Player Matchup

Danzaburou
Danzaburou
FiveJavitr
Danzaburou
Level 43
God Stats
1W - 1L
1,417 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LightSky5
Baron Samedi
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
12W - 15L
1,388 Elo+
Solo
Horus
Horus
Nixus37
Horus
Level 112
God Stats
1W - 0L
1,346 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
Saiyamander
Neith
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hel
Hel
iiBloodyDesire
Hel
Level 43
God Stats
2W - 5L
1,254 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Team Averages
Level 51
1,368 SR
1,478 Elo+

VS

Team Averages
Level 59
1,530 SR
1,331 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChaosReins
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,202 Elo+
Solo
Cliodhna
Cliodhna
Madara_BASEDGOD
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Eset
Eset
The_1_OgFearsome
Eset
Level 103
God Stats
0W - 1L
1,648 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 2
Neith
Neith
l0wrezz
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiveJavitr
Danzaburou
14
2 / 1 / 9
7,308
731
8,767
5,670
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LightSky5
Baron Samedi
13
3 / 0 / 8
7,218
722
11,661
7,522
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Nixus37
Horus
13
3 / 0 / 9
7,355
736
6,575
10,078
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 0 / 9
8,431
843
6,597
4,387
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 8
7,395
740
6,790
6,271
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 1
6,627
663
3,517
8,863
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ChaosReins
King Arthur
11
0 / 5 / 1
6,028
603
3,063
10,498
8,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
11
0 / 4 / 0
6,219
622
3,153
9,683
4,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 1
6,496
650
7,222
9,580
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
l0wrezz
Neith
14
1 / 1 / 0
7,367
737
7,725
5,306
2,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
15
Kills
1
1
Deaths
15
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
King Arthur
ChaosReins
King Arthur
0
5
1
0.1
W
Danzaburou
FiveJavitr
Danzaburou
2
1
9
6.5
W
Baron Samedi
LightSky5
Baron Samedi
3
0
8
7
L
Cliodhna
0
4
0
0
W
Horus
Nixus37
Horus
3
0
9
7.5
W
3
0
9
7.5
L
0
4
1
0.13
W
4
0
8
8
L
Neith
l0wrezz
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
24,680
33,928
Taken
43,930
21,954
Mitigated
27,203
17,353
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,517
131
0
2,888
8,863
6,374
0
4,437
4,304
10,056
0
L
King Arthur
ChaosReins
King Arthur
3,063
660
0
250
10,498
8,132
25
5,845
4,433
0
5,366
W
Danzaburou
FiveJavitr
Danzaburou
8,767
4,301
0
1,877
5,670
2,979
1,228
2,002
3,668
0
25,756
W
Baron Samedi
LightSky5
Baron Samedi
11,661
1,668
2,470
2,876
7,522
4,217
0
2,609
4,913
22,570
0
L
Cliodhna
3,153
300
0
103
9,683
4,911
0
3,183
6,340
0
9,994
W
Horus
Nixus37
Horus
6,575
3,444
970
3,113
10,078
9,349
40
2,906
7,172
0
11,353
W
6,597
2,402
0
1,020
4,387
2,493
2,326
1,375
3,012
0
33,719
L
7,222
437
590
1,109
9,580
5,314
166
3,568
5,838
18,721
0
W
6,790
107
2,834
2,193
6,271
2,916
399
1,847
4,424
19,137
0
L
Neith
l0wrezz
Neith
7,725
2,196
0
1,482
5,306
2,472
0
1,418
3,674
0
35,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
32,737
180
Minions Killed
135
0
Camps Cleared
0
1,013,812
Distance Traveled
914,995
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,627
663
10
1
0
184,124
1
L
King Arthur
6,028
603
4
0
0
175,279
0
W
Danzaburou
7,308
731
45
5
0
183,403
0
W
Baron Samedi
7,218
722
31
3
0
204,954
0
L
Cliodhna
6,219
622
18
2
0
179,471
0
W
Horus
7,355
736
13
1
0
217,592
1
W
Neith
8,431
843
68
7
0
195,381
0
L
Eset
6,496
650
32
3
0
178,482
2
W
Hel
7,395
740
23
2
0
212,482
1
L
Neith
7,367
737
71
7
0
197,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role