Player Matchup

Izanami
Izanami
HysteriaHaze
Izanami
Level 146
God Stats
19W - 17L
1,628 SR
Queue Stats
213W - 204L
1,522 Elo+
Party 3
Bellona
Bellona
Lord_Cthulhu1
Bellona
Level 154
God Stats
1W - 1L
1,571 SR
Queue Stats
139W - 132L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Miiista D
Zhong Kui
Level 145
God Stats
0W - 1L
1,757 SR
Queue Stats
26W - 38L
1,427 Elo+
Party 3
Geb
Geb
SavageJohnnyray
Geb
Level 119
God Stats
0W - 1L
1,782 SR
Queue Stats
82W - 84L
1,461 Elo+
Party 2
Hel
Hel
SugarNpz66
Hel
Level 87
God Stats
5W - 6L
1,520 SR
Queue Stats
83W - 77L
1,501 Elo+
Party 2
Team Averages
Level 130
1,652 SR
1,491 Elo+

VS

Team Averages
Level 134
1,646 SR
1,555 Elo+
Ah Puch
Ah Puch
DreagasBlade
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,419 Elo+
Solo
Anubis
Anubis
M4A1 MASTER GUN
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,562 Elo+
Party 1
Odin
Odin
P1ayerXer0
Odin
Level 160
God Stats
4W - 0L
1,670 SR
Queue Stats
129W - 101L
1,607 Elo+
Party 1
Xing Tian
Xing Tian
SethN9
Xing Tian
Level 126
God Stats
6W - 3L
1,810 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
YangXiaoLong821
Cthulhu
Level 155
God Stats
32W - 23L
1,751 SR
Queue Stats
159W - 132L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HysteriaHaze
Izanami
11
1 / 0 / 1
6,134
1,227
8,395
4,847
2,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
11
0 / 0 / 2
6,009
1,202
2,211
4,159
5,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Miiista D
Zhong Kui
10
0 / 1 / 1
5,509
1,102
1,900
1,961
1,514
Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
6,411
1,282
3,238
5,548
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
6,171
1,234
3,690
5,565
2,261
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

367

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DreagasBlade
Ah Puch
11
0 / 0 / 1
5,735
1,147
4,848
568
257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 1
6,017
1,203
4,597
6,454
2,963
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
5,784
1,157
2,584
6,749
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
SethN9
Xing Tian
11
1 / 0 / 0
6,465
1,293
2,072
3,597
2,692
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 1
5,755
1,151
5,342
5,681
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
2
Kills
1
1
Deaths
2
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DreagasBlade
Ah Puch
0
0
1
0.5
L
Izanami
HysteriaHaze
Izanami
1
0
1
1.5
L
Bellona
0
0
2
1
W
0
1
1
0.5
L
Zhong Kui
Miiista D
Zhong Kui
0
1
1
0.5
W
0
1
0
0
L
0
0
2
1
W
Xing Tian
SethN9
Xing Tian
1
0
0
1
L
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
19,443
22,080
Taken
23,049
15,441
Mitigated
14,992
3,194
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DreagasBlade
Ah Puch
4,848
272
0
331
568
257
0
408
160
11,390
0
L
Izanami
HysteriaHaze
Izanami
8,395
5,778
0
0
4,847
2,002
0
3,954
893
0
20,067
L
Bellona
2,211
908
0
84
4,159
5,401
0
2,494
1,665
0
18,288
W
4,597
220
0
3,807
6,454
2,963
0
2,237
4,217
28,900
0
L
Zhong Kui
Miiista D
Zhong Kui
1,900
195
0
250
1,961
1,514
0
1,405
556
3,588
0
W
2,584
638
0
376
6,749
5,192
0
2,454
4,295
0
9,252
L
3,238
239
0
637
5,548
4,263
0
4,555
993
6,264
0
W
Xing Tian
SethN9
Xing Tian
2,072
53
961
702
3,597
2,692
0
1,629
1,968
5,003
0
L
3,690
423
1,185
1,038
5,565
2,261
0
4,451
1,114
15,919
0
W
5,342
194
686
0
5,681
3,888
0
2,100
3,581
12,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
29,756
122
Minions Killed
117
4
Camps Cleared
4
469,712
Distance Traveled
519,547
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,735
1,147
12
2
1
106,028
0
L
Izanami
6,134
1,227
43
9
2
94,684
0
L
Bellona
6,009
1,202
41
8
0
109,804
2
W
Anubis
6,017
1,203
60
12
3
89,646
0
L
Zhong Kui
5,509
1,102
9
2
1
47,575
0
W
Odin
5,784
1,157
21
4
0
113,539
1
L
Geb
6,411
1,282
6
1
1
112,466
0
W
Xing Tian
6,465
1,293
6
1
0
102,979
1
L
Hel
6,171
1,234
23
5
0
105,183
1
W
Cthulhu
5,755
1,151
18
4
0
107,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role