Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XInfernalNinjaX
Ymir
Level 109
God Stats
10W - 7L
1,538 SR
Queue Stats
601W - 656L
1,458 Elo+
Solo
Skadi
Skadi
datgasboi69
Skadi
Level 68
God Stats
2W - 2L
1,460 SR
Queue Stats
223W - 223L
1,402 Elo+
Solo
Anubis
Anubis
dirtystang1000
Anubis
Level 117
God Stats
34W - 32L
1,468 SR
Queue Stats
78W - 76L
1,432 Elo+
Solo
Arachne
Arachne
realmaxwell1999
Arachne
Level 67
God Stats
104W - 99L
1,525 SR
Queue Stats
207W - 212L
1,486 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,456 Elo+

VS

Team Averages
Level 108
1,574 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Morningstar-m
Khepri
Level 69
God Stats
3W - 5L
1,724 SR
Queue Stats
217W - 217L
1,467 Elo+
Solo
Scylla
Scylla
Splashpire
Scylla
Level 107
God Stats
3W - 4L
1,622 SR
Queue Stats
28W - 27L
1,452 Elo+
Solo
Nike
Nike
efra1n11
Nike
Level 107
God Stats
1W - 2L
1,758 SR
Queue Stats
409W - 406L
1,500 Elo+
Solo
Apollo
Apollo
soulpun8621
Apollo
Level 143
God Stats
0W - 3L
1,264 SR
Queue Stats
52W - 52L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 1
4,615
659
1,580
3,564
1,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
4,269
610
2,287
4,207
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 2
3,769
538
4,958
2,670
584
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 1 / 2
4,821
689
3,158
2,484
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,082
583
620
3,855
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
4
0 / 2 / 1
3,548
507
1,081
3,158
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
4,233
605
2,251
3,188
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Splashpire
Scylla
8
1 / 1 / 0
4,693
670
854
2,957
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
6
0 / 1 / 0
3,884
555
2,182
8,010
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
6
0 / 1 / 0
3,626
518
2,795
4,179
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
0
2
1
0.25
L
0
0
0
0
L
Scylla
Splashpire
Scylla
1
1
0
1
W
1
0
1
1.5
W
0
0
2
1
W
3
1
2
4
L
Nike
0
1
0
0
W
1
0
0
1
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
9,163
16,780
Taken
21,492
6,494
Mitigated
7,092
6,534
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,580
520
0
1,612
3,564
1,374
0
2,161
1,403
0
26,547
L
Ao Kuang
 
Ao Kuang
1,081
374
0
280
3,158
790
0
1,260
1,898
10,218
0
L
2,251
741
0
750
3,188
1,452
0
0
3,188
24,302
0
L
Scylla
Splashpire
Scylla
854
225
0
592
2,957
813
228
625
2,332
25,747
0
W
2,287
175
167
1,787
4,207
2,064
0
0
4,207
10,635
0
W
4,958
2,356
0
500
2,670
584
0
223
2,447
0
25,017
W
3,158
157
0
385
2,484
1,320
0
1,620
772
24,945
0
L
Nike
2,182
455
119
2,839
8,010
2,926
0
2,063
5,947
0
11,636
W
620
370
0
2,083
3,855
1,152
0
90
3,765
0
14,343
L
Apollo
2,795
1,706
0
2,278
4,179
1,111
0
1,497
2,682
0
20,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,556
Gold Earned
19,984
197
Minions Killed
189
0
Camps Cleared
0
704,809
Distance Traveled
608,980
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,615
659
62
9
0
145,845
2
L
Ao Kuang
3,548
507
23
3
0
98,228
2
L
Khepri
4,233
605
52
7
0
131,230
2
L
Scylla
4,693
670
59
8
0
123,902
1
W
Ymir
4,269
610
20
3
0
144,105
0
W
Skadi
3,769
538
36
5
0
116,147
0
W
Anubis
4,821
689
40
6
0
135,784
4
L
Nike
3,884
555
8
1
0
137,034
0
W
Arachne
4,082
583
39
6
0
162,928
0
L
Apollo
3,626
518
47
7
0
118,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role