Player Matchup

Hercules
Hercules
BabyPacmare
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,666 Elo+
Party 2
Chang'e
Chang'e
Gdoggy420
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,540 Elo+
Solo
Medusa
Medusa
LosDelGas
Medusa
Level 26
God Stats
1W - 0L
1,881 SR
Queue Stats
27W - 5L
1,884 Elo+
Party 2
Anhur
Anhur
darkmin3
Anhur
Level 29
God Stats
2W - 0L
1,649 SR
Queue Stats
9W - 5L
1,545 Elo+
Party 2
Camazotz
Camazotz
madcuzbad17
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,566 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,640 Elo+

VS

Team Averages
Level 91
1,566 SR
1,673 Elo+
Eset
Eset
MKCIN
Eset
Level 145
God Stats
7W - 3L
1,756 SR
Queue Stats
207W - 119L
1,720 Elo+
Party 1
Guan Yu
Guan Yu
SonarCyclops
Guan Yu
Level 128
God Stats
3W - 3L
1,630 SR
Queue Stats
257W - 170L
1,738 Elo+
Party 1
Rama
Rama
SonarIllusion
Rama
Level 126
God Stats
5W - 6L
1,566 SR
Queue Stats
258W - 164L
1,713 Elo+
Party 1
Scylla
Scylla
goaTNascar
Scylla
Level 29
God Stats
2W - 2L
1,615 SR
Queue Stats
132W - 63L
1,710 Elo+
Party 1
Chronos
Chronos
shadowbby
Chronos
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
50W - 63L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyPacmare
Hercules
18
2 / 4 / 13
10,249
683
13,579
28,156
34,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Gdoggy420
Chang'e
18
5 / 5 / 11
11,818
788
9,776
20,118
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LosDelGas
Medusa
20
9 / 4 / 12
12,808
854
28,605
17,095
9,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
darkmin3
Anhur
19
7 / 6 / 14
12,160
811
19,359
15,382
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
madcuzbad17
Camazotz
16
3 / 7 / 14
10,612
707
9,132
20,148
15,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
MKCIN
Eset
19
3 / 2 / 20
10,805
720
20,499
18,907
22,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SonarCyclops
Guan Yu
19
6 / 7 / 15
11,344
756
18,160
32,552
44,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
8 / 4 / 13
11,688
779
20,845
16,322
9,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
goaTNascar
Scylla
15
5 / 8 / 7
10,135
676
12,915
16,576
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
shadowbby
Chronos
18
4 / 5 / 15
10,707
714
14,122
13,723
6,342
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
96
26
Kills
26
26
Deaths
26
64
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyPacmare
Hercules
2
4
13
2.13
W
Chang'e
Gdoggy420
Chang'e
5
5
11
2.1
W
Medusa
LosDelGas
Medusa
9
4
12
3.75
L
Eset
MKCIN
Eset
3
2
20
6.5
L
Guan Yu
SonarCyclops
Guan Yu
6
7
15
1.93
L
8
4
13
3.63
W
Anhur
darkmin3
Anhur
7
6
14
2.33
L
Scylla
goaTNascar
Scylla
5
8
7
1.06
W
Camazotz
madcuzbad17
Camazotz
3
7
14
1.43
L
Chronos
shadowbby
Chronos
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,451
Damage
86,541
100,899
Taken
98,080
85,512
Mitigated
88,853
45,821
Healing
33,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyPacmare
Hercules
13,579
4,592
1,395
12,342
28,156
34,632
486
12,243
15,142
0
17,152
W
Chang'e
Gdoggy420
Chang'e
9,776
930
9,157
9,122
20,118
17,496
50
10,876
8,999
22,632
0
W
Medusa
LosDelGas
Medusa
28,605
14,234
444
4,106
17,095
9,733
3,502
7,710
9,091
0
71,407
L
Eset
MKCIN
Eset
20,499
2,475
3,318
4,956
18,907
22,031
501
2,013
16,626
31,852
0
L
Guan Yu
SonarCyclops
Guan Yu
18,160
3,971
7,678
10,585
32,552
44,006
41
4,844
26,901
201
25,991
L
20,845
10,187
1,473
1,402
16,322
9,587
3,161
608
15,609
29
43,719
W
Anhur
darkmin3
Anhur
19,359
11,558
171
2,808
15,382
7,817
2,207
7,392
7,854
0
36,111
L
Scylla
goaTNascar
Scylla
12,915
2,367
1,242
906
16,576
6,887
0
1,516
14,782
21,006
0
W
Camazotz
madcuzbad17
Camazotz
9,132
1,910
1,002
5,274
20,148
15,834
1,472
9,545
10,345
0
12,378
L
Chronos
shadowbby
Chronos
14,122
5,404
899
1,218
13,723
6,342
387
795
12,690
26,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
54,679
142
Minions Killed
134
0
Camps Cleared
0
1,373,005
Distance Traveled
1,282,504
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,249
683
10
1
0
311,662
4
W
Chang'e
11,818
788
18
1
0
274,626
0
W
Medusa
12,808
854
82
5
0
258,674
5
L
Eset
10,805
720
28
2
0
287,102
3
L
Guan Yu
11,344
756
11
1
0
262,891
0
L
Rama
11,688
779
38
3
0
269,887
0
W
Anhur
12,160
811
23
2
0
252,907
0
L
Scylla
10,135
676
27
2
0
233,304
1
W
Camazotz
10,612
707
9
1
0
275,136
5
L
Chronos
10,707
714
30
2
0
229,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role