Player Matchup

Khepri
Khepri
CzarVerde
Khepri
Level 79
God Stats
1W - 2L
1,724 SR
Queue Stats
9W - 13L
1,275 Elo+
Party 2
Cliodhna
Cliodhna
I Dahlia I
Cliodhna
Level 62
God Stats
3W - 8L
1,373 SR
Queue Stats
88W - 166L
1,208 Elo+
Solo
Freya
Freya
hmpts
Freya
Level 63
God Stats
0W - 1L
1,320 SR
Queue Stats
13W - 20L
1,243 Elo+
Party 2
Team Averages
Level 68
1,472 SR
1,242 Elo+

VS

Team Averages
Level 66
1,362 SR
1,286 Elo+
Danzaburou
Danzaburou
FoxdieVirus
Danzaburou
Level 67
God Stats
6W - 13L
1,372 SR
Queue Stats
105W - 200L
1,287 Elo+
Party 1
Anubis
Anubis
L0RDofLiGHT8373
Anubis
Level 65
God Stats
45W - 66L
1,424 SR
Queue Stats
97W - 181L
1,283 Elo+
Party 1
Bellona
Bellona
T800MACHINE
Bellona
Level 66
God Stats
11W - 24L
1,291 SR
Queue Stats
115W - 211L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CzarVerde
Khepri
14
0 / 2 / 3
8,673
620
5,844
12,307
13,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
I Dahlia I
Cliodhna
15
2 / 1 / 1
9,305
665
5,047
9,426
7,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
hmpts
Freya
14
1 / 4 / 0
8,750
625
4,849
12,111
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxdieVirus
Danzaburou
16
1 / 1 / 6
10,388
742
8,283
6,878
4,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 3
10,345
739
10,458
8,275
4,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
T800MACHINE
Bellona
15
2 / 0 / 5
9,869
705
9,701
13,913
12,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
7
7
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
CzarVerde
Khepri
0
2
3
0.75
W
Danzaburou
FoxdieVirus
Danzaburou
1
1
6
4
L
Cliodhna
I Dahlia I
Cliodhna
2
1
1
2.5
W
4
2
3
2.75
W
Bellona
T800MACHINE
Bellona
2
0
5
4.5
L
Freya
hmpts
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
28,442
33,844
Taken
29,066
27,591
Mitigated
21,035
4,036
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CzarVerde
Khepri
5,844
341
0
1,000
12,307
13,789
36
4,184
8,123
21,989
0
W
Danzaburou
FoxdieVirus
Danzaburou
8,283
3,050
824
2,282
6,878
4,076
1,056
3,623
3,255
41
39,136
L
Cliodhna
I Dahlia I
Cliodhna
5,047
641
0
266
9,426
7,677
0
2,788
6,638
0
33,880
W
10,458
753
0
3,276
8,275
4,684
1,264
1,964
6,311
51,847
0
W
Bellona
T800MACHINE
Bellona
9,701
2,988
0
2,488
13,913
12,275
0
5,463
8,450
0
48,282
L
Freya
hmpts
Freya
4,849
1,553
0
2,770
12,111
6,125
395
3,611
8,500
28,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
30,602
150
Minions Killed
202
0
Camps Cleared
0
745,366
Distance Traveled
773,434
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,673
620
20
1
0
253,566
1
W
Danzaburou
10,388
742
63
5
0
237,966
2
L
Cliodhna
9,305
665
77
6
0
254,158
2
W
Anubis
10,345
739
80
6
0
245,092
1
W
Bellona
9,869
705
59
4
0
290,376
2
L
Freya
8,750
625
53
4
0
237,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role