Player Matchup

Discordia
Discordia
JSvengali
Discordia
Level 158
God Stats
0W - 3L
1,436 SR
Queue Stats
36W - 47L
1,484 Elo+
Party 2
Hades
Hades
JestersofChaos
Hades
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 2
Ishtar
Ishtar
TacticalKumquat
Ishtar
Level 58
God Stats
6W - 11L
1,477 SR
Queue Stats
19W - 29L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
misterlyruc
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Vamana
Vamana
xXCrimsonSageXx
Vamana
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 10L
1,468 Elo+
Party 2
Team Averages
Level 54
1,434 SR
1,397 Elo+

VS

Team Averages
Level 100
1,570 SR
1,601 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jordddd
Jormungandr
Level 140
God Stats
7W - 3L
1,848 SR
Queue Stats
266W - 163L
1,706 Elo+
Party 1
Cliodhna
Cliodhna
McDex60
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Nu Wa
Nu Wa
crckmunch
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JSvengali
Discordia
12
1 / 6 / 3
6,640
664
6,456
8,861
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 5
6,834
683
3,327
9,050
4,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 6
7,232
723
6,731
11,483
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
misterlyruc
Kumbhakarna
12
0 / 5 / 2
6,806
681
2,182
14,035
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 5 / 1
8,825
883
11,865
13,661
9,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 8
9,501
950
11,411
12,480
13,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
 
King Arthur
14
2 / 1 / 12
7,954
795
7,760
13,940
12,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
Jordddd
Jormungandr
16
4 / 1 / 15
9,041
904
16,334
9,861
10,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
McDex60
Cliodhna
15
4 / 3 / 4
8,585
859
7,627
9,482
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
crckmunch
Nu Wa
14
3 / 1 / 9
8,269
827
8,651
4,820
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
8
Kills
23
23
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
W
King Arthur
 
King Arthur
2
1
12
8
L
Discordia
JSvengali
Discordia
1
6
3
0.42
L
1
3
5
1.17
W
Jormungandr
Jordddd
Jormungandr
4
1
15
11.5
W
Cliodhna
McDex60
Cliodhna
4
3
4
2
L
0
4
6
0.75
W
Nu Wa
crckmunch
Nu Wa
3
1
9
7.5
L
Kumbhakarna
misterlyruc
Kumbhakarna
0
5
2
0.2
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
51,783
57,090
Taken
50,583
33,821
Mitigated
44,145
5,828
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,411
4,684
1,744
3,306
12,480
13,565
575
2,306
10,174
0
20,009
W
King Arthur
 
King Arthur
7,760
958
0
1,492
13,940
12,601
105
3,664
10,276
0
19,670
L
Discordia
JSvengali
Discordia
6,456
476
0
0
8,861
3,298
0
3,594
5,009
16,555
0
L
3,327
438
193
823
9,050
4,559
0
4,429
4,322
8,107
0
W
Jormungandr
Jordddd
Jormungandr
16,334
3,330
0
2,857
9,861
10,627
928
2,435
7,426
37,406
0
W
Cliodhna
McDex60
Cliodhna
7,627
2,169
0
500
9,482
4,857
4,292
2,114
7,368
0
31,882
L
6,731
3,925
0
2,139
11,483
5,455
0
5,343
5,955
0
27,176
W
Nu Wa
crckmunch
Nu Wa
8,651
2,270
0
193
4,820
2,495
3,246
1,446
3,374
15,860
0
L
Kumbhakarna
misterlyruc
Kumbhakarna
2,182
244
0
524
14,035
10,771
0
5,068
8,549
6,975
0
L
11,865
8,668
0
2,149
13,661
9,738
0
5,391
8,270
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
43,350
122
Minions Killed
193
0
Camps Cleared
0
868,736
Distance Traveled
1,014,004
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,501
950
12
1
0
194,264
2
W
King Arthur
7,954
795
24
2
0
230,545
2
L
Discordia
6,640
664
26
3
0
176,140
3
L
Hades
6,834
683
10
1
0
153,111
1
W
Jormungandr
9,041
904
60
6
0
175,763
1
W
Cliodhna
8,585
859
66
7
0
218,273
1
L
Ishtar
7,232
723
45
5
0
163,208
1
W
Nu Wa
8,269
827
31
3
0
195,159
0
L
Kumbhakarna
6,806
681
14
1
0
183,262
4
L
Vamana
8,825
883
27
3
0
193,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role