Kui
11,038
736
42
3
0
261,755
0
L
Hel
9,002
600
36
2
0
276,019
0
W
Tsukuyomi
11,020
735
36
2
0
327,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role