Player Matchup

Nu Wa
Nu Wa
JSvengali
Nu Wa
Level 158
God Stats
5W - 6L
1,612 SR
Queue Stats
43W - 43L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
LonelyDarness
Jing Wei
Level 123
God Stats
5W - 5L
1,563 SR
Queue Stats
257W - 298L
1,419 Elo+
Solo
Kali
Kali
TacticalKumquat
Kali
Level 58
God Stats
4W - 5L
1,559 SR
Queue Stats
186W - 165L
1,523 Elo+
Party 1
Bacchus
Bacchus
misterlyruc
Bacchus
Level 28
God Stats
0W - 2L
1,057 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Vamana
Vamana
xXCrimsonSageXx
Vamana
Level 18
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 77
1,380 SR
1,441 Elo+

VS

Team Averages
Level 97
1,452 SR
1,312 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CaptainRogger
Anubis
Level 82
God Stats
3W - 5L
1,360 SR
Queue Stats
3W - 6L
1,129 Elo+
Party 2
Sol
Sol
ChilliBurger
Sol
Level 29
God Stats
3W - 8L
1,407 SR
Queue Stats
12W - 16L
1,162 Elo+
Party 2
Horus
Horus
drengrxx
Horus
Level 117
God Stats
19W - 21L
1,492 SR
Queue Stats
927W - 953L
1,429 Elo+
Solo
Medusa
Medusa
mesiexs
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JSvengali
Nu Wa
10
3 / 3 / 0
6,021
547
6,204
5,096
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LonelyDarness
Jing Wei
8
0 / 3 / 0
4,810
437
1,177
7,817
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
5,193
472
2,907
9,095
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
misterlyruc
Bacchus
8
0 / 3 / 0
5,148
468
1,522
7,314
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 0
4,757
432
2,975
8,759
3,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 0 / 0
7,252
659
4,703
10,061
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 1
5,534
503
2,234
7,868
3,936
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 6
5,918
538
6,652
5,297
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
drengrxx
Horus
12
1 / 0 / 2
6,891
626
6,580
6,477
4,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
mesiexs
Medusa
10
2 / 0 / 5
6,389
581
5,368
7,060
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
0
8
W
1
3
1
0.5
W
2
1
6
5
L
Nu Wa
JSvengali
Nu Wa
3
3
0
1
L
Jing Wei
LonelyDarness
Jing Wei
0
3
0
0
L
0
2
2
0.5
W
Horus
drengrxx
Horus
1
0
2
2
W
Medusa
mesiexs
Medusa
2
0
5
4.5
L
Bacchus
misterlyruc
Bacchus
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
25,537
38,081
Taken
36,763
16,433
Mitigated
16,270
7,244
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,703
1,715
0
13,137
10,061
3,948
0
1,225
8,836
0
45,911
W
2,234
42
82
2,481
7,868
3,936
350
2,780
5,088
28,550
0
W
6,652
2,028
0
2,507
5,297
1,404
1,255
1,449
3,848
32,110
0
L
Nu Wa
JSvengali
Nu Wa
6,204
1,478
0
0
5,096
1,420
435
2,606
2,490
41,072
0
L
Jing Wei
LonelyDarness
Jing Wei
1,177
1,088
0
3,275
7,817
2,595
0
2,269
5,548
0
31,970
L
2,907
1,768
0
1,285
9,095
2,980
0
1,055
8,040
0
32,864
W
Horus
drengrxx
Horus
6,580
2,932
77
3,190
6,477
4,711
0
330
6,147
0
43,097
W
Medusa
mesiexs
Medusa
5,368
2,775
0
4,550
7,060
2,271
347
1,942
5,118
0
39,748
L
Bacchus
misterlyruc
Bacchus
1,522
35
0
940
7,314
5,576
0
2,956
4,358
12,911
0
L
2,975
1,614
0
1,744
8,759
3,862
0
0
8,759
0
20,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
31,984
249
Minions Killed
337
0
Camps Cleared
0
1,007,992
Distance Traveled
1,017,633
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,252
659
88
8
0
250,593
0
W
Anubis
5,534
503
48
4
0
196,385
5
W
Sol
5,918
538
46
4
0
175,598
5
L
Nu Wa
6,021
547
68
6
0
187,983
3
L
Jing Wei
4,810
437
75
7
0
186,577
0
L
Kali
5,193
472
58
5
0
216,584
1
W
Horus
6,891
626
86
8
0
181,384
0
W
Medusa
6,389
581
69
6
0
213,673
2
L
Bacchus
5,148
468
17
2
0
211,994
2
L
Vamana
4,757
432
31
3
0
204,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role