Player Matchup

Jing Wei
Jing Wei
Kushdrkush
Jing Wei
Level 152
God Stats
0W - 1L
1,587 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 3
Mercury
Mercury
Meatchiq
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Terra
Terra
SpazIsMyName
Terra
Level 120
God Stats
0W - 1L
1,783 SR
Queue Stats
13W - 7L
1,865 Elo+
Party 2
Vamana
Vamana
WillzDolo
Vamana
Level 128
God Stats
0W - 2L
1,361 SR
Queue Stats
26W - 45L
1,376 Elo+
Party 3
Anubis
Anubis
dark_lord_dank
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 2
Team Averages
Level 93
1,546 SR
1,511 Elo+

VS

Team Averages
Level 83
1,493 SR
1,479 Elo+
Agni
Agni
A-Wag94
Agni
Level 116
God Stats
5W - 4L
1,479 SR
Queue Stats
371W - 377L
1,476 Elo+
Solo
Achilles
Achilles
GOD EATER 187
Achilles
Level 128
God Stats
16W - 12L
1,502 SR
Queue Stats
577W - 597L
1,447 Elo+
Solo
He Bo
He Bo
KogaHimura
He Bo
Level 87
God Stats
3W - 3L
1,423 SR
Queue Stats
232W - 241L
1,453 Elo+
Party 1
Scylla
Scylla
PalaNin
Scylla
Level 62
God Stats
3W - 1L
1,562 SR
Queue Stats
143W - 140L
1,486 Elo+
Party 1
Horus
Horus
ZookTheOok
Horus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kushdrkush
Jing Wei
16
3 / 6 / 2
9,103
759
9,434
14,014
6,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Meatchiq
Mercury
12
0 / 9 / 3
7,250
604
1,583
13,907
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 3
8,589
716
12,358
18,431
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
WillzDolo
Vamana
14
2 / 6 / 3
8,514
710
12,054
18,611
27,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 9 / 3
7,568
631
8,858
15,167
8,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
A-Wag94
Agni
18
10 / 1 / 18
10,844
904
14,882
9,920
5,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
GOD EATER 187
Achilles
16
2 / 2 / 28
9,663
805
13,408
19,425
28,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
17
8 / 2 / 18
10,437
870
20,464
11,030
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
PalaNin
Scylla
19
15 / 1 / 15
11,681
973
19,422
10,063
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
17
1 / 1 / 27
10,482
874
5,627
19,419
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
142
6
Kills
36
36
Deaths
7
14
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Agni
A-Wag94
Agni
10
1
18
19
W
Achilles
GOD EATER 187
Achilles
2
2
28
8
W
He Bo
8
2
18
8.5
L
Jing Wei
Kushdrkush
Jing Wei
3
6
2
0.67
L
Mercury
Meatchiq
Mercury
0
9
3
0.17
W
Scylla
PalaNin
Scylla
15
1
15
22.5
L
1
6
3
0.42
L
Vamana
WillzDolo
Vamana
2
6
3
0.58
W
Horus
1
1
27
14.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,287
Damage
73,803
80,130
Taken
69,857
72,638
Mitigated
70,300
16,980
Healing
33,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
A-Wag94
Agni
14,882
759
3,431
1,611
9,920
5,764
1,647
3,968
5,952
34,033
0
W
Achilles
GOD EATER 187
Achilles
13,408
2,035
1,014
2,770
19,425
28,137
1,046
4,228
15,197
0
20,771
W
He Bo
20,464
1,319
5,898
3,025
11,030
6,083
1,053
3,458
7,572
33,296
0
L
Jing Wei
Kushdrkush
Jing Wei
9,434
6,414
26
2,921
14,014
6,696
0
10,323
3,691
0
26,118
L
Mercury
Meatchiq
Mercury
1,583
600
0
711
13,907
6,267
0
9,609
4,298
0
3,849
W
Scylla
PalaNin
Scylla
19,422
1,371
2,031
947
10,063
6,301
2,817
3,867
6,196
40,983
0
L
12,358
947
1,736
3,115
18,431
23,692
0
11,365
7,066
18,461
0
L
Vamana
WillzDolo
Vamana
12,054
3,818
584
4,639
18,611
27,263
0
13,055
5,556
0
19,692
W
Horus
5,627
2,697
5,958
7,051
19,419
24,015
822
5,695
13,724
0
8,565
L
8,858
808
0
3,248
15,167
8,720
0
10,416
4,751
20,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
53,107
91
Minions Killed
121
0
Camps Cleared
0
1,006,727
Distance Traveled
1,163,640
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,844
904
43
4
0
237,896
1
W
Achilles
9,663
805
9
1
0
241,327
2
W
He Bo
10,437
870
23
2
0
211,723
1
L
Jing Wei
9,103
759
32
3
0
198,260
0
L
Mercury
7,250
604
10
1
0
211,394
0
W
Scylla
11,681
973
43
4
0
235,290
0
L
Terra
8,589
716
14
1
0
212,287
0
L
Vamana
8,514
710
16
1
0
223,907
0
W
Horus
10,482
874
3
0
0
237,404
0
L
Anubis
7,568
631
19
2
0
160,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role