Player Matchup

Ishtar
Ishtar
ArCh3Ro_o90
Ishtar
Level 128
God Stats
11W - 20L
1,368 SR
Queue Stats
285W - 315L
1,359 Elo+
Party 2
Camazotz
Camazotz
KekiGlava
Camazotz
Level 27
God Stats
1W - 1L
1,693 SR
Queue Stats
57W - 58L
1,387 Elo+
Party 2
Khepri
Khepri
fIetzah
Khepri
Level 154
God Stats
4W - 3L
1,618 SR
Queue Stats
133W - 145L
1,399 Elo+
Solo
Merlin
Merlin
fetchwalker99
Merlin
Level 24
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 3
Odin
Odin
iTs_Omara
Odin
Level 32
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 3
Team Averages
Level 73
1,564 SR
1,325 Elo+

VS

Team Averages
Level 98
1,550 SR
1,388 Elo+
Ares
Ares
AslamBhai23
Ares
Level 80
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 8L
1,381 Elo+
Party 1
Sol
Sol
Enssx9
Sol
Level 126
God Stats
74W - 70L
1,553 SR
Queue Stats
390W - 408L
1,509 Elo+
Solo
Vamana
Vamana
Nubian_god
Vamana
Level 160
God Stats
11W - 10L
1,558 SR
Queue Stats
708W - 722L
1,499 Elo+
Solo
Scylla
Scylla
XxDeadlyDustbinx
Scylla
Level 82
God Stats
8W - 12L
1,393 SR
Queue Stats
118W - 147L
1,295 Elo+
Solo
Bakasura
Bakasura
yung4eva10
Bakasura
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 3 / 0
7,138
420
6,071
15,309
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
KekiGlava
Camazotz
10
1 / 3 / 1
6,858
403
3,904
18,705
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
fIetzah
Khepri
6
0 / 0 / 0
5,729
337
1,252
3,370
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 0
6,578
387
2,769
7,119
2,825
Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 2 / 0
6,079
358
3,902
12,842
9,907
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
8,085
476
6,428
13,285
11,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
Enssx9
Sol
15
3 / 0 / 3
9,198
541
15,723
9,267
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Nubian_god
Vamana
16
4 / 0 / 2
9,779
575
12,226
13,675
14,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 3
8,612
507
5,086
6,456
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
yung4eva10
Bakasura
11
0 / 2 / 1
7,095
417
725
11,329
4,237
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
9
9
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
3
0
0.33
W
2
0
3
3.5
W
Sol
Enssx9
Sol
3
0
3
4.5
L
Camazotz
KekiGlava
Camazotz
1
3
1
0.5
W
Vamana
Nubian_god
Vamana
4
0
2
5
W
0
0
3
1.5
L
Khepri
fIetzah
Khepri
0
0
0
0
L
0
1
0
0
L
Odin
0
2
0
0
W
Bakasura
yung4eva10
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,898
Damage
40,188
57,345
Taken
54,012
26,642
Mitigated
36,425
21,555
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,071
2,802
0
5,811
15,309
5,574
0
11,263
4,046
0
49,864
W
6,428
71
0
4,606
13,285
11,463
539
900
12,385
20,453
0
W
Sol
Enssx9
Sol
15,723
4,271
0
7,130
9,267
3,301
4,370
716
8,551
86,342
5,568
L
Camazotz
KekiGlava
Camazotz
3,904
1,188
0
10,308
18,705
6,556
0
5,367
13,338
0
42,044
W
Vamana
Nubian_god
Vamana
12,226
5,041
0
7,910
13,675
14,759
0
496
13,179
0
80,929
W
5,086
85
0
1,727
6,456
2,665
1,142
1,851
4,605
61,751
0
L
Khepri
fIetzah
Khepri
1,252
29
319
1,223
3,370
1,780
0
2,101
1,269
8,569
0
L
2,769
123
0
1,000
7,119
2,825
54
4,411
2,668
34,994
0
L
Odin
3,902
1,693
0
2,894
12,842
9,907
251
3,680
9,133
0
26,731
W
Bakasura
yung4eva10
Bakasura
725
510
0
1,346
11,329
4,237
0
58
11,271
0
38,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
42,769
270
Minions Killed
447
0
Camps Cleared
0
1,397,154
Distance Traveled
1,690,444
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,138
420
103
6
0
302,430
4
W
Ares
8,085
476
16
1
0
358,245
7
W
Sol
9,198
541
135
8
0
312,805
3
L
Camazotz
6,858
403
78
5
0
345,425
2
W
Vamana
9,779
575
119
7
0
342,719
3
W
Scylla
8,612
507
113
7
0
301,986
4
L
Khepri
5,729
337
8
0
0
144,467
1
L
Merlin
6,578
387
47
3
0
279,756
0
L
Odin
6,079
358
34
2
0
325,076
4
W
Bakasura
7,095
417
64
4
0
374,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role