Player Matchup

Chang'e
Chang'e
BecksGaming
Chang'e
Level 122
God Stats
78W - 84L
1,422 SR
Queue Stats
357W - 402L
1,414 Elo+
Solo
Chronos
Chronos
Kpayne228
Chronos
Level 119
God Stats
4W - 8L
1,476 SR
Queue Stats
117W - 133L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
S-upreme0
Heimdallr
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
71W - 85L
1,433 Elo+
Party 2
Thanatos
Thanatos
beasty_shooter99
Thanatos
Level 101
God Stats
9W - 11L
1,670 SR
Queue Stats
62W - 77L
1,386 Elo+
Solo
Scylla
Scylla
twothread
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 208L
1,400 Elo+
Solo
Team Averages
Level 99
1,474 SR
1,415 Elo+

VS

Team Averages
Level 103
1,517 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BrokenWyrd
Cthulhu
Level 77
God Stats
16W - 14L
1,533 SR
Queue Stats
192W - 217L
1,352 Elo+
Party 1
Serqet
Serqet
CodexZodiac
Serqet
Level 119
God Stats
4W - 6L
1,551 SR
Queue Stats
253W - 285L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
RoboWarrior2512
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,413 Elo+
Solo
Guan Yu
Guan Yu
TunZ92
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BecksGaming
Chang'e
18
6 / 2 / 7
11,808
437
13,716
21,553
16,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Kpayne228
Chronos
20
3 / 6 / 2
13,060
484
20,937
25,528
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
S-upreme0
Heimdallr
18
1 / 6 / 9
11,949
443
13,153
23,222
10,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 6 / 5
12,790
474
13,368
27,656
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
twothread
Scylla
17
2 / 6 / 5
11,047
409
17,182
19,917
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 6 / 6
12,903
478
20,257
22,388
12,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BrokenWyrd
Cthulhu
20
6 / 4 / 9
13,880
514
20,679
29,716
48,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
20
3 / 4 / 11
12,885
477
12,622
23,904
19,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RoboWarrior2512
Danzaburou
20
8 / 2 / 4
15,343
568
17,428
21,112
10,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TunZ92
Guan Yu
20
6 / 2 / 10
13,503
500
15,819
21,814
20,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
18
Kills
26
26
Deaths
18
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
6
6
1
L
Chang'e
BecksGaming
Chang'e
6
2
7
4.75
W
Cthulhu
BrokenWyrd
Cthulhu
6
4
9
2.63
W
Serqet
3
4
11
2.13
L
Chronos
Kpayne228
Chronos
3
6
2
0.67
W
Danzaburou
RoboWarrior2512
Danzaburou
8
2
4
5
L
Heimdallr
S-upreme0
Heimdallr
1
6
9
0.92
W
Guan Yu
TunZ92
Guan Yu
6
2
10
5.5
L
6
6
5
1.42
L
Scylla
twothread
Scylla
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,356
Damage
86,805
117,876
Taken
118,934
57,517
Mitigated
112,198
42,236
Healing
37,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,257
2,140
177
6,051
22,388
12,688
583
11,088
11,300
105,944
0
L
Chang'e
BecksGaming
Chang'e
13,716
1,172
3,297
8,962
21,553
16,197
0
8,465
12,385
68,161
3,062
W
Cthulhu
BrokenWyrd
Cthulhu
20,679
431
795
3,353
29,716
48,082
291
16,817
12,899
67,696
303
W
Serqet
12,622
2,153
0
9,478
23,904
19,599
904
5,489
18,415
338
90,245
L
Chronos
Kpayne228
Chronos
20,937
6,820
0
6,878
25,528
9,719
2,342
7,076
17,370
106,145
0
W
Danzaburou
RoboWarrior2512
Danzaburou
17,428
6,969
0
10,341
21,112
10,865
3,754
7,665
13,447
0
147,689
L
Heimdallr
S-upreme0
Heimdallr
13,153
4,245
0
4,128
23,222
10,290
0
8,747
14,426
0
104,075
W
Guan Yu
TunZ92
Guan Yu
15,819
2,554
186
7,358
21,814
20,964
3,617
10,200
11,614
0
77,551
L
13,368
3,553
0
16,870
27,656
14,021
0
6,559
20,287
0
118,888
L
Scylla
twothread
Scylla
17,182
1,654
0
2,101
19,917
7,290
0
10,291
9,309
82,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
68,514
687
Minions Killed
710
0
Camps Cleared
0
2,381,536
Distance Traveled
2,772,965
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,903
478
155
6
0
480,709
4
L
Chang'e
11,808
437
90
3
0
500,203
0
W
Cthulhu
13,880
514
78
3
0
580,870
1
W
Serqet
12,885
477
127
5
0
618,513
5
L
Chronos
13,060
484
184
7
0
465,576
4
W
Danzaburou
15,343
568
218
8
0
572,330
7
L
Heimdallr
11,949
443
153
6
0
471,814
2
W
Guan Yu
13,503
500
132
5
0
520,543
1
L
Thanatos
12,790
474
149
6
0
485,833
2
L
Scylla
11,047
409
111
4
0
458,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role