Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BSK Nobody
Ra
Level 88
God Stats
6W - 5L
1,700 SR
Queue Stats
41W - 49L
1,454 Elo+
Solo
Tyr
Tyr
Gelrick
Tyr
Level 68
God Stats
2W - 0L
1,822 SR
Queue Stats
22W - 21L
1,538 Elo+
Solo
Athena
Athena
Kervmoefoe
Athena
Level 83
God Stats
17W - 21L
1,465 SR
Queue Stats
119W - 113L
1,515 Elo+
Party 1
King Arthur
King Arthur
SoulShatter3
King Arthur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 205L
1,524 Elo+
Party 1
Team Averages
Level 108
1,597 SR
1,506 Elo+

VS

Team Averages
Level 101
1,536 SR
1,549 Elo+
Lancelot
Lancelot
ANGRY KAYHON
Lancelot
Level 69
God Stats
25W - 18L
1,619 SR
Queue Stats
212W - 176L
1,565 Elo+
Party 2
He Bo
He Bo
Cooler1276
He Bo
Level 157
God Stats
1W - 1L
1,824 SR
Queue Stats
165W - 118L
1,597 Elo+
Party 2
Hades
Hades
DrResetti
Hades
Level 26
God Stats
2W - 5L
1,290 SR
Queue Stats
26W - 21L
1,568 Elo+
Party 2
Khepri
Khepri
HaRM503
Khepri
Level 100
God Stats
1W - 3L
1,466 SR
Queue Stats
49W - 55L
1,454 Elo+
Party 2
King Arthur
King Arthur
Hunter558
King Arthur
Level 153
God Stats
0W - 2L
1,481 SR
Queue Stats
93W - 85L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
6 / 0 / 8
10,950
1,095
12,422
15,304
6,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 11
10,648
1,065
13,382
6,651
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
3 / 2 / 8
10,085
1,009
17,694
18,646
15,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Kervmoefoe
Athena
16
1 / 0 / 13
10,989
1,099
6,168
13,049
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SoulShatter3
King Arthur
16
5 / 0 / 10
10,749
1,075
17,820
11,747
13,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

294

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ANGRY KAYHON
Lancelot
14
0 / 3 / 2
9,025
903
12,145
14,437
13,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
14
2 / 6 / 1
9,584
958
16,105
14,414
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
DrResetti
Hades
14
0 / 4 / 1
8,960
896
9,253
14,166
9,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
HaRM503
Khepri
14
0 / 2 / 2
8,909
891
5,546
13,069
18,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Hunter558
King Arthur
15
2 / 2 / 1
9,710
971
17,503
16,938
21,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
17
Kills
4
4
Deaths
17
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
8
10
L
Lancelot
ANGRY KAYHON
Lancelot
0
3
2
0.33
W
2
2
11
3.75
L
He Bo
2
6
1
0.42
L
Hades
DrResetti
Hades
0
4
1
0.13
W
Tyr
3
2
8
3.5
L
Khepri
HaRM503
Khepri
0
2
2
0.5
L
King Arthur
Hunter558
King Arthur
2
2
1
1.25
W
Athena
Kervmoefoe
Athena
1
0
13
7.5
W
King Arthur
SoulShatter3
King Arthur
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,486
Damage
60,552
65,397
Taken
73,024
58,148
Mitigated
70,571
19,727
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,422
2,615
0
7,448
15,304
6,507
0
7,048
8,256
0
26,354
L
Lancelot
ANGRY KAYHON
Lancelot
12,145
1,667
866
392
14,437
13,675
0
4,061
10,376
0
31,753
W
13,382
1,620
5,397
1,675
6,651
3,125
0
2,899
3,752
50,987
0
L
He Bo
16,105
370
419
548
14,414
7,631
0
3,040
11,374
40,281
0
L
Hades
DrResetti
Hades
9,253
2,812
1,301
2,113
14,166
9,913
0
4,360
9,806
21,525
0
W
Tyr
17,694
3,671
0
3,303
18,646
15,492
0
9,110
9,536
1,504
29,580
L
Khepri
HaRM503
Khepri
5,546
878
0
0
13,069
18,108
0
3,864
9,205
12,839
0
L
King Arthur
Hunter558
King Arthur
17,503
708
0
0
16,938
21,244
0
5,155
11,783
0
32,488
W
Athena
Kervmoefoe
Athena
6,168
1,487
0
1,904
13,049
19,876
0
6,542
6,507
9,876
0
W
King Arthur
SoulShatter3
King Arthur
17,820
1,527
0
0
11,747
13,148
0
5,305
6,442
268
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
46,188
180
Minions Killed
169
9
Camps Cleared
3
992,766
Distance Traveled
979,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,950
1,095
23
2
3
217,328
0
L
Lancelot
9,025
903
35
4
0
215,950
0
W
Ra
10,648
1,065
94
9
2
187,619
0
L
He Bo
9,584
958
63
6
0
195,176
0
L
Hades
8,960
896
23
2
0
151,695
0
W
Tyr
10,085
1,009
29
3
1
200,197
0
L
Khepri
8,909
891
11
1
2
186,905
0
L
King Arthur
9,710
971
37
4
1
230,226
2
W
Athena
10,989
1,099
9
1
1
180,149
0
W
King Arthur
10,749
1,075
25
3
2
207,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role