Player Matchup

Ares
Ares
Diamond II
OniESP
Ares
Diamond II
Level 121
God Stats
48W - 6L
2,010 SR
Queue Stats
81W - 14L
2,537 MMR
Party 1
Thoth
Thoth
Masters
Sire143
Thoth
Masters
Level 129
God Stats
47W - 3L
1,865 SR
Queue Stats
89W - 16L
2,949 MMR
Party 1
Medusa
Medusa
Masters
choniiii
Medusa
Masters
Level 114
God Stats
56W - 6L
1,902 SR
Queue Stats
90W - 15L
3,013 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,926 SR
2,833 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,741 SR
2,416 MMR
Cu Chulainn
Cu Chulainn
Masters
JPaIms
Cu Chulainn
Masters
Level 156
God Stats
17W - 10L
1,816 SR
Queue Stats
129W - 55L
2,734 MMR
Party 2
Fenrir
Fenrir
Masters
MetroBombSquad
Fenrir
Masters
Level 129
God Stats
9W - 8L
1,752 SR
Queue Stats
128W - 53L
2,734 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
xthebalckstar
Baron Samedi
Platinum V
Level 113
God Stats
3W - 4L
1,655 SR
Queue Stats
50W - 62L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
OniESP
Ares
15
0 / 0 / 9
10,047
773
4,181
12,779
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Sire143
Thoth
15
2 / 4 / 5
9,511
732
10,907
8,555
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
choniiii
Medusa
17
7 / 0 / 2
10,689
822
17,564
10,427
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
GaneshaAtlasGebAo KuangNe Zha

VS

Bans
AchillesVulcanAh Muzen CabScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JPaIms
Cu Chulainn
13
0 / 3 / 4
8,904
685
10,524
16,577
15,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 1
8,725
671
6,797
12,554
14,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xthebalckstar
Baron Samedi
14
1 / 4 / 3
8,648
665
9,132
11,175
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JPaIms
Cu Chulainn
0
3
4
0.67
L
3
2
1
1.75
W
Ares
OniESP
Ares
0
0
9
4.5
W
Thoth
Sire143
Thoth
2
4
5
1.13
W
Medusa
choniiii
Medusa
7
0
2
8
L
Baron Samedi
xthebalckstar
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
26,453
31,761
Taken
40,306
31,310
Mitigated
34,769
7,381
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JPaIms
Cu Chulainn
10,524
1,643
1,676
3,473
16,577
15,210
32
5,791
10,786
0
33,851
L
6,797
1,207
0
1,869
12,554
14,221
12
3,200
9,354
0
29,796
W
Ares
OniESP
Ares
4,181
294
0
2,132
12,779
19,537
105
5,760
6,886
7,696
0
W
Thoth
Sire143
Thoth
10,907
642
0
220
8,555
5,623
792
1,270
7,015
36,979
0
W
Medusa
choniiii
Medusa
17,564
9,398
0
5,029
10,427
6,150
1,374
2,155
8,008
0
72,609
L
Baron Samedi
xthebalckstar
Baron Samedi
9,132
622
1,866
3,116
11,175
5,338
0
6,171
5,004
35,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
26,277
182
Minions Killed
154
0
Camps Cleared
0
775,247
Distance Traveled
762,220
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,904
685
44
3
0
263,419
2
L
Fenrir
8,725
671
43
3
0
258,022
2
W
Ares
10,047
773
13
1
0
276,556
4
W
Thoth
9,511
732
58
4
0
244,020
2
W
Medusa
10,689
822
111
9
0
254,671
4
L
Baron Samedi
8,648
665
67
5
0
240,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role