Player Matchup

King Arthur
King Arthur
BronksBombers
King Arthur
Level 104
God Stats
11W - 8L
1,601 SR
Queue Stats
423W - 358L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
Chanke Nuggets
Ne Zha
Level 100
God Stats
3W - 0L
1,706 SR
Queue Stats
476W - 445L
1,515 Elo+
Party 1
Agni
Agni
DA G0AT1738
Agni
Level 63
God Stats
3W - 3L
1,502 SR
Queue Stats
134W - 127L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
K Boogie4128
Kuzenbo
Level 69
God Stats
2W - 0L
1,641 SR
Queue Stats
196W - 156L
1,591 Elo+
Party 1
Cupid
Cupid
legomarioguy
Cupid
Level 25
God Stats
31W - 18L
1,596 SR
Queue Stats
48W - 37L
1,513 Elo+
Party 1
Team Averages
Level 72
1,609 SR
1,531 Elo+

VS

Team Averages
Level 90
1,598 SR
1,527 Elo+
Horus
Horus
AnriFanboy
Horus
Level 82
God Stats
2W - 1L
1,970 SR
Queue Stats
31W - 37L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Badfurioso23530
Sylvanus
Level 113
God Stats
3W - 3L
1,597 SR
Queue Stats
262W - 249L
1,543 Elo+
Party 2
Neith
Neith
GODoy1302
Neith
Level 6
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 2
Loki
Loki
GalileoGalindo23
Loki
Level 104
God Stats
4W - 7L
1,347 SR
Queue Stats
194W - 196L
1,414 Elo+
Solo
The Morrigan
The Morrigan
Jpove99
The Morrigan
Level 147
God Stats
22W - 19L
1,567 SR
Queue Stats
289W - 276L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronksBombers
King Arthur
14
0 / 2 / 0
8,239
634
5,455
9,673
8,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 3
7,671
590
6,931
11,451
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
7,380
568
3,803
7,481
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
K Boogie4128
Kuzenbo
12
2 / 0 / 3
7,539
580
3,127
8,555
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 0 / 1
8,236
634
1,144
5,150
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 0 / 1
6,405
493
4,587
7,547
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
1
0 / 0 / 0
4,048
311
0
0
0
Neith
GODoy1302
Neith
11
0 / 3 / 0
6,167
474
4,283
6,411
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
6,347
488
1,941
10,840
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Jpove99
The Morrigan
12
5 / 4 / 1
7,214
555
8,429
7,902
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
1
0
1
1.5
L
Sylvanus
0
0
0
0
W
King Arthur
BronksBombers
King Arthur
0
2
0
0
W
3
1
3
4.5
W
2
3
1
0.83
L
Neith
GODoy1302
Neith
0
3
0
0
L
0
2
2
0.5
L
The Morrigan
Jpove99
The Morrigan
5
4
1
1.38
W
Kuzenbo
K Boogie4128
Kuzenbo
2
0
3
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
19,240
42,310
Taken
32,700
26,608
Mitigated
16,541
11,300
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,587
2,104
189
2,394
7,547
6,997
300
0
7,547
0
40,701
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BronksBombers
King Arthur
5,455
415
0
1,040
9,673
8,252
0
1,389
7,629
0
60,780
W
6,931
2,636
0
3,600
11,451
4,614
0
1,333
10,118
0
64,633
W
3,803
202
0
1,977
7,481
3,026
0
4,225
3,256
44,957
0
L
Neith
GODoy1302
Neith
4,283
1,605
0
1,090
6,411
2,781
140
799
5,612
0
39,729
L
1,941
150
0
3,697
10,840
3,515
0
1,665
9,175
0
40,109
L
The Morrigan
Jpove99
The Morrigan
8,429
1,376
0
500
7,902
3,248
0
4,048
3,854
53,632
0
W
Kuzenbo
K Boogie4128
Kuzenbo
3,127
1,248
82
2,251
8,555
8,816
0
1,482
7,029
23,363
5,864
W
1,144
1,036
199
2,151
5,150
1,900
2,814
0
5,150
0
58,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
30,181
470
Minions Killed
315
0
Camps Cleared
0
1,357,879
Distance Traveled
1,006,505
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,405
493
64
5
0
253,804
0
L
Sylvanus
4,048
311
0
0
0
0
0
W
King Arthur
8,239
634
132
10
0
265,235
0
W
Ne Zha
7,671
590
90
7
0
289,732
3
W
Agni
7,380
568
90
7
0
259,108
3
L
Neith
6,167
474
75
6
0
225,628
0
L
Loki
6,347
488
77
6
0
273,257
3
L
The Morrigan
7,214
555
99
8
0
253,816
3
W
Kuzenbo
7,539
580
45
3
0
293,664
0
W
Cupid
8,236
634
113
9
0
250,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role