Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Emu_Kiwi420
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,467 Elo+
Solo
Thoth
Thoth
Grimmjow87
Thoth
Level 109
God Stats
0W - 4L
1,151 SR
Queue Stats
60W - 71L
1,481 Elo+
Party 2
Bastet
Bastet
NelTu88
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,663 Elo+
Party 2
Khepri
Khepri
OliverRoman
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,743 Elo+
Solo
Team Averages
Level 38
1,430 SR
1,571 Elo+

VS

Team Averages
Level 74
1,531 SR
1,575 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brachialmazor
Ah Muzen Cab
Level 155
God Stats
4W - 1L
1,659 SR
Queue Stats
164W - 122L
1,646 Elo+
Party 1
Nike
Nike
D0WNP0UR
Nike
Level 28
God Stats
1W - 0L
1,282 SR
Queue Stats
8W - 6L
1,583 Elo+
Solo
Chiron
Chiron
FamousZach1
Chiron
Level 134
God Stats
2W - 0L
1,719 SR
Queue Stats
35W - 34L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
Favor4Gods
Jormungandr
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
64W - 27L
1,672 Elo+
Party 1
Tiamat
Tiamat
bRespectful
Tiamat
Level 25
God Stats
2W - 0L
1,734 SR
Queue Stats
41W - 66L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
5 / 2 / 5
10,534
702
8,663
10,626
6,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 6
9,040
603
8,942
18,821
9,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
17
3 / 5 / 5
9,842
656
15,545
13,650
6,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
NelTu88
Bastet
16
2 / 8 / 9
9,022
601
8,435
20,503
10,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
2 / 3 / 7
8,938
596
9,538
16,390
15,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brachialmazor
Ah Muzen Cab
20
9 / 2 / 8
11,585
772
21,913
12,436
6,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
19
5 / 5 / 13
11,911
794
11,803
22,418
19,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
18
4 / 2 / 11
11,111
741
13,926
14,538
6,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Favor4Gods
Jormungandr
19
5 / 3 / 16
11,179
745
16,374
17,842
20,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
2 / 4 / 12
9,795
653
9,583
13,020
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
14
Kills
25
25
Deaths
16
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
2
5
3.75
W
Ah Muzen Cab
Brachialmazor
Ah Muzen Cab
9
2
8
6.5
W
Nike
5
5
13
2.3
L
2
7
6
0.71
W
Chiron
4
2
11
4.75
W
Jormungandr
Favor4Gods
Jormungandr
5
3
16
4.33
L
Thoth
3
5
5
1.1
L
Bastet
NelTu88
Bastet
2
8
9
0.81
L
Khepri
2
3
7
1.83
W
Tiamat
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,123
Damage
73,599
79,990
Taken
80,254
48,328
Mitigated
61,653
18,324
Healing
26,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,663
3,521
1,504
3,411
10,626
6,148
0
2,295
8,331
0
25,740
W
Ah Muzen Cab
Brachialmazor
Ah Muzen Cab
21,913
4,091
0
3,351
12,436
6,652
6,317
3,372
8,906
0
48,042
W
Nike
11,803
1,253
1,015
3,535
22,418
19,905
347
6,194
15,748
0
20,140
L
8,942
853
1,178
2,485
18,821
9,784
0
5,474
13,347
0
22,591
W
Chiron
13,926
2,560
5,263
3,666
14,538
6,868
632
5,559
8,675
0
30,740
W
Jormungandr
Favor4Gods
Jormungandr
16,374
3,623
1,086
2,609
17,842
20,890
459
4,107
13,408
31,098
0
L
Thoth
15,545
516
1,917
1,636
13,650
6,684
0
4,804
8,846
30,174
0
L
Bastet
NelTu88
Bastet
8,435
1,343
430
3,101
20,503
10,156
0
5,963
14,540
0
13,449
L
Khepri
9,538
521
1,343
1,319
16,390
15,556
0
7,421
8,969
16,996
0
W
Tiamat
9,583
982
2,052
3,431
13,020
7,338
206
4,421
8,434
19,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
55,581
155
Minions Killed
204
0
Camps Cleared
0
1,287,440
Distance Traveled
1,388,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,534
702
57
4
0
238,754
1
W
Ah Muzen Cab
11,585
772
52
3
0
306,539
0
W
Nike
11,911
794
23
2
0
277,471
2
L
Pele
9,040
603
26
2
0
250,337
0
W
Chiron
11,111
741
66
4
0
285,152
1
W
Jormungandr
11,179
745
45
3
0
275,949
0
L
Thoth
9,842
656
43
3
0
254,159
0
L
Bastet
9,022
601
8
1
0
281,196
0
L
Khepri
8,938
596
21
1
0
262,994
0
W
Tiamat
9,795
653
18
1
0
243,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role