Player Matchup

Sol
Sol
Cha0tic n0va
Sol
Level 130
God Stats
5W - 7L
1,385 SR
Queue Stats
314W - 301L
1,511 Elo+
Party 1
Arachne
Arachne
Ess ZacEfron
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,648 Elo+
Solo
Kali
Kali
MIGHTBECLUTCH
Kali
Level 138
God Stats
55W - 28L
1,637 SR
Queue Stats
628W - 605L
1,534 Elo+
Party 1
Chronos
Chronos
Qc Deral
Chronos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,515 Elo+
Solo
Thoth
Thoth
alessandro1502
Thoth
Level 128
God Stats
3W - 2L
1,472 SR
Queue Stats
318W - 295L
1,536 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,549 Elo+

VS

Team Averages
Level 101
1,478 SR
1,488 Elo+
Poseidon
Poseidon
ABN SpenceNasty
Poseidon
Level 85
God Stats
43W - 58L
1,416 SR
Queue Stats
320W - 382L
1,363 Elo+
Solo
Ishtar
Ishtar
Hugs4Pochita
Ishtar
Level 125
God Stats
1W - 5L
1,266 SR
Queue Stats
106W - 106L
1,552 Elo+
Party 2
Chaac
Chaac
SomeHornet16590
Chaac
Level 66
God Stats
0W - 1L
1,534 SR
Queue Stats
27W - 26L
1,438 Elo+
Solo
Ares
Ares
ZFighter2105
Ares
Level 68
God Stats
33W - 26L
1,623 SR
Queue Stats
81W - 69L
1,559 Elo+
Party 2
Lancelot
Lancelot
josephmoi666
Lancelot
Level 160
God Stats
22W - 21L
1,549 SR
Queue Stats
243W - 227L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
12,390
539
21,196
20,986
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Ess ZacEfron
Arachne
15
1 / 5 / 6
9,565
416
7,210
13,436
5,225
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 3 / 5
13,627
592
20,514
28,143
14,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Qc Deral
Chronos
20
5 / 2 / 9
13,320
579
19,986
15,356
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 2 / 13
12,995
565
15,743
10,901
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 6 / 4
10,533
458
9,740
18,241
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
19
5 / 8 / 0
11,937
519
11,217
21,081
9,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 2
9,317
405
10,042
25,252
19,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 5 / 5
9,351
407
5,650
24,106
30,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
josephmoi666
Lancelot
19
3 / 3 / 6
11,753
511
15,711
20,464
9,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
29
Kills
13
14
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
6
4
0.67
W
7
2
10
6
W
Arachne
Ess ZacEfron
Arachne
1
5
6
0.8
L
Ishtar
5
8
0
0.63
W
12
3
5
4.83
W
Chronos
Qc Deral
Chronos
5
2
9
4.75
L
1
7
2
0.29
L
2
5
5
0.9
W
4
2
13
5.25
L
Lancelot
josephmoi666
Lancelot
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,649
Damage
52,360
88,822
Taken
109,144
40,561
Mitigated
75,749
38,173
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,740
1,037
95
3,299
18,241
6,475
0
10,651
7,590
83,409
0
W
21,196
7,135
0
13,941
20,986
8,307
3,390
3,782
17,204
101,148
2,533
W
Arachne
Ess ZacEfron
Arachne
7,210
6,093
0
2,026
13,436
5,225
506
1,166
12,270
0
45,137
L
Ishtar
11,217
4,893
0
5,376
21,081
9,381
1,556
9,924
11,157
0
105,242
W
20,514
9,807
0
10,575
28,143
14,069
2,102
6,984
21,159
0
113,195
W
Chronos
Qc Deral
Chronos
19,986
6,677
0
7,543
15,356
8,150
44
1,193
14,163
110,129
0
L
10,042
1,164
0
4,372
25,252
19,880
0
15,378
9,874
0
55,883
L
5,650
33
30
3,877
24,106
30,015
0
12,499
11,607
31,878
2,356
W
15,743
293
532
3,556
10,901
4,810
0
2,379
8,522
113,174
0
L
Lancelot
josephmoi666
Lancelot
15,711
1,290
0
3,563
20,464
9,998
0
8,391
12,073
0
121,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,897
Gold Earned
52,891
675
Minions Killed
650
0
Camps Cleared
0
2,240,829
Distance Traveled
2,067,131
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,533
458
161
7
0
387,997
4
W
Sol
12,390
539
130
6
0
420,928
7
W
Arachne
9,565
416
51
2
0
427,838
0
L
Ishtar
11,937
519
184
8
0
352,848
2
W
Kali
13,627
592
126
5
0
516,179
3
W
Chronos
13,320
579
175
8
0
437,395
7
L
Chaac
9,317
405
99
4
0
409,345
6
L
Ares
9,351
407
32
1
0
434,758
3
W
Thoth
12,995
565
193
8
0
438,489
3
L
Lancelot
11,753
511
174
8
0
482,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role