Player Matchup

Kukulkan
Kukulkan
GentexG
Kukulkan
Level 89
God Stats
0W - 1L
1,290 SR
Queue Stats
18W - 30L
1,345 Elo+
Party 1
Kuzenbo
Kuzenbo
Jismall
Kuzenbo
Level 39
God Stats
3W - 1L
1,869 SR
Queue Stats
9W - 12L
1,402 Elo+
Party 1
Da Ji
Da Ji
JohnWako
Da Ji
Level 24
God Stats
0W - 3L
1,440 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Danzaburou
Danzaburou
Skerespo
Danzaburou
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Fenrir
Fenrir
aetiumn01
Fenrir
Level 98
God Stats
1W - 1L
1,596 SR
Queue Stats
27W - 31L
1,407 Elo+
Party 1
Team Averages
Level 53
1,581 SR
1,323 Elo+

VS

Team Averages
Level 110
1,484 SR
1,409 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Caelus331
Izanami
Level 111
God Stats
70W - 43L
1,599 SR
Queue Stats
236W - 255L
1,418 Elo+
Solo
Loki
Loki
Wotpitt
Loki
Level 104
God Stats
1W - 1L
1,406 SR
Queue Stats
123W - 149L
1,382 Elo+
Solo
Chaac
Chaac
elmaster77
Chaac
Level 120
God Stats
27W - 24L
1,462 SR
Queue Stats
120W - 122L
1,373 Elo+
Solo
Geb
Geb
yeetokun
Geb
Level 89
God Stats
13W - 14L
1,450 SR
Queue Stats
45W - 61L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GentexG
Kukulkan
8
0 / 2 / 0
4,680
585
1,087
3,043
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jismall
Kuzenbo
6
0 / 1 / 0
4,203
525
1,526
6,492
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
JohnWako
Da Ji
5
0 / 2 / 1
3,943
493
1,450
2,573
1,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Skerespo
Danzaburou
7
0 / 0 / 0
4,085
511
2,987
3,499
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
aetiumn01
Fenrir
8
1 / 1 / 0
4,628
579
1,647
5,516
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 0 / 1
5,046
631
2,694
2,569
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Caelus331
Izanami
7
0 / 0 / 1
4,239
530
3,593
2,402
702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Wotpitt
Loki
8
1 / 1 / 1
4,843
605
1,146
5,506
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
8
3 / 2 / 0
5,327
666
2,365
6,410
3,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
4,617
577
1,516
5,741
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Izanami
Caelus331
Izanami
0
0
1
0.5
L
Kukulkan
GentexG
Kukulkan
0
2
0
0
L
Kuzenbo
Jismall
Kuzenbo
0
1
0
0
L
Da Ji
JohnWako
Da Ji
0
2
1
0.25
L
Danzaburou
Skerespo
Danzaburou
0
0
0
0
W
Loki
Wotpitt
Loki
1
1
1
1.5
L
Fenrir
aetiumn01
Fenrir
1
1
0
1
W
Chaac
3
2
0
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,697
Damage
11,314
21,123
Taken
22,628
9,463
Mitigated
9,335
7,998
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,694
379
148
1,341
2,569
1,169
270
1,109
1,460
25,559
0
W
Izanami
Caelus331
Izanami
3,593
2,371
0
1,495
2,402
702
126
529
1,873
0
37,735
L
Kukulkan
GentexG
Kukulkan
1,087
320
0
500
3,043
1,065
0
1,572
1,362
24,633
0
L
Kuzenbo
Jismall
Kuzenbo
1,526
657
0
1,380
6,492
4,118
0
1,249
5,200
7,635
4,178
L
Da Ji
JohnWako
Da Ji
1,450
530
0
274
2,573
1,221
0
0
2,573
0
8,688
L
Danzaburou
Skerespo
Danzaburou
2,987
1,595
313
2,765
3,499
1,023
228
1,147
2,320
0
24,554
W
Loki
Wotpitt
Loki
1,146
166
0
2,552
5,506
1,694
0
45
5,461
0
30,374
L
Fenrir
aetiumn01
Fenrir
1,647
191
0
2,766
5,516
2,036
0
50
5,458
0
22,060
W
Chaac
2,365
716
0
1,579
6,410
3,181
0
0
6,135
0
24,495
W
1,516
238
0
2,382
5,741
2,589
0
598
5,143
8,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,539
Gold Earned
24,072
188
Minions Killed
274
0
Camps Cleared
0
743,275
Distance Traveled
798,622
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,046
631
64
8
0
157,721
3
W
Izanami
4,239
530
77
10
0
141,514
0
L
Kukulkan
4,680
585
60
8
0
143,140
1
L
Kuzenbo
4,203
525
21
3
0
166,709
3
L
Da Ji
3,943
493
18
2
0
134,627
0
L
Danzaburou
4,085
511
45
6
0
143,146
0
W
Loki
4,843
605
72
9
0
172,012
2
L
Fenrir
4,628
579
44
6
0
155,653
0
W
Chaac
5,327
666
50
6
0
145,749
0
W
Geb
4,617
577
11
1
0
181,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role