Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
A503s-
Heimdallr
Level 107
God Stats
25W - 22L
1,533 SR
Queue Stats
336W - 335L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Diogurtex
Sylvanus
Level 67
God Stats
5W - 9L
1,388 SR
Queue Stats
182W - 242L
1,333 Elo+
Party 2
Chaac
Chaac
Thomas22002
Chaac
Level 81
God Stats
6W - 5L
1,515 SR
Queue Stats
19W - 39L
1,267 Elo+
Solo
Poseidon
Poseidon
tomas_neto00
Poseidon
Level 34
God Stats
7W - 18L
1,171 SR
Queue Stats
101W - 139L
1,328 Elo+
Party 2
Team Averages
Level 81
1,421 SR
1,389 Elo+

VS

Team Averages
Level 69
1,433 SR
1,470 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DxmxLikesUrSis
Mulan
Level 28
God Stats
3W - 5L
1,365 SR
Queue Stats
8W - 18L
1,278 Elo+
Party 1
Set
Set
KatzAtTheMotel
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 3
Izanami
Izanami
mendigomuerto
Izanami
Level 125
God Stats
4W - 4L
1,418 SR
Queue Stats
475W - 462L
1,529 Elo+
Solo
Fafnir
Fafnir
mightyergo
Fafnir
Level 142
God Stats
6W - 10L
1,382 SR
Queue Stats
832W - 846L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 0
8,354
522
6,219
8,398
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
A503s-
Heimdallr
15
2 / 2 / 1
8,852
553
8,112
12,787
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Diogurtex
Sylvanus
10
0 / 4 / 1
6,760
423
4,948
14,619
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 4 / 3
8,611
538
13,274
17,197
13,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
tomas_neto00
Poseidon
11
0 / 6 / 1
6,771
423
4,395
7,872
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 3 / 2
8,490
531
8,817
14,358
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 4
8,343
521
9,089
16,366
12,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 1 / 3
9,136
571
8,322
11,144
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
17
2 / 1 / 4
9,935
621
9,447
11,642
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
mightyergo
Fafnir
14
4 / 1 / 2
8,994
562
6,405
14,311
13,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
16
16
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
0
0
5
W
Da Ji
 
Da Ji
5
3
2
2
L
Heimdallr
A503s-
Heimdallr
2
2
1
1.25
L
Sylvanus
Diogurtex
Sylvanus
0
4
1
0.13
W
1
3
4
1
W
4
1
3
5.5
L
2
4
3
0.88
W
Izanami
2
1
4
4
W
Fafnir
mightyergo
Fafnir
4
1
2
5
L
Poseidon
tomas_neto00
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
42,080
60,873
Taken
67,821
35,341
Mitigated
41,574
19,005
Healing
25,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,219
2,218
0
1,824
8,398
3,020
0
524
7,874
0
57,394
W
Da Ji
 
Da Ji
8,817
2,843
0
3,299
14,358
6,265
1,061
866
13,488
0
49,353
L
Heimdallr
A503s-
Heimdallr
8,112
4,571
0
6,142
12,787
5,436
0
814
11,973
0
77,452
L
Sylvanus
Diogurtex
Sylvanus
4,948
1,440
856
3,775
14,619
11,158
0
3,158
11,461
26,214
1,737
W
9,089
1,706
0
5,785
16,366
12,215
505
57
16,309
0
57,320
W
8,322
3,005
0
1,479
11,144
5,648
0
3,689
7,455
0
97,041
L
13,274
1,956
0
6,143
17,197
13,468
0
357
16,840
0
61,918
W
Izanami
9,447
6,733
0
7,016
11,642
4,068
799
1,159
10,483
0
108,483
W
Fafnir
mightyergo
Fafnir
6,405
1,881
2,481
5,159
14,311
13,378
166
3,037
11,274
18,722
2,186
L
Poseidon
tomas_neto00
Poseidon
4,395
645
0
265
7,872
2,259
72
1,056
6,816
40,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
44,898
455
Minions Killed
552
0
Camps Cleared
0
1,363,573
Distance Traveled
1,646,512
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,354
522
112
7
0
291,670
0
W
Da Ji
8,490
531
86
5
0
353,407
0
L
Heimdallr
8,852
553
138
9
0
286,174
5
L
Sylvanus
6,760
423
24
2
0
226,434
0
W
Mulan
8,343
521
100
6
0
322,404
0
W
Set
9,136
571
164
10
0
339,050
5
L
Chaac
8,611
538
104
7
0
279,562
0
W
Izanami
9,935
621
175
11
0
289,048
2
W
Fafnir
8,994
562
27
2
0
342,603
13
L
Poseidon
6,771
423
77
5
0
279,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role