Player Matchup

Danzaburou
Danzaburou
MauriceYaga
Danzaburou
Level 13
God Stats
14W - 3L
1,750 SR
Queue Stats
35W - 19L
1,576 Elo+
Party 2
King Arthur
King Arthur
ProStylé
King Arthur
Level 36
God Stats
1W - 1L
1,324 SR
Queue Stats
12W - 15L
1,452 Elo+
Solo
Ra
Ra
Zooks3
Ra
Level 126
God Stats
28W - 12L
1,682 SR
Queue Stats
486W - 423L
1,577 Elo+
Party 2
Ganesha
Ganesha
himanbusther
Ganesha
Level 118
God Stats
20W - 15L
1,536 SR
Queue Stats
287W - 240L
1,631 Elo+
Party 2
Lancelot
Lancelot
subrahmanyan
Lancelot
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
695W - 612L
1,624 Elo+
Party 2
Team Averages
Level 85
1,558 SR
1,572 Elo+

VS

Team Averages
Level 75
1,673 SR
1,619 Elo+
Thanatos
Thanatos
Black110ninja
Thanatos
Level 18
God Stats
4W - 1L
1,952 SR
Queue Stats
45W - 18L
1,697 Elo+
Party 3
Anubis
Anubis
FailedAtSupport
Anubis
Level 67
God Stats
4W - 4L
1,700 SR
Queue Stats
61W - 36L
1,675 Elo+
Party 3
Nemesis
Nemesis
Noivvek
Nemesis
Level 153
God Stats
1W - 5L
1,289 SR
Queue Stats
172W - 129L
1,676 Elo+
Party 3
Ganesha
Ganesha
S3rrat3d
Ganesha
Level 49
God Stats
5W - 3L
1,691 SR
Queue Stats
147W - 147L
1,539 Elo+
Party 1
Charybdis
Charybdis
theiame
Charybdis
Level 88
God Stats
3W - 2L
1,735 SR
Queue Stats
50W - 48L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MauriceYaga
Danzaburou
16
4 / 3 / 1
10,453
615
13,514
12,366
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ProStylé
King Arthur
16
5 / 4 / 1
10,847
638
15,071
19,504
17,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
17
4 / 1 / 3
10,282
605
8,051
8,636
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
himanbusther
Ganesha
13
0 / 2 / 7
8,557
503
5,173
13,875
9,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
subrahmanyan
Lancelot
17
5 / 2 / 5
10,855
639
9,261
13,919
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Black110ninja
Thanatos
13
5 / 6 / 2
8,357
492
7,506
16,577
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 2
8,483
499
7,505
10,429
5,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Noivvek
Nemesis
15
3 / 3 / 2
9,106
536
11,932
16,520
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
S3rrat3d
Ganesha
12
0 / 2 / 7
7,954
468
6,844
15,217
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
theiame
Charybdis
14
2 / 3 / 1
8,189
482
8,793
13,241
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
18
Kills
12
12
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Black110ninja
Thanatos
5
6
2
1
L
2
4
2
0.75
W
Danzaburou
MauriceYaga
Danzaburou
4
3
1
1.5
L
Nemesis
Noivvek
Nemesis
3
3
2
1.33
W
King Arthur
ProStylé
King Arthur
5
4
1
1.38
L
Ganesha
S3rrat3d
Ganesha
0
2
7
1.75
W
Ra
4
1
3
5.5
W
Ganesha
himanbusther
Ganesha
0
2
7
1.75
W
Lancelot
subrahmanyan
Lancelot
5
2
5
3.75
L
Charybdis
theiame
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
42,580
68,300
Taken
71,984
40,984
Mitigated
42,881
23,510
Healing
32,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Black110ninja
Thanatos
7,506
2,789
0
12,200
16,577
8,031
0
560
16,017
0
58,190
L
7,505
780
0
4,238
10,429
5,079
0
5,235
5,194
74,959
0
W
Danzaburou
MauriceYaga
Danzaburou
13,514
8,138
0
5,970
12,366
4,328
3,243
2,070
10,296
0
86,469
L
Nemesis
Noivvek
Nemesis
11,932
6,376
0
6,419
16,520
11,217
0
0
16,520
0
67,560
W
King Arthur
ProStylé
King Arthur
15,071
3,278
0
7,688
19,504
17,347
162
563
18,941
0
80,639
L
Ganesha
S3rrat3d
Ganesha
6,844
1,762
0
5,321
15,217
12,456
0
5,171
10,046
25,879
0
W
Ra
8,051
1,094
911
3,606
8,636
3,427
300
4,936
3,700
99,961
0
W
Ganesha
himanbusther
Ganesha
5,173
742
2,046
2,539
13,875
9,483
0
4,405
9,470
15,487
1,500
W
Lancelot
subrahmanyan
Lancelot
9,261
2,252
0
750
13,919
6,399
0
2,691
11,228
0
101,326
L
Charybdis
theiame
Charybdis
8,793
4,529
0
4,504
13,241
6,098
178
1,519
11,722
0
81,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
42,089
591
Minions Killed
525
0
Camps Cleared
0
1,759,692
Distance Traveled
1,583,329
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,357
492
86
5
0
335,860
0
L
Anubis
8,483
499
145
9
0
300,739
0
W
Danzaburou
10,453
615
135
8
0
297,765
4
L
Nemesis
9,106
536
134
8
0
345,282
3
W
King Arthur
10,847
638
146
9
0
335,962
4
L
Ganesha
7,954
468
6
0
0
329,337
6
W
Ra
10,282
605
172
10
0
378,535
3
W
Ganesha
8,557
503
6
0
0
342,957
7
W
Lancelot
10,855
639
132
8
0
404,473
3
L
Charybdis
8,189
482
154
9
0
272,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role