Player Matchup

Bacchus
Bacchus
Bronze III
LameBoiCarti
Bacchus
Bronze III
Level 123
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 4L
1,375 MMR
Party 1
Ishtar
Ishtar
Bronze III
Lyke_Myke
Ishtar
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,375 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
PistoIPeat
Zhong Kui
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,366 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,454 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,514 SR
1,392 MMR
Kumbhakarna
Kumbhakarna
Silver II
DaBearsBuffan
Kumbhakarna
Silver II
Level 72
God Stats
3W - 10L
1,505 SR
Queue Stats
50W - 60L
1,058 MMR
Party 2
Apollo
Apollo
Gold II
TheBrownKingSB
Apollo
Gold II
Level 94
God Stats
5W - 4L
1,556 SR
Queue Stats
32W - 41L
1,787 MMR
Party 2
Thoth
Thoth
Silver II
Thoth mid
Thoth
Silver II
Level 62
God Stats
19W - 22L
1,480 SR
Queue Stats
29W - 34L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LameBoiCarti
Bacchus
19
3 / 1 / 10
13,565
798
12,413
19,201
30,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Lyke_Myke
Ishtar
17
4 / 4 / 1
11,807
695
9,269
19,302
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
PistoIPeat
Zhong Kui
19
6 / 0 / 6
13,004
765
26,534
17,387
17,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AtlasHeraAthenaAo KuangMulan

VS

Bans
Ah Muzen CabXbalanqueMorgan Le FayJormungandrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaBearsBuffan
Kumbhakarna
16
0 / 3 / 4
11,386
670
7,373
21,632
27,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 6 / 2
10,664
627
12,447
16,501
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
Thoth mid
Thoth
17
4 / 4 / 1
12,244
720
19,123
18,734
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DaBearsBuffan
Kumbhakarna
0
3
4
0.67
W
Bacchus
LameBoiCarti
Bacchus
3
1
10
8
W
Ishtar
Lyke_Myke
Ishtar
4
4
1
1.13
W
Zhong Kui
PistoIPeat
Zhong Kui
6
0
6
9
L
1
6
2
0.33
L
Thoth
Thoth mid
Thoth
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
38,943
55,890
Taken
56,867
57,327
Mitigated
45,219
18,714
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DaBearsBuffan
Kumbhakarna
7,373
874
0
3,708
21,632
27,467
0
13,364
8,268
32,182
0
W
Bacchus
LameBoiCarti
Bacchus
12,413
1,499
0
5,098
19,201
30,955
131
8,059
11,142
38,580
0
W
Ishtar
Lyke_Myke
Ishtar
9,269
4,644
0
5,314
19,302
8,816
2,676
11,290
8,012
0
54,001
W
Zhong Kui
PistoIPeat
Zhong Kui
26,534
3,028
0
8,302
17,387
17,556
1,107
7,231
10,156
75,285
0
L
12,447
8,248
0
3,365
16,501
8,440
0
11,487
5,014
0
51,312
L
Thoth
Thoth mid
Thoth
19,123
451
127
3,787
18,734
9,312
0
14,117
4,617
59,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
34,294
202
Minions Killed
198
0
Camps Cleared
0
910,532
Distance Traveled
876,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,386
670
32
2
0
292,240
2
W
Bacchus
13,565
798
33
2
0
325,898
2
W
Ishtar
11,807
695
80
5
0
275,490
1
W
Zhong Kui
13,004
765
89
5
0
309,144
3
L
Apollo
10,664
627
75
4
0
283,392
0
L
Thoth
12,244
720
91
5
0
300,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role