Player Matchup

Lancelot
Lancelot
Fionliss4174
Lancelot
Level 145
God Stats
64W - 60L
1,418 SR
Queue Stats
313W - 394L
1,329 Elo+
Solo
Thanatos
Thanatos
MisaelT02
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
ThisFooWheezy
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Ur_Annoyin_1987
Cthulhu
Level 109
God Stats
28W - 31L
1,515 SR
Queue Stats
197W - 221L
1,388 Elo+
Solo
Anubis
Anubis
kique10
Anubis
Level 42
God Stats
1W - 1L
1,683 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,348 Elo+

VS

Team Averages
Level 81
1,457 SR
1,383 Elo+
Hades
Hades
 
Hades
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Andromeda7w7538
Neith
Level 2
God Stats
1W - 2L
1,311 SR
Queue Stats
4W - 11L
1,231 Elo+
Party 2
Thanatos
Thanatos
JEDI GzUS
Thanatos
Level 125
God Stats
1W - 2L
1,458 SR
Queue Stats
446W - 479L
1,402 Elo+
Solo
Cthulhu
Cthulhu
cheque27chnl
Cthulhu
Level 126
God Stats
2W - 4L
1,396 SR
Queue Stats
67W - 70L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
wShinyCatw
Ah Puch
Level 104
God Stats
2W - 1L
1,622 SR
Queue Stats
65W - 67L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fionliss4174
Lancelot
9
1 / 3 / 0
5,219
522
2,101
8,074
2,957
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
MisaelT02
Thanatos
8
2 / 4 / 0
5,381
538
2,983
7,418
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ThisFooWheezy
Jing Wei
8
0 / 2 / 2
4,841
484
4,107
6,367
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 2
5,287
529
2,963
9,222
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
kique10
Anubis
8
0 / 2 / 1
5,329
533
943
5,011
2,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 0 / 1
7,282
728
5,751
5,612
3,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

8
0 / 1 / 2
4,687
469
2,289
2,389
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
JEDI GzUS
Thanatos
10
3 / 2 / 5
6,232
623
3,960
7,870
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
cheque27chnl
Cthulhu
8
0 / 1 / 6
5,480
548
4,568
8,020
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
wShinyCatw
Ah Puch
11
5 / 0 / 1
6,477
648
5,940
3,376
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
1
5.5
W
0
1
2
1
L
Lancelot
Fionliss4174
Lancelot
1
3
0
0.33
W
Thanatos
JEDI GzUS
Thanatos
3
2
5
2.75
L
Thanatos
MisaelT02
Thanatos
2
4
0
0.5
L
Jing Wei
ThisFooWheezy
Jing Wei
0
2
2
0.5
L
1
2
2
1
W
Cthulhu
cheque27chnl
Cthulhu
0
1
6
3
L
Anubis
kique10
Anubis
0
2
1
0.25
W
Ah Puch
wShinyCatw
Ah Puch
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
22,508
36,092
Taken
27,267
17,390
Mitigated
12,758
12,165
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,751
1,091
406
3,899
5,612
3,111
270
183
5,429
48,123
0
W
2,289
1,351
0
247
2,389
857
220
577
1,812
0
16,323
L
Lancelot
Fionliss4174
Lancelot
2,101
676
0
810
8,074
2,957
0
4,058
4,016
0
31,052
W
Thanatos
JEDI GzUS
Thanatos
3,960
997
0
6,635
7,870
2,997
0
825
7,045
0
36,026
L
Thanatos
MisaelT02
Thanatos
2,983
965
0
4,797
7,418
3,138
0
3,229
4,189
0
27,752
L
Jing Wei
ThisFooWheezy
Jing Wei
4,107
3,381
0
2,700
6,367
2,370
0
2,711
3,656
0
24,333
L
2,963
698
47
2,499
9,222
6,545
81
4,172
5,050
19,042
1,762
W
Cthulhu
cheque27chnl
Cthulhu
4,568
1,027
0
1,558
8,020
4,658
0
1,759
6,261
19,096
0
L
Anubis
kique10
Anubis
943
0
0
1,312
5,011
2,380
415
2,042
2,969
29,564
0
W
Ah Puch
wShinyCatw
Ah Puch
5,940
314
0
1,164
3,376
1,135
757
416
2,960
38,659
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
30,158
255
Minions Killed
323
0
Camps Cleared
0
942,657
Distance Traveled
933,881
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,282
728
102
10
0
195,502
2
W
Neith
4,687
469
41
4
0
161,013
0
L
Lancelot
5,219
522
57
6
0
211,134
1
W
Thanatos
6,232
623
76
8
0
191,428
2
L
Thanatos
5,381
538
54
5
0
208,112
4
L
Jing Wei
4,841
484
39
4
0
164,255
3
L
Cthulhu
5,287
529
36
4
0
179,872
2
W
Cthulhu
5,480
548
27
3
0
202,157
0
L
Anubis
5,329
533
69
7
0
179,284
2
W
Ah Puch
6,477
648
77
8
0
183,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role