Player Matchup

Bakasura
Bakasura
FfleXiNg
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 3
Vamana
Vamana
Sanafe
Vamana
Level 143
God Stats
2W - 0L
1,620 SR
Queue Stats
112W - 101L
1,507 Elo+
Party 1
Anhur
Anhur
SortOfDecent
Anhur
Level 160
God Stats
2W - 2L
1,554 SR
Queue Stats
108W - 72L
1,649 Elo+
Party 3
Hades
Hades
Venado
Hades
Level 139
God Stats
3W - 0L
1,768 SR
Queue Stats
112W - 99L
1,518 Elo+
Party 1
Athena
Athena
XGerport
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,639 Elo+
Solo
Team Averages
Level 132
1,588 SR
1,529 Elo+

VS

Team Averages
Level 96
1,396 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dawnerino
Khepri
Level 103
God Stats
0W - 2L
1,315 SR
Queue Stats
15W - 28L
1,344 Elo+
Party 2
Anhur
Anhur
MicrofiberCloth
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,552 Elo+
Solo
Hun Batz
Hun Batz
Sleeperino
Hun Batz
Level 108
God Stats
0W - 2L
1,206 SR
Queue Stats
122W - 107L
1,513 Elo+
Party 2
Thanatos
Thanatos
SquirtMcGurt
Thanatos
Level 101
God Stats
8W - 5L
1,457 SR
Queue Stats
229W - 228L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FfleXiNg
Bakasura
16
2 / 1 / 11
9,035
821
7,044
10,580
10,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Sanafe
Vamana
15
4 / 3 / 12
10,001
909
7,934
20,678
29,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 3 / 9
8,943
813
10,389
9,309
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Venado
Hades
17
5 / 2 / 11
9,947
904
14,637
13,608
11,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
XGerport
Athena
17
3 / 1 / 12
9,829
894
8,787
18,762
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 3 / 6
8,175
743
13,942
13,312
12,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Dawnerino
Khepri
15
2 / 3 / 6
8,982
817
5,612
12,627
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 2 / 8
7,823
711
7,941
5,932
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Sleeperino
Hun Batz
15
2 / 5 / 6
8,511
774
15,794
13,596
7,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SquirtMcGurt
Thanatos
14
5 / 4 / 5
8,591
781
14,661
9,969
6,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
17
Kills
10
10
Deaths
17
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
6
1.33
L
Khepri
Dawnerino
Khepri
2
3
6
1.67
W
Bakasura
FfleXiNg
Bakasura
2
1
11
7.5
L
0
2
8
2
W
Vamana
Sanafe
Vamana
4
3
12
3.33
L
Hun Batz
Sleeperino
Hun Batz
2
5
6
1
W
3
3
9
2.5
L
Thanatos
SquirtMcGurt
Thanatos
5
4
5
1.88
W
Hades
Venado
Hades
5
2
11
5.25
W
Athena
XGerport
Athena
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,791
Damage
57,950
72,937
Taken
55,436
72,226
Mitigated
44,450
33,180
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,942
3,608
1,770
3,396
13,312
12,748
180
4,084
8,555
0
23,507
L
Khepri
Dawnerino
Khepri
5,612
514
254
1,344
12,627
14,574
0
5,180
6,778
15,514
0
W
Bakasura
FfleXiNg
Bakasura
7,044
4,527
0
2,511
10,580
10,929
1,040
1,034
9,546
0
7,888
L
7,941
4,821
1,697
1,340
5,932
3,574
832
3,359
2,573
0
18,557
W
Vamana
Sanafe
Vamana
7,934
2,699
913
7,728
20,678
29,896
513
1,508
19,170
0
17,130
L
Hun Batz
Sleeperino
Hun Batz
15,794
3,627
706
3,707
13,596
7,502
0
5,550
7,836
0
32,973
W
10,389
4,534
0
1,699
9,309
4,190
1,639
275
9,034
0
20,913
L
Thanatos
SquirtMcGurt
Thanatos
14,661
4,243
710
4,975
9,969
6,052
768
5,251
4,439
0
19,426
W
Hades
Venado
Hades
14,637
1,711
4,294
6,259
13,608
11,085
740
1,295
12,313
29,496
0
W
Athena
XGerport
Athena
8,787
1,781
1,287
8,489
18,762
16,126
280
1,500
17,262
18,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
42,082
116
Minions Killed
119
0
Camps Cleared
0
1,056,882
Distance Traveled
1,040,617
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,175
743
18
2
0
241,976
1
L
Khepri
8,982
817
11
1
0
209,150
0
W
Bakasura
9,035
821
23
2
0
237,385
3
L
Anhur
7,823
711
31
3
0
203,757
3
W
Vamana
10,001
909
12
1
0
215,789
2
L
Hun Batz
8,511
774
42
4
0
200,939
3
W
Anhur
8,943
813
17
2
0
156,142
4
L
Thanatos
8,591
781
17
2
0
184,795
0
W
Hades
9,947
904
46
4
0
217,917
3
W
Athena
9,829
894
18
2
0
229,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role