Player Matchup

Tiamat
Tiamat
AnimeIsReal12
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 2
Hercules
Hercules
DOMOALLCAPS
Hercules
Level 79
God Stats
2W - 3L
1,439 SR
Queue Stats
179W - 179L
1,506 Elo+
Party 2
Sol
Sol
Persephbunny
Sol
Level 117
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 2
Ishtar
Ishtar
PleniluneGaze
Ishtar
Level 42
God Stats
0W - 1L
1,356 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 2
Geb
Geb
janahrem
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 2
Team Averages
Level 54
1,409 SR
1,268 Elo+

VS

Team Averages
Level 60
1,448 SR
1,398 Elo+
Geb
Geb
Darchi1806
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
POPSICRACK
Medusa
Level 144
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Awilix
Awilix
RengokuV1
Awilix
Level 46
God Stats
4W - 0L
1,567 SR
Queue Stats
61W - 69L
1,474 Elo+
Party 3
Anubis
Anubis
WRLDEnvyy
Anubis
Level 29
God Stats
9W - 10L
1,531 SR
Queue Stats
19W - 30L
1,273 Elo+
Party 3
Hades
Hades
noeelchido32
Hades
Level 54
God Stats
2W - 5L
1,287 SR
Queue Stats
28W - 30L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,052
441
3,117
10,291
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
DOMOALLCAPS
Hercules
13
3 / 6 / 3
8,561
535
12,606
13,862
11,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 1
7,260
454
11,214
14,509
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 6 / 1
7,781
486
7,224
18,261
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
6,844
428
5,167
11,526
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,181
511
9,269
12,554
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
POPSICRACK
Medusa
15
1 / 1 / 9
8,987
562
10,229
12,648
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
RengokuV1
Awilix
17
17 / 0 / 5
10,637
665
12,678
11,448
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
WRLDEnvyy
Anubis
14
1 / 2 / 6
8,644
540
8,328
11,279
6,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 5 / 5
9,379
586
6,897
13,694
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
27
27
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hercules
DOMOALLCAPS
Hercules
3
6
3
0.75
W
2
0
11
7.5
W
Medusa
POPSICRACK
Medusa
1
1
9
5.5
L
2
7
1
0.36
L
3
6
1
0.58
W
Awilix
RengokuV1
Awilix
17
0
5
19.5
W
Anubis
WRLDEnvyy
Anubis
1
2
6
2
L
0
3
4
0.67
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
47,401
68,449
Taken
61,623
38,127
Mitigated
42,998
14,624
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,117
799
0
1,084
10,291
5,598
189
4,281
6,010
32,879
0
L
Hercules
DOMOALLCAPS
Hercules
12,606
5,613
0
2,010
13,862
11,446
0
6,426
7,436
111
61,542
W
9,269
1,224
0
1,432
12,554
13,825
264
7,356
5,198
17,825
0
W
Medusa
POPSICRACK
Medusa
10,229
6,085
0
5,437
12,648
6,529
648
5,833
6,815
0
97,781
L
11,214
3,478
0
5,277
14,509
5,457
0
5,011
9,498
44,874
4,954
L
7,224
4,520
0
5,106
18,261
6,695
0
4,471
13,790
0
50,369
W
Awilix
RengokuV1
Awilix
12,678
4,207
0
350
11,448
5,772
418
1,980
9,468
0
78,945
W
Anubis
WRLDEnvyy
Anubis
8,328
320
0
5,574
11,279
6,892
770
3,972
7,307
59,447
0
L
5,167
1,121
0
1,147
11,526
8,931
0
4,985
6,541
9,587
0
W
6,897
1,328
285
3,933
13,694
9,980
938
847
12,847
52,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
45,828
341
Minions Killed
488
0
Camps Cleared
0
1,421,076
Distance Traveled
1,516,077
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,052
441
68
4
0
285,742
0
L
Hercules
8,561
535
103
6
0
288,353
1
W
Geb
8,181
511
11
1
0
368,971
4
W
Medusa
8,987
562
156
10
0
277,803
6
L
Sol
7,260
454
79
5
0
265,642
1
L
Ishtar
7,781
486
87
5
0
253,796
3
W
Awilix
10,637
665
105
7
0
359,086
1
W
Anubis
8,644
540
113
7
0
249,736
1
L
Geb
6,844
428
4
0
0
327,543
2
W
Hades
9,379
586
103
6
0
260,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role