Player Matchup

Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ThegreatMidoriya
Atlas
Level 128
God Stats
3W - 6L
1,426 SR
Queue Stats
429W - 502L
1,401 Elo+
Solo
Vulcan
Vulcan
maseinyerface
Vulcan
Level 68
God Stats
1W - 1L
1,408 SR
Queue Stats
76W - 86L
1,455 Elo+
Solo
Anhur
Anhur
melvinhdz
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,323 Elo+
Party 1
Team Averages
Level 100
1,467 SR
1,436 Elo+

VS

Team Averages
Level 103
1,359 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FIRELEGS
Danzaburou
Level 85
God Stats
74W - 84L
1,460 SR
Queue Stats
193W - 197L
1,476 Elo+
Party 3
Shiva
Shiva
manuel251044
Shiva
Level 102
God Stats
1W - 4L
1,223 SR
Queue Stats
163W - 166L
1,438 Elo+
Party 2
Cliodhna
Cliodhna
shaconedor51
Cliodhna
Level 125
God Stats
2W - 5L
1,115 SR
Queue Stats
137W - 144L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 1
7,379
492
5,677
10,878
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
 
Nemesis
9
0 / 5 / 1
5,728
382
3,044
12,978
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 1
5,385
359
4,977
16,248
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 0
6,752
450
6,423
11,410
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
melvinhdz
Anhur
11
1 / 3 / 0
6,810
454
4,629
9,152
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 0 / 9
8,334
556
6,980
10,575
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
 
Zeus
12
8 / 1 / 4
7,956
530
10,356
7,832
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FIRELEGS
Danzaburou
13
4 / 1 / 10
7,840
523
9,221
7,353
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 3
8,303
554
5,771
8,783
4,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
shaconedor51
Cliodhna
13
4 / 1 / 6
7,694
513
6,211
9,079
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
20
21
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Nemesis
 
Nemesis
0
5
1
0.1
W
Sylvanus
 
Sylvanus
4
0
9
8.5
W
Zeus
 
Zeus
8
1
4
10
W
Danzaburou
FIRELEGS
Danzaburou
4
1
10
9
L
0
6
1
0.08
W
0
0
3
1.5
L
2
6
0
0.33
L
Anhur
melvinhdz
Anhur
1
3
0
0.33
W
Cliodhna
shaconedor51
Cliodhna
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
38,539
60,666
Taken
43,622
27,318
Mitigated
22,189
11,054
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,677
2,183
358
5,017
10,878
6,840
0
1,076
9,764
0
52,637
L
Nemesis
 
Nemesis
3,044
803
0
1,070
12,978
4,356
29
2,942
9,796
0
34,529
W
Sylvanus
 
Sylvanus
6,980
1,981
4,231
5,761
10,575
7,780
601
4,138
6,437
29,876
1,965
W
Zeus
 
Zeus
10,356
357
0
1,775
7,832
2,888
708
2,667
5,165
37,850
0
W
Danzaburou
FIRELEGS
Danzaburou
9,221
4,197
391
2,215
7,353
3,080
1,416
2,256
5,097
0
47,372
L
4,977
2,085
0
2,042
16,248
8,703
150
5,385
10,678
17,257
0
W
5,771
1,131
0
2,725
8,783
4,676
964
0
8,783
0
62,643
L
6,423
1,235
0
503
11,410
4,459
414
4,433
6,701
44,068
0
L
Anhur
melvinhdz
Anhur
4,629
1,664
0
2,064
9,152
2,960
0
2,297
6,815
0
42,988
W
Cliodhna
shaconedor51
Cliodhna
6,211
514
0
4,610
9,079
3,765
0
2,339
6,740
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
40,127
333
Minions Killed
356
0
Camps Cleared
0
1,298,205
Distance Traveled
1,348,619
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,379
492
102
7
0
240,304
5
L
Nemesis
5,728
382
56
4
0
302,759
2
W
Sylvanus
8,334
556
34
2
0
257,375
3
W
Zeus
7,956
530
53
4
0
227,710
3
W
Danzaburou
7,840
523
82
5
0
268,691
1
L
Atlas
5,385
359
23
2
0
253,856
0
W
Shiva
8,303
554
108
7
0
262,892
2
L
Vulcan
6,752
450
83
6
0
249,558
0
L
Anhur
6,810
454
69
5
0
251,728
4
W
Cliodhna
7,694
513
79
5
0
331,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role