Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BuddyRabbit
Hercules
Level 108
God Stats
4W - 15L
1,280 SR
Queue Stats
283W - 309L
1,512 Elo+
Party 1
Charybdis
Charybdis
IIamghostt
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,620 Elo+
Solo
Ymir
Ymir
Quick_Silver4202
Ymir
Level 129
God Stats
7W - 13L
1,424 SR
Queue Stats
363W - 398L
1,533 Elo+
Party 1
Chiron
Chiron
RedPhoenix987
Chiron
Level 154
God Stats
10W - 12L
1,467 SR
Queue Stats
260W - 291L
1,423 Elo+
Party 1
Team Averages
Level 135
1,434 SR
1,518 Elo+

VS

Team Averages
Level 120
1,506 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bokatt
Artio
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 83L
1,416 Elo+
Party 2
Artemis
Artemis
CosmicKiryn
Artemis
Level 105
God Stats
9W - 5L
1,529 SR
Queue Stats
418W - 449L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 1 / 4
7,257
660
5,496
9,908
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
BuddyRabbit
Hercules
14
1 / 2 / 3
7,455
678
5,859
8,979
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
IIamghostt
Charybdis
14
1 / 3 / 3
7,708
701
6,617
11,199
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 3
7,668
697
4,717
15,795
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
7,705
700
8,947
12,404
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 1 / 8
9,170
834
17,168
8,748
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
 
Nu Wa
14
1 / 1 / 10
8,517
774
14,097
6,113
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
14
1 / 1 / 10
8,420
765
5,622
4,401
2,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Bokatt
Artio
14
0 / 1 / 12
8,845
804
2,881
14,760
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
CosmicKiryn
Artemis
16
6 / 1 / 5
9,405
855
11,007
8,983
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
5
Kills
12
12
Deaths
5
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
4
3
W
Scylla
 
Scylla
4
1
8
8
W
Nu Wa
 
Nu Wa
1
1
10
6
W
Jing Wei
 
Jing Wei
1
1
10
6
W
Artio
Bokatt
Artio
0
1
12
6
L
Hercules
BuddyRabbit
Hercules
1
2
3
1.25
W
Artemis
CosmicKiryn
Artemis
6
1
5
8.5
L
Charybdis
IIamghostt
Charybdis
1
3
3
0.83
L
0
3
3
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,636
Damage
50,775
58,285
Taken
43,005
40,363
Mitigated
31,002
23,256
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,496
217
755
4,693
9,908
6,153
0
4,644
5,264
0
12,139
W
Scylla
 
Scylla
17,168
1,017
1,884
1,025
8,748
4,530
773
939
7,809
31,801
0
W
Nu Wa
 
Nu Wa
14,097
6,579
2,846
1,776
6,113
3,117
1,160
219
5,807
35,173
0
W
Jing Wei
 
Jing Wei
5,622
4,177
1,709
234
4,401
2,264
2,626
260
4,009
0
13,845
W
Artio
Bokatt
Artio
2,881
257
861
4,743
14,760
16,044
450
1,477
13,053
5,553
0
L
Hercules
BuddyRabbit
Hercules
5,859
590
498
2,166
8,979
6,951
0
6,274
2,705
0
16,588
W
Artemis
CosmicKiryn
Artemis
11,007
3,489
737
1,762
8,983
5,047
2,605
1,822
7,123
0
18,779
L
Charybdis
IIamghostt
Charybdis
6,617
2,095
174
3,562
11,199
4,864
0
7,216
3,983
0
32,776
L
4,717
219
1,181
2,978
15,795
17,175
0
7,575
8,220
11,384
0
L
8,947
2,085
2,110
5,139
12,404
5,220
0
8,437
3,967
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
44,357
135
Minions Killed
120
0
Camps Cleared
0
921,185
Distance Traveled
1,085,999
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,257
660
11
1
0
186,498
4
W
Scylla
9,170
834
44
4
0
195,471
3
W
Nu Wa
8,517
774
38
3
0
233,187
4
W
Jing Wei
8,420
765
21
2
0
218,734
2
W
Artio
8,845
804
2
0
0
228,190
1
L
Hercules
7,455
678
28
3
0
180,080
1
W
Artemis
9,405
855
15
1
0
210,417
1
L
Charybdis
7,708
701
56
5
0
179,331
0
L
Ymir
7,668
697
11
1
0
199,834
0
L
Chiron
7,705
700
29
3
0
175,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role