Player Matchup

Vamana
Vamana
Diego101
Vamana
Level 104
God Stats
4W - 5L
1,484 SR
Queue Stats
111W - 114L
1,540 Elo+
Solo
Sol
Sol
Sa1Kou
Sol
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,305 Elo+
Party 2
Ishtar
Ishtar
rfteixeira
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,325 Elo+
Party 2
Team Averages
Level 105
1,495 SR
1,390 Elo+

VS

Team Averages
Level 135
1,712 SR
1,804 Elo+
Kuzenbo
Kuzenbo
Lionsman3
Kuzenbo
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 117L
1,465 Elo+
Solo
Merlin
Merlin
Shenfield
Merlin
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
34W - 3L
2,038 Elo+
Party 1
Fenrir
Fenrir
TableTopCreeper
Fenrir
Level 160
God Stats
1W - 0L
1,934 SR
Queue Stats
36W - 7L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Diego101
Vamana
12
0 / 1 / 1
8,047
671
5,964
11,947
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Sa1Kou
Sol
13
1 / 2 / 0
7,610
634
12,632
11,935
5,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
rfteixeira
Ishtar
12
0 / 5 / 1
7,204
600
5,596
11,484
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lionsman3
Kuzenbo
13
1 / 1 / 5
8,953
746
5,882
14,366
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Shenfield
Merlin
16
2 / 0 / 4
9,158
763
13,351
5,408
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 3
9,027
752
10,011
13,176
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Diego101
Vamana
0
1
1
0.5
W
Kuzenbo
Lionsman3
Kuzenbo
1
1
5
3.5
L
Sol
Sa1Kou
Sol
1
2
0
0.5
W
Merlin
Shenfield
Merlin
2
0
4
4
W
5
0
3
6.5
L
Ishtar
rfteixeira
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
29,244
35,366
Taken
32,950
18,326
Mitigated
36,401
12,480
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Diego101
Vamana
5,964
2,069
1,626
3,436
11,947
8,272
0
5,233
6,434
0
25,445
W
Kuzenbo
Lionsman3
Kuzenbo
5,882
1,779
0
4,501
14,366
19,654
180
6,241
8,125
13,626
0
L
Sol
Sa1Kou
Sol
12,632
4,897
0
4,831
11,935
5,067
495
7,388
4,374
42,331
0
W
Merlin
Shenfield
Merlin
13,351
580
0
415
5,408
3,001
184
1,950
3,458
62,321
0
W
10,011
3,218
25
4,803
13,176
13,746
0
4,503
8,673
0
30,590
L
Ishtar
rfteixeira
Ishtar
5,596
2,984
0
2,587
11,484
4,987
36
6,668
4,465
0
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
27,138
143
Minions Killed
159
0
Camps Cleared
0
608,444
Distance Traveled
699,775
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,047
671
32
3
0
233,330
0
W
Kuzenbo
8,953
746
8
1
0
233,455
1
L
Sol
7,610
634
78
7
0
193,608
0
W
Merlin
9,158
763
106
9
0
232,103
2
W
Fenrir
9,027
752
45
4
0
234,217
2
L
Ishtar
7,204
600
33
3
0
181,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role