Player Matchup

Danzaburou
Danzaburou
Elite_Flips
Danzaburou
Level 145
God Stats
1W - 0L
1,131 SR
Queue Stats
6W - 8L
1,650 Elo+
Solo
Ra
Ra
GabbyRollins
Ra
Level 158
God Stats
10W - 3L
1,732 SR
Queue Stats
432W - 177L
1,856 Elo+
Party 1
Hercules
Hercules
corkdog10
Hercules
Level 129
God Stats
37W - 16L
1,753 SR
Queue Stats
443W - 176L
1,777 Elo+
Party 1
Team Averages
Level 144
1,539 SR
1,761 Elo+

VS

Team Averages
Level 142
1,698 SR
1,909 Elo+
Nemesis
Nemesis
BigBadGage
Nemesis
Level 160
God Stats
0W - 1L
1,628 SR
Queue Stats
930W - 99L
1,920 Elo+
Party 2
Raijin
Raijin
Dennys24hrDiner
Raijin
Level 137
God Stats
5W - 2L
1,893 SR
Queue Stats
660W - 60L
1,962 Elo+
Party 2
Sobek
Sobek
SwitchSmiter69
Sobek
Level 129
God Stats
0W - 1L
1,572 SR
Queue Stats
57W - 21L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elite_Flips
Danzaburou
15
3 / 2 / 7
10,073
720
11,688
9,973
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 4
10,761
769
18,044
10,182
4,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
corkdog10
Hercules
16
2 / 0 / 8
9,898
707
7,758
9,375
9,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBadGage
Nemesis
13
0 / 6 / 3
8,545
610
7,582
15,723
7,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 1
10,126
723
7,255
10,592
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 2
9,036
645
6,688
18,868
25,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigBadGage
Nemesis
0
6
3
0.25
L
3
2
1
1.75
W
Danzaburou
Elite_Flips
Danzaburou
3
2
7
3.25
W
6
2
4
4
L
1
3
2
0.67
W
Hercules
corkdog10
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,490
Damage
21,525
29,530
Taken
45,183
18,048
Mitigated
37,632
11,631
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigBadGage
Nemesis
7,582
2,884
0
2,799
15,723
7,452
0
8,255
7,468
0
28,215
L
7,255
398
0
902
10,592
4,919
0
2,158
8,434
42,463
0
W
Danzaburou
Elite_Flips
Danzaburou
11,688
7,243
0
2,674
9,973
3,973
0
4,961
5,012
0
40,102
W
18,044
996
1,689
3,992
10,182
4,126
1,267
5,654
4,528
67,411
0
L
6,688
603
0
3,516
18,868
25,261
0
7,715
11,153
24,483
0
W
Hercules
corkdog10
Hercules
7,758
1,978
0
3,276
9,375
9,949
391
3,478
5,897
38
23,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
27,707
197
Minions Killed
154
0
Camps Cleared
0
788,284
Distance Traveled
789,618
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,545
610
46
3
0
282,338
7
L
Raijin
10,126
723
83
6
0
237,143
1
W
Danzaburou
10,073
720
60
4
0
242,187
1
W
Ra
10,761
769
109
8
0
266,709
4
L
Sobek
9,036
645
25
2
0
270,137
0
W
Hercules
9,898
707
28
2
0
279,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role