Player Matchup

Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 53
God Stats
137W - 133L
1,548 SR
Queue Stats
147W - 153L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
HepHopAnonymous
Guan Yu
Level 66
God Stats
86W - 63L
1,516 SR
Queue Stats
153W - 156L
1,442 Elo+
Party 1
Eset
Eset
SammyHotSoxx
Eset
Level 38
God Stats
6W - 7L
1,520 SR
Queue Stats
145W - 136L
1,466 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,458 Elo+

VS

Team Averages
Level 72
1,256 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Just__Exo
Baron Samedi
Level 39
God Stats
0W - 1L
1,149 SR
Queue Stats
5W - 12L
1,320 Elo+
Party 2
Thanatos
Thanatos
PuskyTheFirst
Thanatos
Level 68
God Stats
2W - 2L
1,346 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PuskyTheSecond
Cthulhu
Level 108
God Stats
0W - 1L
1,273 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 11
11,814
788
19,180
7,799
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 8
11,446
763
13,889
22,668
24,995
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 8
11,162
744
12,646
11,525
4,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Just__Exo
Baron Samedi
13
0 / 5 / 4
9,099
607
9,105
15,998
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
PuskyTheFirst
Thanatos
13
3 / 8 / 0
9,821
655
10,967
15,685
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 1 / 2
10,753
717
11,306
23,095
23,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
6
1
8
10
L
Baron Samedi
Just__Exo
Baron Samedi
0
5
4
0.4
L
Thanatos
PuskyTheFirst
Thanatos
3
8
0
0.38
L
1
1
2
2
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
31,378
41,992
Taken
54,778
32,730
Mitigated
37,788
22,336
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,180
9,697
0
1,543
7,799
3,457
2,119
5,400
2,075
60,913
0
W
13,889
1,349
2,545
12,177
22,668
24,995
80
9,668
12,098
0
40,082
L
Baron Samedi
Just__Exo
Baron Samedi
9,105
453
1,724
3,581
15,998
7,830
46
9,017
6,574
34,724
0
L
Thanatos
PuskyTheFirst
Thanatos
10,967
3,532
478
6,593
15,685
5,991
394
8,213
6,996
0
32,383
L
11,306
331
411
4,476
23,095
23,967
162
14,668
7,986
60,044
0
W
12,646
1,330
786
5,285
11,525
4,278
595
4,977
6,088
44,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
29,673
183
Minions Killed
159
0
Camps Cleared
0
893,488
Distance Traveled
781,600
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,814
788
87
6
0
280,069
1
W
Guan Yu
11,446
763
44
3
0
341,494
6
L
Baron Samedi
9,099
607
32
2
0
242,514
0
L
Thanatos
9,821
655
50
3
0
248,884
0
L
Cthulhu
10,753
717
77
5
0
290,202
4
W
Eset
11,162
744
52
3
0
271,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role