Player Matchup

Cernunnos
Cernunnos
BlackCryoDragon
Cernunnos
Level 123
God Stats
2W - 1L
1,861 SR
Queue Stats
73W - 69L
1,502 Elo+
Solo
King Arthur
King Arthur
CouchNoob
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,477 Elo+
Party 2
Terra
Terra
ITSOVERTHERE745
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 2
Artio
Artio
LowbrausFinest
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 121L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
Nugentwo
Amaterasu
Level 159
God Stats
6W - 6L
1,568 SR
Queue Stats
592W - 521L
1,511 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,511 Elo+

VS

Team Averages
Level 117
1,582 SR
1,512 Elo+
Nu Wa
Nu Wa
FFDP nesto313
Nu Wa
Level 125
God Stats
13W - 4L
1,725 SR
Queue Stats
635W - 571L
1,478 Elo+
Party 1
Apollo
Apollo
Fairey
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,561 Elo+
Party 1
Chang'e
Chang'e
LabelSlays
Chang'e
Level 149
God Stats
7W - 4L
1,586 SR
Queue Stats
718W - 654L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
lts Jinx
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,561 Elo+
Party 1
Ganesha
Ganesha
nesquikee
Ganesha
Level 149
God Stats
4W - 1L
1,600 SR
Queue Stats
223W - 246L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlackCryoDragon
Cernunnos
20
11 / 6 / 9
12,878
805
30,171
25,288
13,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CouchNoob
King Arthur
20
9 / 8 / 14
12,550
784
16,897
23,934
19,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 17
11,926
745
7,482
24,136
24,785
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
1 / 8 / 12
9,960
623
8,661
30,184
33,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Nugentwo
Amaterasu
19
5 / 4 / 19
12,415
776
8,881
27,313
33,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 17
12,158
760
20,885
11,962
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Fairey
Apollo
20
9 / 6 / 9
14,044
878
31,330
22,410
11,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LabelSlays
Chang'e
20
9 / 7 / 10
13,241
828
12,436
21,948
13,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
lts Jinx
Ah Puch
17
6 / 6 / 10
11,839
740
23,141
13,977
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
nesquikee
Ganesha
17
0 / 5 / 18
11,302
706
11,085
28,872
33,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
92
28
Kills
28
29
Deaths
30
71
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlackCryoDragon
Cernunnos
11
6
9
2.58
L
King Arthur
CouchNoob
King Arthur
9
8
14
2
W
4
6
17
2.08
W
Apollo
Fairey
Apollo
9
6
9
2.25
L
2
3
17
3.5
W
Chang'e
LabelSlays
Chang'e
9
7
10
2
L
1
8
12
0.88
L
Amaterasu
Nugentwo
Amaterasu
5
4
19
3.63
W
Ah Puch
lts Jinx
Ah Puch
6
6
10
1.83
W
Ganesha
nesquikee
Ganesha
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
98,877
130,855
Taken
99,169
124,637
Mitigated
68,687
56,880
Healing
32,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlackCryoDragon
Cernunnos
30,171
12,238
3,193
6,234
25,288
13,478
4,394
14,973
10,315
0
69,656
L
King Arthur
CouchNoob
King Arthur
16,897
1,508
1,509
1,195
23,934
19,847
825
16,101
7,833
0
38,794
W
20,885
8,237
2,181
722
11,962
4,809
1,476
2,103
9,781
29,200
0
W
Apollo
Fairey
Apollo
31,330
13,096
843
4,482
22,410
11,553
4,984
2,683
17,757
0
73,662
L
7,482
76
12,831
10,754
24,136
24,785
322
11,758
12,378
25,085
0
W
Chang'e
LabelSlays
Chang'e
12,436
4,435
6,152
5,501
21,948
13,342
2,065
2,560
19,179
30,191
1,809
L
8,661
424
2,672
5,882
30,184
33,290
475
12,869
17,315
26,363
0
L
Amaterasu
Nugentwo
Amaterasu
8,881
2,736
3,325
9,285
27,313
33,237
2,115
11,055
16,258
0
21,504
W
Ah Puch
lts Jinx
Ah Puch
23,141
1,975
1,465
1,992
13,977
5,793
960
2,755
10,890
38,997
0
W
Ganesha
nesquikee
Ganesha
11,085
1,033
1,077
7,708
28,872
33,190
100
5,106
23,523
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
62,584
200
Minions Killed
178
0
Camps Cleared
0
1,419,054
Distance Traveled
1,250,069
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,878
805
85
5
0
265,346
0
L
King Arthur
12,550
784
35
2
0
269,163
2
W
Nu Wa
12,158
760
17
1
0
267,939
1
W
Apollo
14,044
878
85
5
0
248,347
0
L
Terra
11,926
745
28
2
0
306,268
1
W
Chang'e
13,241
828
42
3
0
202,120
3
L
Artio
9,960
623
23
1
0
277,461
0
L
Amaterasu
12,415
776
29
2
0
300,816
3
W
Ah Puch
11,839
740
34
2
0
253,676
1
W
Ganesha
11,302
706
0
0
0
277,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role