Player Matchup

Hercules
Hercules
DrewDude
Hercules
Level 44
God Stats
4W - 6L
1,309 SR
Queue Stats
18W - 29L
1,291 Elo+
Party 2
Pele
Pele
FreshnessChamp
Pele
Level 102
God Stats
23W - 14L
1,581 SR
Queue Stats
99W - 141L
1,334 Elo+
Party 2
Izanami
Izanami
JB2224
Izanami
Level 63
God Stats
1W - 6L
1,279 SR
Queue Stats
34W - 70L
1,262 Elo+
Party 2
Sylvanus
Sylvanus
JarbisGay
Sylvanus
Level 28
God Stats
0W - 1L
1,171 SR
Queue Stats
55W - 68L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
OvrComeGlobe
Baron Samedi
Level 89
God Stats
0W - 1L
1,271 SR
Queue Stats
13W - 22L
1,305 Elo+
Party 2
Team Averages
Level 65
1,322 SR
1,315 Elo+

VS

Team Averages
Level 107
1,505 SR
1,457 Elo+
Hades
Hades
Dreykk
Hades
Level 83
God Stats
54W - 58L
1,461 SR
Queue Stats
130W - 141L
1,382 Elo+
Party 1
King Arthur
King Arthur
FreakiW00
King Arthur
Level 83
God Stats
5W - 5L
1,367 SR
Queue Stats
211W - 273L
1,402 Elo+
Party 3
Chang'e
Chang'e
PapaGirth420
Chang'e
Level 131
God Stats
7W - 3L
1,661 SR
Queue Stats
14W - 9L
1,615 Elo+
Party 3
Athena
Athena
ToNoTruePain
Athena
Level 139
God Stats
6W - 9L
1,457 SR
Queue Stats
243W - 283L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
leafaring
Heimdallr
Level 101
God Stats
3W - 1L
1,581 SR
Queue Stats
100W - 108L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrewDude
Hercules
13
0 / 2 / 3
7,989
499
4,548
12,427
6,335
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 3 / 2
8,452
528
9,435
14,429
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JB2224
Izanami
11
0 / 6 / 1
6,486
405
5,336
12,498
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
JarbisGay
Sylvanus
11
0 / 2 / 1
6,966
435
5,540
13,541
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
OvrComeGlobe
Baron Samedi
13
3 / 3 / 1
8,408
526
7,374
8,814
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dreykk
Hades
12
1 / 1 / 4
7,323
458
4,156
11,518
6,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
FreakiW00
King Arthur
11
0 / 2 / 2
7,050
441
4,266
10,469
9,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
PapaGirth420
Chang'e
13
3 / 0 / 8
7,915
495
12,357
13,532
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
3 / 3 / 0
8,309
519
8,529
13,841
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
leafaring
Heimdallr
14
9 / 1 / 4
8,969
561
12,848
10,751
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
16
16
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrewDude
Hercules
0
2
3
0.75
W
Hades
Dreykk
Hades
1
1
4
3
W
King Arthur
FreakiW00
King Arthur
0
2
2
0.5
L
4
3
2
1.67
L
Izanami
JB2224
Izanami
0
6
1
0.08
L
Sylvanus
JarbisGay
Sylvanus
0
2
1
0.25
L
Baron Samedi
OvrComeGlobe
Baron Samedi
3
3
1
1.17
W
Chang'e
PapaGirth420
Chang'e
3
0
8
7
W
Athena
3
3
0
1
W
Heimdallr
leafaring
Heimdallr
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
42,156
61,709
Taken
60,111
32,789
Mitigated
30,846
15,085
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrewDude
Hercules
4,548
1,415
0
2,422
12,427
6,335
660
5,416
7,011
0
46,038
W
Hades
Dreykk
Hades
4,156
58
126
4,789
11,518
6,016
318
3,060
8,458
43,240
0
W
King Arthur
FreakiW00
King Arthur
4,266
887
0
0
10,469
9,075
0
2,295
8,174
0
37,963
L
9,435
2,574
0
2,652
14,429
5,098
280
4,755
9,674
0
58,282
L
Izanami
JB2224
Izanami
5,336
3,990
0
2,461
12,498
4,316
565
5,420
7,076
0
42,501
L
Sylvanus
JarbisGay
Sylvanus
5,540
995
722
4,791
13,541
13,434
81
5,876
7,665
16,050
2,414
L
Baron Samedi
OvrComeGlobe
Baron Samedi
7,374
1,203
434
1,603
8,814
3,606
272
4,230
4,584
54,212
0
W
Chang'e
PapaGirth420
Chang'e
12,357
1,053
1,769
7,062
13,532
4,386
180
2,470
11,062
49,007
0
W
Athena
8,529
1,930
0
5,183
13,841
6,918
0
3,242
10,599
59,004
0
W
Heimdallr
leafaring
Heimdallr
12,848
5,856
0
5,588
10,751
4,451
951
2,109
8,642
0
58,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
39,566
350
Minions Killed
400
0
Camps Cleared
0
1,463,480
Distance Traveled
1,468,892
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,989
499
84
5
0
288,042
1
W
Hades
7,323
458
72
5
0
321,035
3
W
King Arthur
7,050
441
71
4
0
261,492
0
L
Pele
8,452
528
94
6
0
308,700
4
L
Izanami
6,486
405
63
4
0
295,900
1
L
Sylvanus
6,966
435
22
1
0
272,233
1
L
Baron Samedi
8,408
526
87
5
0
298,605
8
W
Chang'e
7,915
495
48
3
0
312,291
5
W
Athena
8,309
519
106
7
0
287,404
0
W
Heimdallr
8,969
561
103
6
0
286,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role