Player Matchup

Izanami
Izanami
HotPinkSharks
Izanami
Level 60
God Stats
3W - 4L
1,522 SR
Queue Stats
14W - 22L
1,414 Elo+
Party 1
Loki
Loki
Jynk0
Loki
Level 134
God Stats
3W - 5L
1,490 SR
Queue Stats
23W - 26L
1,485 Elo+
Party 1
Sol
Sol
kronossolari
Sol
Level 160
God Stats
2W - 8L
1,319 SR
Queue Stats
103W - 123L
1,447 Elo+
Party 3
Atlas
Atlas
redf1racecar
Atlas
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 1
Anubis
Anubis
refrescante_1979
Anubis
Level 160
God Stats
3W - 1L
1,401 SR
Queue Stats
494W - 518L
1,522 Elo+
Party 3
Team Averages
Level 108
1,494 SR
1,464 Elo+

VS

Team Averages
Level 88
1,562 SR
1,552 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AbsenteeWings70
Fenrir
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 165L
1,622 Elo+
Party 2
Discordia
Discordia
BeanStew8773
Discordia
Level 102
God Stats
2W - 2L
1,423 SR
Queue Stats
333W - 258L
1,628 Elo+
Party 2
Geb
Geb
Nbdy465
Geb
Level 18
God Stats
8W - 1L
1,956 SR
Queue Stats
34W - 17L
1,633 Elo+
Party 2
Neith
Neith
specialeyed
Neith
Level 107
God Stats
359W - 440L
1,432 SR
Queue Stats
966W - 1,063L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 2 / 1
6,087
1,217
2,232
4,231
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Jynk0
Loki
11
0 / 0 / 1
5,949
1,190
259
1,415
475
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,016
1,203
3,515
2,341
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 0
3,586
717
0
0
0
9
1 / 1 / 0
5,670
1,134
2,117
1,402
599
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

366

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 2
6,395
1,279
618
3,087
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
3 / 1 / 1
6,967
1,393
3,236
4,578
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BeanStew8773
Discordia
10
0 / 0 / 0
5,462
1,092
757
1,475
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
0 / 0 / 2
5,958
1,192
1,422
2,671
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
5,988
1,198
1,324
312
146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
4
4
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
2
1
W
3
1
1
3.5
W
Discordia
BeanStew8773
Discordia
0
0
0
0
L
Izanami
1
2
1
0.75
L
Loki
Jynk0
Loki
0
0
1
0.5
W
Geb
0
0
2
1
L
0
1
2
1
L
0
0
0
0
L
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,123
Damage
7,357
9,389
Taken
12,123
3,880
Mitigated
7,382
694
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
618
155
744
627
3,087
2,701
0
1,627
1,460
2,347
0
W
3,236
923
0
917
4,578
2,298
0
1,836
2,742
0
15,573
W
Discordia
BeanStew8773
Discordia
757
0
0
0
1,475
535
0
580
895
8,519
0
L
Izanami
2,232
1,534
0
300
4,231
1,736
0
2,025
2,121
0
9,566
L
Loki
Jynk0
Loki
259
0
0
0
1,415
475
0
81
1,334
0
13,234
W
Geb
1,422
327
0
481
2,671
1,702
0
1,143
1,528
8,450
0
L
3,515
1,345
0
221
2,341
1,070
0
433
1,863
22,081
1,267
L
0
0
0
0
0
0
0
0
0
0
0
L
2,117
0
0
173
1,402
599
0
258
1,100
5,760
0
W
1,324
0
0
58
312
146
0
240
72
0
15,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
30,770
102
Minions Killed
97
4
Camps Cleared
6
271,013
Distance Traveled
512,175
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,395
1,279
4
1
1
95,374
0
W
Fenrir
6,967
1,393
41
8
3
113,597
0
W
Discordia
5,462
1,092
9
2
0
103,932
0
L
Izanami
6,087
1,217
28
6
0
75,908
0
L
Loki
5,949
1,190
27
5
4
80,390
0
W
Geb
5,958
1,192
9
2
1
96,272
0
L
Sol
6,016
1,203
35
7
0
89,196
1
L
Atlas
3,586
717
0
0
0
0
0
L
Anubis
5,670
1,134
12
2
0
25,519
0
W
Neith
5,988
1,198
34
7
1
103,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role